Player Matchup

Hercules
Hercules
BigPoppaT
Hercules
Level 108
God Stats
3W - 4L
1,510 SR
Queue Stats
34W - 28L
1,507 Elo+
Party 2
Khepri
Khepri
RpTheHotrod
Khepri
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
S0l0Prime
Merlin
Level 101
God Stats
6W - 6L
1,596 SR
Queue Stats
354W - 380L
1,422 Elo+
Solo
Bakasura
Bakasura
UziReaper
Bakasura
Level 107
God Stats
15W - 12L
1,297 SR
Queue Stats
33W - 36L
1,342 Elo+
Party 2
Cupid
Cupid
dj4747blue
Cupid
Level 84
God Stats
13W - 9L
1,502 SR
Queue Stats
46W - 53L
1,437 Elo+
Party 2
Team Averages
Level 104
1,481 SR
1,442 Elo+

VS

Team Averages
Level 77
1,525 SR
1,434 Elo+
Poseidon
Poseidon
Brandygirl82
Poseidon
Level 83
God Stats
4W - 13L
1,362 SR
Queue Stats
20W - 37L
1,309 Elo+
Solo
Geb
Geb
IWanzToSleep
Geb
Level 65
God Stats
2W - 4L
1,704 SR
Queue Stats
131W - 132L
1,450 Elo+
Party 1
Nike
Nike
chrissy5
Nike
Level 65
God Stats
1W - 1L
1,730 SR
Queue Stats
113W - 118L
1,454 Elo+
Party 1
Sylvanus
Sylvanus
jukoboi
Sylvanus
Level 114
God Stats
27W - 27L
1,479 SR
Queue Stats
600W - 594L
1,497 Elo+
Solo
Bellona
Bellona
tehDougy
Bellona
Level 57
God Stats
2W - 4L
1,350 SR
Queue Stats
190W - 208L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigPoppaT
Hercules
15
5 / 1 / 0
9,160
611
6,974
9,459
7,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
12
1 / 1 / 4
7,644
510
4,632
5,524
3,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
S0l0Prime
Merlin
15
0 / 1 / 1
8,604
574
3,747
6,021
2,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
UziReaper
Bakasura
14
2 / 2 / 1
8,093
540
5,820
10,621
3,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cupid
12
4 / 2 / 1
7,191
479
5,268
8,428
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Brandygirl82
Poseidon
13
2 / 2 / 2
7,681
512
3,449
6,327
1,588
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 3
6,684
446
4,271
10,243
4,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
11
0 / 3 / 1
6,344
423
4,012
7,824
5,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
jukoboi
Sylvanus
12
2 / 2 / 2
7,420
495
6,603
9,870
6,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
tehDougy
Bellona
12
3 / 2 / 3
7,255
484
4,964
9,247
6,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
12
Kills
7
7
Deaths
12
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
BigPoppaT
Hercules
5
1
0
5
L
Poseidon
Brandygirl82
Poseidon
2
2
2
1.5
L
0
3
3
0.5
W
Khepri
1
1
4
3
W
Merlin
S0l0Prime
Merlin
0
1
1
0.5
W
Bakasura
UziReaper
Bakasura
2
2
1
1.25
L
Nike
0
3
1
0.17
W
Cupid
4
2
1
2.25
L
Sylvanus
jukoboi
Sylvanus
2
2
2
1.5
L
Bellona
tehDougy
Bellona
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,441
Damage
23,299
40,053
Taken
43,511
19,748
Mitigated
24,741
12,485
Healing
8,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BigPoppaT
Hercules
6,974
2,437
0
3,610
9,459
7,332
1,013
2,082
6,977
0
45,469
L
Poseidon
Brandygirl82
Poseidon
3,449
309
0
1,118
6,327
1,588
223
828
4,619
32,325
0
L
4,271
1,094
0
415
10,243
4,611
287
1,294
8,414
38,856
0
W
Khepri
4,632
759
0
940
5,524
3,744
1,146
2,567
2,957
22,899
0
W
Merlin
S0l0Prime
Merlin
3,747
255
0
1,633
6,021
2,422
404
2,316
3,705
64,208
0
W
Bakasura
UziReaper
Bakasura
5,820
4,134
0
3,216
10,621
3,565
0
4,022
6,574
0
42,168
L
Nike
4,012
488
0
664
7,824
5,518
0
0
7,463
0
28,464
W
Cupid
5,268
3,195
191
2,895
8,428
2,685
3,060
3,336
5,092
0
30,214
L
Sylvanus
jukoboi
Sylvanus
6,603
2,353
1,628
3,853
9,870
6,694
34
4,023
5,817
37,363
0
L
Bellona
tehDougy
Bellona
4,964
1,401
0
978
9,247
6,330
0
2,234
7,013
0
37,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,692
Gold Earned
35,384
408
Minions Killed
328
0
Camps Cleared
0
1,331,449
Distance Traveled
1,387,954
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,160
611
91
6
0
245,761
0
L
Poseidon
7,681
512
71
5
0
256,091
1
L
Geb
6,684
446
79
5
0
297,452
2
W
Khepri
7,644
510
28
2
0
277,558
1
W
Merlin
8,604
574
128
9
0
271,784
3
W
Bakasura
8,093
540
101
7
0
295,404
1
L
Nike
6,344
423
55
4
0
291,488
1
W
Cupid
7,191
479
60
4
0
240,942
3
L
Sylvanus
7,420
495
65
4
0
240,951
0
L
Bellona
7,255
484
58
4
0
301,972
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role