Player Matchup

Raijin
Raijin
BigHeroHots
Raijin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 246L
1,582 Elo+
Party 1
Yemoja
Yemoja
Blackdiggers
Yemoja
Level 8
God Stats
9W - 8L
1,500 SR
Queue Stats
53W - 55L
1,614 Elo+
Party 1
Sun Wukong
Sun Wukong
Sharps32
Sun Wukong
Level 14
God Stats
52W - 38L
1,609 SR
Queue Stats
301W - 302L
1,538 Elo+
Party 1
Set
Set
odeffen
Set
Level 29
God Stats
11W - 8L
1,603 SR
Queue Stats
164W - 205L
1,473 Elo+
Party 1
Izanami
Izanami
tagurazz
Izanami
Level 29
God Stats
25W - 18L
1,676 SR
Queue Stats
425W - 445L
1,492 Elo+
Party 1
Team Averages
Level 18
1,578 SR
1,540 Elo+

VS

Team Averages
Level 9
1,553 SR
1,611 Elo+
Rama
Rama
JThor26
Rama
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,616 Elo+
Solo
Sylvanus
Sylvanus
Landmine地雷
Sylvanus
Level 3
God Stats
1W - 3L
1,697 SR
Queue Stats
1W - 5L
1,642 Elo+
Solo
Tsukuyomi
Tsukuyomi
SirenPanda
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,699 Elo+
Solo
King Arthur
King Arthur
SussyImpostor
King Arthur
Level 8
God Stats
16W - 13L
1,496 SR
Queue Stats
155W - 108L
1,648 Elo+
Solo
Zhong Kui
Zhong Kui
fractaloflight
Zhong Kui
Level 6
God Stats
0W - 2L
1,574 SR
Queue Stats
2W - 4L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
11 / 9 / 18
15,926
549
23,407
24,436
12,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
20
4 / 2 / 27
16,194
558
6,283
14,814
20,060
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sun Wukong
Sharps32
Sun Wukong
20
5 / 7 / 12
15,870
547
14,642
28,425
23,915
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Set
20
13 / 13 / 12
16,255
561
21,602
30,396
18,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
tagurazz
Izanami
20
23 / 3 / 9
22,570
778
42,647
33,367
20,615
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
JThor26
Rama
20
4 / 10 / 3
14,346
495
18,690
25,789
10,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
17
1 / 8 / 6
11,153
385
4,348
18,509
17,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
SirenPanda
Tsukuyomi
20
15 / 12 / 4
15,304
528
33,010
29,244
17,116
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
SussyImpostor
King Arthur
20
14 / 3 / 10
16,943
584
33,024
32,100
39,102
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
fractaloflight
Zhong Kui
12
0 / 23 / 4
9,463
326
8,996
27,994
11,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
61
56
Kills
34
34
Deaths
56
78
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Raijin
11
9
18
2.22
W
Yemoja
4
2
27
8.75
L
Rama
JThor26
Rama
4
10
3
0.55
L
Sylvanus
1
8
6
0.5
W
Sun Wukong
Sharps32
Sun Wukong
5
7
12
1.57
L
Tsukuyomi
SirenPanda
Tsukuyomi
15
12
4
1.42
L
King Arthur
SussyImpostor
King Arthur
14
3
10
6.33
L
Zhong Kui
fractaloflight
Zhong Kui
0
23
4
0.09
W
Set
13
13
12
1.46
W
Izanami
tagurazz
Izanami
23
3
9
9.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,581
Damage
98,068
131,438
Taken
133,636
96,407
Mitigated
95,515
45,991
Healing
23,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
23,407
2,105
856
4,007
24,436
12,906
51
2,519
21,917
75,865
0
W
Yemoja
6,283
1,965
4,763
4,035
14,814
20,060
247
1,159
13,655
21,955
0
L
Rama
JThor26
Rama
18,690
13,108
0
8,672
25,789
10,490
2,881
2,447
23,310
0
101,263
L
Sylvanus
4,348
798
541
2,162
18,509
17,658
428
3,893
14,241
36,044
6,839
W
Sun Wukong
Sharps32
Sun Wukong
14,642
5,085
0
10,644
28,425
23,915
5,616
3,904
24,521
0
82,180
L
Tsukuyomi
SirenPanda
Tsukuyomi
33,010
7,887
0
3,936
29,244
17,116
957
5,172
23,808
0
105,588
L
King Arthur
SussyImpostor
King Arthur
33,024
3,212
0
7,118
32,100
39,102
38
10,331
20,674
0
129,079
L
Zhong Kui
fractaloflight
Zhong Kui
8,996
1,886
0
1,382
27,994
11,149
0
6,597
20,945
22,318
0
W
Set
21,602
10,692
0
5,620
30,396
18,911
68
3,855
26,541
0
90,649
W
Izanami
tagurazz
Izanami
42,647
37,138
0
16,066
33,367
20,615
9,104
2,092
31,275
0
274,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,815
Gold Earned
67,209
725
Minions Killed
671
0
Camps Cleared
0
2,719,087
Distance Traveled
2,383,833
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
15,926
549
120
4
0
489,755
0
W
Yemoja
16,194
558
26
1
0
618,280
1
L
Rama
14,346
495
184
6
0
468,695
3
L
Sylvanus
11,153
385
70
2
0
503,994
0
W
Sun Wukong
15,870
547
141
5
0
584,980
0
L
Tsukuyomi
15,304
528
154
5
0
489,653
3
L
King Arthur
16,943
584
239
8
0
583,562
8
L
Zhong Kui
9,463
326
24
1
0
337,929
0
W
Set
16,255
561
108
4
0
483,795
0
W
Izanami
22,570
778
330
11
0
542,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role