Player Matchup

Aphrodite
Aphrodite
XxsonaxX21
Aphrodite
Level 120
God Stats
64W - 50L
1,660 SR
Queue Stats
145W - 140L
1,499 Elo+
Party 2
Gilgamesh
Gilgamesh
Yan_Brajos
Gilgamesh
Level 66
God Stats
10W - 5L
1,500 SR
Queue Stats
164W - 182L
1,389 Elo+
Party 3
King Arthur
King Arthur
dasu9821
King Arthur
Level 67
God Stats
37W - 25L
1,520 SR
Queue Stats
198W - 199L
1,385 Elo+
Party 3
Neith
Neith
itsjessemccree
Neith
Level 34
God Stats
17W - 25L
1,320 SR
Queue Stats
144W - 161L
1,438 Elo+
Party 2
Chang'e
Chang'e
thedarkjudaz
Chang'e
Level 62
God Stats
19W - 14L
1,661 SR
Queue Stats
43W - 51L
1,384 Elo+
Party 3
Team Averages
Level 70
1,532 SR
1,419 Elo+

VS

Team Averages
Level 55
1,602 SR
1,295 Elo+
Ra
Ra
Firstbloodman556
Ra
Level 47
God Stats
2W - 2L
1,462 SR
Queue Stats
84W - 65L
1,331 Elo+
Party 1
Athena
Athena
accesshollywood1
Athena
Level 88
God Stats
2W - 2L
1,919 SR
Queue Stats
11W - 14L
1,208 Elo+
Party 1
Fenrir
Fenrir
immiss
Fenrir
Level 64
God Stats
11W - 10L
1,591 SR
Queue Stats
331W - 376L
1,372 Elo+
Solo
Artemis
Artemis
keremenk1
Artemis
Level 72
God Stats
5W - 9L
1,539 SR
Queue Stats
87W - 73L
1,319 Elo+
Party 1
Thor
Thor
xXDagerXCatzXx
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
XxsonaxX21
Aphrodite
10
2 / 0 / 1
6,017
501
3,620
6,614
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Yan_Brajos
Gilgamesh
12
5 / 1 / 4
6,938
578
4,475
6,288
3,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
dasu9821
King Arthur
12
5 / 0 / 3
7,271
606
4,574
7,934
3,921
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 1 / 3
5,858
488
4,062
5,861
1,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
thedarkjudaz
Chang'e
10
2 / 1 / 0
5,893
491
3,453
5,819
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,717
476
3,842
7,738
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 3 / 1
5,222
435
3,439
8,573
3,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
immiss
Fenrir
9
0 / 3 / 1
5,409
451
4,599
7,888
2,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
keremenk1
Artemis
10
2 / 0 / 0
5,816
485
4,662
5,527
1,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 0
4,881
407
1,041
4,455
1,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
15
Kills
3
3
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Aphrodite
XxsonaxX21
Aphrodite
2
0
1
2.5
W
Gilgamesh
Yan_Brajos
Gilgamesh
5
1
4
7
L
0
3
1
0.17
W
King Arthur
dasu9821
King Arthur
5
0
3
6.5
L
Fenrir
immiss
Fenrir
0
3
1
0.17
W
1
1
3
2.5
L
Artemis
keremenk1
Artemis
2
0
0
2
W
Chang'e
thedarkjudaz
Chang'e
2
1
0
2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,184
Damage
17,583
32,516
Taken
34,181
12,242
Mitigated
11,409
14,075
Healing
7,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,842
314
79
2,197
7,738
2,454
0
2,625
4,817
31,705
0
W
Aphrodite
XxsonaxX21
Aphrodite
3,620
81
888
4,360
6,614
2,015
722
2,072
4,296
26,995
0
W
Gilgamesh
Yan_Brajos
Gilgamesh
4,475
1,254
0
772
6,288
3,331
0
1,105
5,093
0
31,657
L
3,439
1,029
0
1,556
8,573
3,401
0
1,931
6,444
16,105
0
W
King Arthur
dasu9821
King Arthur
4,574
748
0
2,279
7,934
3,921
119
1,882
6,023
0
30,141
L
Fenrir
immiss
Fenrir
4,599
1,153
244
1,187
7,888
2,799
0
669
7,189
0
31,272
W
4,062
918
0
2,892
5,861
1,474
222
736
5,125
0
27,130
L
Artemis
keremenk1
Artemis
4,662
2,049
0
1,509
5,527
1,672
0
1,108
4,203
0
29,622
W
Chang'e
thedarkjudaz
Chang'e
3,453
297
427
2,457
5,819
1,501
310
1,121
4,698
27,280
0
L
1,041
491
0
292
4,455
1,083
0
0
4,455
0
9,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,977
Gold Earned
27,045
311
Minions Killed
232
0
Camps Cleared
0
1,181,647
Distance Traveled
1,169,432
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,717
476
66
6
0
230,593
0
W
Aphrodite
6,017
501
55
5
0
226,305
8
W
Gilgamesh
6,938
578
75
6
0
266,259
2
L
Athena
5,222
435
17
1
0
241,760
2
W
King Arthur
7,271
606
70
6
0
253,756
0
L
Fenrir
5,409
451
60
5
0
247,159
0
W
Neith
5,858
488
60
5
0
201,239
3
L
Artemis
5,816
485
60
5
0
220,065
0
W
Chang'e
5,893
491
51
4
0
234,088
1
L
Thor
4,881
407
29
2
0
229,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role