Player Matchup

Hou Yi
Hou Yi
CaptainHolly117
Hou Yi
Level 49
God Stats
1W - 5L
1,791 SR
Queue Stats
130W - 121L
1,451 Elo+
Party 2
Nemesis
Nemesis
GammaSniper
Nemesis
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
253W - 251L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
GrenadesNsheets
Cthulhu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 98L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
I Noodle II
Gilgamesh
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
267W - 308L
1,410 Elo+
Party 1
Anubis
Anubis
Nakirai
Anubis
Level 37
God Stats
6W - 4L
1,582 SR
Queue Stats
75W - 72L
1,496 Elo+
Party 1
Team Averages
Level 73
1,575 SR
1,475 Elo+

VS

Team Averages
Level 61
1,485 SR
1,478 Elo+
Zhong Kui
Zhong Kui
Decrepitheart26
Zhong Kui
Level 44
God Stats
5W - 5L
1,571 SR
Queue Stats
169W - 177L
1,515 Elo+
Solo
Chaac
Chaac
Kiing ChuKksTaR
Chaac
Level 42
God Stats
2W - 1L
1,548 SR
Queue Stats
2W - 3L
1,475 Elo+
Party 3
Cthulhu
Cthulhu
XGN Sowrd
Cthulhu
Level 41
God Stats
8W - 11L
1,641 SR
Queue Stats
49W - 52L
1,441 Elo+
Solo
Kukulkan
Kukulkan
ccccc227285
Kukulkan
Level 87
God Stats
2W - 1L
1,318 SR
Queue Stats
19W - 23L
1,527 Elo+
Party 3
Hou Yi
Hou Yi
sir-felgar1972
Hou Yi
Level 91
God Stats
2W - 3L
1,347 SR
Queue Stats
28W - 32L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
9,736
885
7,557
12,138
5,176
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
GammaSniper
Nemesis
14
0 / 3 / 4
8,749
795
5,442
10,855
5,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 3 / 3
10,313
938
9,063
16,265
14,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
I Noodle II
Gilgamesh
15
0 / 3 / 3
9,028
821
4,352
17,066
12,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Nakirai
Anubis
16
1 / 2 / 4
9,972
907
8,897
10,159
5,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

166

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Decrepitheart26
Zhong Kui
16
1 / 3 / 11
9,797
891
17,055
9,519
7,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 1 / 10
10,402
946
13,968
11,540
8,039
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
XGN Sowrd
Cthulhu
16
0 / 1 / 8
10,176
925
13,633
8,659
7,178
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
ccccc227285
Kukulkan
17
5 / 0 / 8
11,269
1,024
11,678
2,871
1,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 0 / 6
10,260
933
6,303
6,535
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
5
Kills
13
13
Deaths
5
15
Assists
43
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
Zhong Kui
Decrepitheart26
Zhong Kui
1
3
11
2.17
L
Nemesis
GammaSniper
Nemesis
0
3
4
0.67
L
1
3
3
0.83
L
Gilgamesh
I Noodle II
Gilgamesh
0
3
3
0.5
W
3
1
10
8
L
Anubis
Nakirai
Anubis
1
2
4
1.5
W
Cthulhu
XGN Sowrd
Cthulhu
0
1
8
4
W
Kukulkan
ccccc227285
Kukulkan
5
0
8
9
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,311
Damage
62,637
66,483
Taken
39,124
41,943
Mitigated
27,160
6,844
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,557
1,751
0
414
12,138
5,176
0
7,956
4,157
0
16,708
W
Zhong Kui
Decrepitheart26
Zhong Kui
17,055
730
0
2,738
9,519
7,874
0
3,831
5,688
31,838
0
L
Nemesis
GammaSniper
Nemesis
5,442
1,448
0
789
10,855
5,141
0
6,388
4,217
0
10,188
L
9,063
430
945
1,603
16,265
14,385
0
9,655
6,413
26,030
0
L
Gilgamesh
I Noodle II
Gilgamesh
4,352
748
630
652
17,066
12,060
0
11,047
5,844
0
20,906
W
13,968
2,228
0
4,221
11,540
8,039
0
4,884
6,656
0
24,983
L
Anubis
Nakirai
Anubis
8,897
198
598
1,213
10,159
5,181
0
6,623
3,486
46,053
0
W
Cthulhu
XGN Sowrd
Cthulhu
13,633
711
1,459
2,807
8,659
7,178
0
4,371
4,288
30,602
0
W
Kukulkan
ccccc227285
Kukulkan
11,678
967
0
0
2,871
1,301
0
1,181
1,690
49,718
0
W
6,303
3,696
0
913
6,535
2,768
0
3,693
2,842
0
14,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,798
Gold Earned
51,904
196
Minions Killed
225
4
Camps Cleared
5
871,978
Distance Traveled
1,028,101
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,736
885
18
2
0
193,218
0
W
Zhong Kui
9,797
891
49
4
0
218,029
0
L
Nemesis
8,749
795
16
1
3
151,904
0
L
Cthulhu
10,313
938
30
3
0
194,278
0
L
Gilgamesh
9,028
821
31
3
1
148,189
0
W
Chaac
10,402
946
34
3
1
201,264
0
L
Anubis
9,972
907
101
9
0
184,389
0
W
Cthulhu
10,176
925
25
2
2
194,985
2
W
Kukulkan
11,269
1,024
85
8
0
211,095
0
W
Hou Yi
10,260
933
32
3
2
202,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role