Player Matchup

Neith
Neith
Marco117
Neith
Level 41
God Stats
1W - 2L
1,684 SR
Queue Stats
4W - 4L
1,359 Elo+
Party 1
Set
Set
Mezmirix
Set
Level 157
God Stats
1W - 0L
1,331 SR
Queue Stats
46W - 35L
1,559 Elo+
Party 1
Anubis
Anubis
VegaAlaris007
Anubis
Level 39
God Stats
3W - 0L
1,527 SR
Queue Stats
20W - 13L
1,116 Elo+
Party 1
Yemoja
Yemoja
apethetical
Yemoja
Level 157
God Stats
2W - 0L
1,803 SR
Queue Stats
75W - 60L
1,527 Elo+
Party 1
Team Averages
Level 99
1,586 SR
1,391 Elo+

VS

Team Averages
Level 48
1,466 SR
1,292 Elo+
Kukulkan
Kukulkan
GulpGlarp
Kukulkan
Level 28
God Stats
0W - 3L
1,486 SR
Queue Stats
24W - 34L
1,333 Elo+
Party 2
Sylvanus
Sylvanus
Tankgrp8
Sylvanus
Level 89
God Stats
0W - 1L
1,219 SR
Queue Stats
28W - 32L
1,310 Elo+
Party 2
Arachne
Arachne
baaygle
Arachne
Level 45
God Stats
1W - 4L
1,596 SR
Queue Stats
22W - 31L
1,273 Elo+
Party 2
Danzaburou
Danzaburou
shiddnfarded
Danzaburou
Level 28
God Stats
6W - 5L
1,565 SR
Queue Stats
12W - 26L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Marco117
Neith
13
1 / 2 / 7
8,439
844
4,179
5,346
2,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
9 / 0 / 2
10,319
1,032
10,930
6,956
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 0 / 6
9,702
970
10,139
6,911
3,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
14
2 / 0 / 5
8,961
896
3,462
3,725
3,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GulpGlarp
Kukulkan
12
1 / 3 / 0
7,055
706
3,335
5,165
1,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Tankgrp8
Sylvanus
11
0 / 6 / 0
6,623
662
4,207
10,956
4,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
baaygle
Arachne
11
0 / 6 / 1
6,656
666
4,453
12,121
3,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
shiddnfarded
Danzaburou
12
1 / 4 / 0
6,956
696
2,469
7,389
2,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
19
Kills
2
2
Deaths
19
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
GulpGlarp
Kukulkan
1
3
0
0.33
W
Neith
Marco117
Neith
1
2
7
2.25
W
9
0
2
10
L
Sylvanus
Tankgrp8
Sylvanus
0
6
0
0
W
7
0
6
10
W
Yemoja
2
0
5
4.5
L
Arachne
baaygle
Arachne
0
6
1
0.08
L
Danzaburou
shiddnfarded
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,710
Damage
14,464
22,938
Taken
35,631
12,274
Mitigated
13,215
10,102
Healing
4,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
GulpGlarp
Kukulkan
3,335
187
0
0
5,165
1,874
222
1,673
3,492
20,039
0
W
Neith
Marco117
Neith
4,179
1,930
0
1,055
5,346
2,065
1,861
1,880
3,466
0
24,168
W
10,930
4,601
0
1,647
6,956
3,336
2,201
2,711
4,245
0
41,369
L
Sylvanus
Tankgrp8
Sylvanus
4,207
1,179
510
1,316
10,956
4,848
0
5,287
5,669
17,358
2,788
W
10,139
884
473
4,568
6,911
3,091
1,613
1,716
5,195
37,368
0
W
Yemoja
3,462
889
1,077
1,282
3,725
3,782
1,084
1,373
2,352
17,507
0
L
Arachne
baaygle
Arachne
4,453
2,669
123
1,965
12,121
3,791
0
4,800
7,321
0
14,490
L
Danzaburou
shiddnfarded
Danzaburou
2,469
512
0
446
7,389
2,702
407
2,283
5,106
0
19,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,421
Gold Earned
27,290
227
Minions Killed
130
14
Camps Cleared
5
742,173
Distance Traveled
591,125
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,055
706
44
4
1
155,241
0
W
Neith
8,439
844
48
5
3
182,173
1
W
Set
10,319
1,032
85
9
7
226,098
2
L
Sylvanus
6,623
662
37
4
1
130,304
0
W
Anubis
9,702
970
53
5
2
169,041
3
W
Yemoja
8,961
896
41
4
2
164,861
0
L
Arachne
6,656
666
20
2
2
159,299
0
L
Danzaburou
6,956
696
29
3
1
146,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role