Player Matchup

Nox
Nox
Anicondo
Nox
Level 126
God Stats
8W - 7L
1,509 SR
Queue Stats
71W - 22L
1,988 Elo+
Party 1
Gilgamesh
Gilgamesh
CryoSkyz
Gilgamesh
Level 156
God Stats
12W - 6L
1,860 SR
Queue Stats
132W - 47L
1,954 Elo+
Party 1
Osiris
Osiris
Stevie Slides
Osiris
Level 159
God Stats
0W - 2L
1,570 SR
Queue Stats
104W - 37L
1,974 Elo+
Party 1
Team Averages
Level 147
1,646 SR
1,972 Elo+

VS

Team Averages
Level 143
1,621 SR
1,641 Elo+
Xbalanque
Xbalanque
Hobolarry
Xbalanque
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,708 Elo+
Solo
Raijin
Raijin
Tay600
Raijin
Level 148
God Stats
37W - 11L
1,863 SR
Queue Stats
193W - 147L
1,715 Elo+
Solo
Gilgamesh
Gilgamesh
Undeäd
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 5
9,878
617
5,668
8,729
4,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
CryoSkyz
Gilgamesh
13
4 / 5 / 3
10,089
631
13,678
19,632
17,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 9 / 4
9,829
614
8,323
16,373
12,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hobolarry
Xbalanque
15
5 / 3 / 10
11,344
709
13,237
10,743
4,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Raijin
Tay600
Raijin
16
5 / 3 / 10
11,443
715
12,237
13,255
5,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Undeäd
Gilgamesh
15
7 / 2 / 7
11,550
722
12,599
13,182
15,494
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
8
Kills
17
17
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
L
Gilgamesh
CryoSkyz
Gilgamesh
4
5
3
1.1
W
Xbalanque
Hobolarry
Xbalanque
5
3
10
3.33
L
3
9
4
0.56
W
Raijin
Tay600
Raijin
5
3
10
3.33
W
Gilgamesh
Undeäd
Gilgamesh
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,669
Damage
38,073
44,734
Taken
37,180
33,863
Mitigated
24,958
6,165
Healing
9,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,668
295
0
1,310
8,729
4,522
0
1,174
7,274
49,662
0
L
Gilgamesh
CryoSkyz
Gilgamesh
13,678
2,864
0
1,369
19,632
17,235
0
6,329
12,666
0
37,222
W
Xbalanque
Hobolarry
Xbalanque
13,237
6,395
0
3,405
10,743
4,376
2,025
1,557
9,186
0
65,729
L
8,323
2,130
0
3,486
16,373
12,106
0
4,071
11,706
0
23,132
W
Raijin
Tay600
Raijin
12,237
1,455
0
4,572
13,255
5,088
734
2,248
11,007
51,609
0
W
Gilgamesh
Undeäd
Gilgamesh
12,599
3,570
0
1,208
13,182
15,494
338
1,911
11,271
112
34,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,796
Gold Earned
34,337
164
Minions Killed
216
0
Camps Cleared
0
826,013
Distance Traveled
883,688
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,878
617
91
6
0
285,768
2
L
Gilgamesh
10,089
631
45
3
0
283,146
4
W
Xbalanque
11,344
709
99
6
0
285,008
1
L
Osiris
9,829
614
28
2
0
257,099
4
W
Raijin
11,443
715
78
5
0
271,422
0
W
Gilgamesh
11,550
722
39
2
0
327,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role