Player Matchup

Aphrodite
Aphrodite
Chaotic_Xero255
Aphrodite
Level 125
God Stats
0W - 3L
1,244 SR
Queue Stats
83W - 71L
1,533 Elo+
Party 2
Ymir
Ymir
MR CUPPS 1
Ymir
Level 13
God Stats
3W - 4L
1,718 SR
Queue Stats
237W - 208L
1,570 Elo+
Solo
Kukulkan
Kukulkan
Papitochulo9611
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,383 Elo+
Solo
Kali
Kali
SanguineBerserk
Kali
Level 7
God Stats
6W - 2L
1,996 SR
Queue Stats
11W - 5L
1,792 Elo+
Party 2
Rama
Rama
Towersteps
Rama
Level 29
God Stats
8W - 6L
1,736 SR
Queue Stats
60W - 50L
1,625 Elo+
Solo
Team Averages
Level 35
1,639 SR
1,581 Elo+

VS

Team Averages
Level 16
1,541 SR
1,637 Elo+
Hou Yi
Hou Yi
FrankyNoFingers
Hou Yi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 77L
1,711 Elo+
Party 1
Poseidon
Poseidon
GankMeBruv
Poseidon
Level 25
God Stats
41W - 44L
1,440 SR
Queue Stats
73W - 75L
1,428 Elo+
Solo
Mercury
Mercury
KingMako
Mercury
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,765 Elo+
Party 1
Bellona
Bellona
SaintCrimson491
Bellona
Level 6
God Stats
2W - 0L
1,717 SR
Queue Stats
30W - 17L
1,725 Elo+
Party 1
Cthulhu
Cthulhu
oldcoinz
Cthulhu
Level 30
God Stats
2W - 2L
1,549 SR
Queue Stats
113W - 134L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chaotic_Xero255
Aphrodite
9
0 / 3 / 1
5,334
533
2,713
6,827
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 4 / 0
3,974
397
1,168
6,452
2,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
8
1 / 5 / 1
4,669
467
2,114
4,649
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 5 / 2
4,810
481
3,217
7,850
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 1 / 0
4,401
440
1,352
2,752
531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 1
5,563
556
5,299
4,073
1,081
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
GankMeBruv
Poseidon
11
3 / 2 / 4
6,214
621
3,741
4,080
1,134
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
KingMako
Mercury
12
7 / 0 / 0
6,803
680
4,784
6,139
1,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 1
6,066
607
5,411
6,384
4,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
oldcoinz
Cthulhu
8
1 / 1 / 4
5,138
514
2,529
5,046
2,499
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
18
18
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Chaotic_Xero255
Aphrodite
0
3
1
0.17
W
4
0
1
4.5
W
Poseidon
GankMeBruv
Poseidon
3
2
4
2.5
W
Mercury
KingMako
Mercury
7
0
0
7
L
0
4
0
0
L
Kukulkan
1
5
1
0.3
W
3
0
1
3.5
L
1
5
2
0.4
L
1
1
0
1
W
Cthulhu
oldcoinz
Cthulhu
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,564
Damage
21,764
28,530
Taken
25,722
8,726
Mitigated
10,738
6,262
Healing
6,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Chaotic_Xero255
Aphrodite
2,713
161
0
3,518
6,827
2,097
0
305
6,508
29,033
0
W
5,299
2,476
0
1,203
4,073
1,081
1,568
437
3,636
0
30,228
W
Poseidon
GankMeBruv
Poseidon
3,741
689
0
794
4,080
1,134
221
1,328
2,536
30,722
0
W
Mercury
KingMako
Mercury
4,784
2,152
0
500
6,139
1,873
0
582
5,517
0
41,115
L
1,168
625
0
712
6,452
2,302
0
1,907
4,505
6,394
0
L
Kukulkan
2,114
431
0
170
4,649
1,277
0
1,311
3,198
10,113
0
W
5,411
2,430
0
3,713
6,384
4,151
0
2,565
3,781
0
30,713
L
3,217
1,479
0
867
7,850
2,519
0
1,728
5,964
0
16,434
L
1,352
1,039
0
995
2,752
531
0
667
2,085
0
10,732
W
Cthulhu
oldcoinz
Cthulhu
2,529
518
0
651
5,046
2,499
342
789
4,257
13,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,188
Gold Earned
29,784
156
Minions Killed
306
0
Camps Cleared
0
781,371
Distance Traveled
907,007
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,334
533
74
7
0
165,543
2
W
Hou Yi
5,563
556
59
6
0
152,546
2
W
Poseidon
6,214
621
73
7
0
180,566
5
W
Mercury
6,803
680
85
9
0
235,318
0
L
Ymir
3,974
397
9
1
0
138,637
2
L
Kukulkan
4,669
467
12
1
0
157,033
1
W
Bellona
6,066
607
68
7
0
176,511
3
L
Kali
4,810
481
36
4
0
174,400
1
L
Rama
4,401
440
25
3
0
145,758
1
W
Cthulhu
5,138
514
21
2
0
162,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role