Player Matchup

Loki
Loki
MoraleMezmer
Loki
Level 28
God Stats
7W - 11L
1,664 SR
Queue Stats
108W - 107L
1,621 Elo+
Solo
Ares
Ares
Noesau
Ares
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 103L
1,786 Elo+
Solo
Tiamat
Tiamat
Paralakz
Tiamat
Level 15
God Stats
8W - 7L
1,639 SR
Queue Stats
12W - 13L
1,674 Elo+
Party 1
Mulan
Mulan
ShintaroYushni
Mulan
Level 17
God Stats
5W - 7L
1,624 SR
Queue Stats
55W - 56L
1,577 Elo+
Solo
Skadi
Skadi
SwornSMT
Skadi
Level 6
God Stats
1W - 1L
1,762 SR
Queue Stats
3W - 6L
1,486 Elo+
Party 1
Team Averages
Level 17
1,638 SR
1,629 Elo+

VS

Team Averages
Level 19
1,683 SR
1,622 Elo+
Medusa
Medusa
CounterOrbit
Medusa
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 28L
1,692 Elo+
Solo
Sylvanus
Sylvanus
NewAccShhh
Sylvanus
Level 18
God Stats
4W - 0L
1,780 SR
Queue Stats
60W - 41L
1,627 Elo+
Solo
Sun Wukong
Sun Wukong
OkJimJim
Sun Wukong
Level 27
God Stats
8W - 1L
1,937 SR
Queue Stats
122W - 60L
1,772 Elo+
Solo
Tiamat
Tiamat
ProgramRinzler
Tiamat
Level 15
God Stats
3W - 0L
1,711 SR
Queue Stats
14W - 13L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
gabol33
Gilgamesh
Level 27
God Stats
7W - 4L
1,485 SR
Queue Stats
161W - 137L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 2
9,190
511
8,485
13,771
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
Noesau
Ares
13
1 / 5 / 3
9,151
508
5,917
18,117
14,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Paralakz
Tiamat
12
2 / 9 / 2
7,593
422
4,248
11,445
6,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 10 / 1
8,596
478
5,430
15,624
6,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
SwornSMT
Skadi
13
1 / 8 / 3
8,111
451
6,756
11,068
3,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
6 / 1 / 7
12,427
690
11,499
13,050
5,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
NewAccShhh
Sylvanus
15
6 / 4 / 12
10,057
559
10,037
16,634
14,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
OkJimJim
Sun Wukong
20
10 / 1 / 6
13,206
734
15,068
11,857
7,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
2 / 5 / 4
10,063
559
7,479
9,471
4,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
gabol33
Gilgamesh
18
13 / 1 / 4
12,004
667
9,437
12,790
7,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
70
11
Kills
37
37
Deaths
12
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
1
7
9.5
L
5
5
2
1.2
W
Sylvanus
NewAccShhh
Sylvanus
6
4
12
3
L
Ares
Noesau
Ares
1
5
3
0.5
W
Sun Wukong
OkJimJim
Sun Wukong
10
1
6
13
L
Tiamat
Paralakz
Tiamat
2
9
2
0.33
W
2
5
4
0.8
L
2
10
1
0.25
L
Skadi
SwornSMT
Skadi
1
8
3
0.31
W
Gilgamesh
gabol33
Gilgamesh
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,836
Damage
53,520
70,025
Taken
63,802
36,328
Mitigated
40,342
11,118
Healing
29,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,499
6,923
0
5,418
13,050
5,201
3,160
2,759
10,291
0
93,781
L
8,485
1,700
0
2,806
13,771
5,275
0
2,159
11,542
0
60,004
W
Sylvanus
NewAccShhh
Sylvanus
10,037
3,089
4,934
8,977
16,634
14,803
1,057
4,243
12,187
34,830
8,939
L
Ares
Noesau
Ares
5,917
111
0
2,971
18,117
14,268
0
5,371
12,598
37,078
0
W
Sun Wukong
OkJimJim
Sun Wukong
15,068
4,854
0
6,115
11,857
7,989
423
381
11,476
0
92,017
L
Tiamat
Paralakz
Tiamat
4,248
235
0
1,805
11,445
6,635
0
5,381
5,722
33,119
0
W
7,479
902
0
2,494
9,471
4,969
284
2,381
6,805
58,242
0
L
5,430
712
0
1,978
15,624
6,559
0
154
15,470
0
50,300
L
Skadi
SwornSMT
Skadi
6,756
3,190
0
1,558
11,068
3,591
0
3,298
7,756
0
32,311
W
Gilgamesh
gabol33
Gilgamesh
9,437
3,315
0
1,783
12,790
7,380
1,794
1,671
11,025
0
75,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,641
Gold Earned
57,757
438
Minions Killed
590
0
Camps Cleared
0
1,642,604
Distance Traveled
1,688,824
11
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,427
690
146
8
0
320,406
7
L
Loki
9,190
511
110
6
0
352,635
1
W
Sylvanus
10,057
559
55
3
0
317,922
6
L
Ares
9,151
508
50
3
0
346,244
5
W
Sun Wukong
13,206
734
160
9
0
367,499
7
L
Tiamat
7,593
422
92
5
0
320,303
3
W
Tiamat
10,063
559
112
6
0
316,154
6
L
Mulan
8,596
478
113
6
0
316,693
2
L
Skadi
8,111
451
73
4
0
306,729
0
W
Gilgamesh
12,004
667
117
7
0
366,843
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role