Player Matchup

Sol
Sol
JeJeMarie2020
Sol
Level 19
God Stats
26W - 40L
1,886 SR
Queue Stats
66W - 124L
1,285 Elo+
Solo
Sun Wukong
Sun Wukong
KR0NIK ZONE
Sun Wukong
Level 8
God Stats
3W - 4L
1,467 SR
Queue Stats
6W - 10L
1,326 Elo+
Party 1
Chiron
Chiron
Quinx Touka
Chiron
Level 59
God Stats
2W - 2L
1,624 SR
Queue Stats
189W - 181L
1,512 Elo+
Party 1
Raijin
Raijin
sports_freak0108
Raijin
Level 0
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 46L
1,500 Elo+
Party 3
Artio
Artio
yungvince7203
Artio
Level 23
God Stats
5W - 7L
1,474 SR
Queue Stats
75W - 80L
1,357 Elo+
Party 3
Team Averages
Level 22
1,590 SR
1,396 Elo+

VS

Team Averages
Level 19
1,546 SR
1,369 Elo+
Izanami
Izanami
JandB95
Izanami
Level 26
God Stats
9W - 13L
1,597 SR
Queue Stats
21W - 26L
1,432 Elo+
Party 2
Kukulkan
Kukulkan
SYLO_CARLOS
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ThaTShOoT420
Arachne
Level 28
God Stats
10W - 5L
1,565 SR
Queue Stats
22W - 26L
1,448 Elo+
Party 2
Nemesis
Nemesis
VoidPandaPyre
Nemesis
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,030 Elo+
Solo
Cthulhu
Cthulhu
monzoncr
Cthulhu
Level 23
God Stats
9W - 15L
1,569 SR
Queue Stats
14W - 24L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 3
9,995
333
1,855
20,666
6,636
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
KR0NIK ZONE
Sun Wukong
19
8 / 12 / 8
12,652
422
14,265
30,452
25,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
20
16 / 9 / 5
16,831
561
26,262
26,810
11,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
7 / 15 / 6
11,719
391
14,362
20,793
9,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 14 / 11
11,341
378
11,889
32,509
32,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JandB95
Izanami
20
18 / 4 / 14
18,178
606
31,603
17,965
6,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
SYLO_CARLOS
Kukulkan
15
1 / 18 / 10
12,202
407
7,027
18,186
6,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
ThaTShOoT420
Arachne
20
28 / 3 / 8
18,460
615
35,333
25,997
17,636
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nemesis
20
8 / 9 / 11
16,771
559
14,772
22,522
10,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
monzoncr
Cthulhu
17
3 / 6 / 19
13,187
440
11,896
21,155
20,429
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
120
36
Kills
58
62
Deaths
40
33
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Izanami
JandB95
Izanami
18
4
14
6.25
L
0
12
3
0.13
L
Sun Wukong
KR0NIK ZONE
Sun Wukong
8
12
8
1
L
Chiron
16
9
5
2.06
W
Kukulkan
SYLO_CARLOS
Kukulkan
1
18
10
0.33
W
Arachne
ThaTShOoT420
Arachne
28
3
8
10.67
W
Nemesis
8
9
11
1.5
W
Cthulhu
monzoncr
Cthulhu
3
6
19
2.08
L
7
15
6
0.67
L
5
14
11
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,633
Damage
100,631
131,230
Taken
105,825
85,567
Mitigated
60,666
16,189
Healing
18,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
JandB95
Izanami
31,603
27,355
0
1,928
17,965
6,321
2,172
8,403
9,130
0
114,741
L
1,855
580
0
2,620
20,666
6,636
0
872
19,719
44,664
0
L
Sun Wukong
KR0NIK ZONE
Sun Wukong
14,265
3,476
0
2,934
30,452
25,884
615
3,994
26,083
0
60,557
L
Chiron
26,262
8,405
1,139
5,365
26,810
11,217
1,002
4,747
21,778
0
129,544
W
Kukulkan
SYLO_CARLOS
Kukulkan
7,027
2,451
0
0
18,186
6,251
994
4,554
13,275
27,239
0
W
Arachne
ThaTShOoT420
Arachne
35,333
27,317
0
11,594
25,997
17,636
6,862
5,523
20,195
0
145,996
W
Nemesis
14,772
6,925
0
1,809
22,522
10,029
6,305
3,406
18,873
0
102,295
W
Cthulhu
monzoncr
Cthulhu
11,896
250
226
3,098
21,155
20,429
873
5,254
15,478
45,762
0
L
14,362
1,166
0
185
20,793
9,203
650
3,340
17,308
53,999
0
L
11,889
1,737
312
3,634
32,509
32,627
74
4,697
27,402
32,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,538
Gold Earned
78,798
510
Minions Killed
547
0
Camps Cleared
0
2,101,130
Distance Traveled
2,711,004
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
18,178
606
159
5
0
561,530
0
L
Sol
9,995
333
61
2
0
350,790
0
L
Sun Wukong
12,652
422
103
3
0
436,703
4
L
Chiron
16,831
561
206
7
0
451,268
4
W
Kukulkan
12,202
407
47
2
0
499,641
6
W
Arachne
18,460
615
142
5
0
629,055
0
W
Nemesis
16,771
559
150
5
0
540,322
5
W
Cthulhu
13,187
440
49
2
0
480,456
0
L
Raijin
11,719
391
97
3
0
381,355
1
L
Artio
11,341
378
43
1
0
481,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role