Player Matchup

Fenrir
Fenrir
ProsMike
Fenrir
Level 119
God Stats
3W - 3L
1,505 SR
Queue Stats
83W - 65L
1,506 Elo+
Solo
Medusa
Medusa
Prospectbozs
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,528 Elo+
Party 1
Scylla
Scylla
TheAngelCas
Scylla
Level 64
God Stats
4W - 1L
1,522 SR
Queue Stats
22W - 17L
1,571 Elo+
Party 2
Ra
Ra
TheVexinator
Ra
Level 27
God Stats
1W - 0L
1,287 SR
Queue Stats
27W - 25L
1,504 Elo+
Party 2
Guan Yu
Guan Yu
TheWhiteness
Guan Yu
Level 93
God Stats
7W - 3L
1,728 SR
Queue Stats
381W - 399L
1,497 Elo+
Party 1
Team Averages
Level 64
1,508 SR
1,521 Elo+

VS

Team Averages
Level 46
1,627 SR
1,616 Elo+
Izanami
Izanami
Ghoulifyed
Izanami
Level 19
God Stats
10W - 5L
1,786 SR
Queue Stats
11W - 5L
1,735 Elo+
Party 3
King Arthur
King Arthur
JKDRAGONJKx
King Arthur
Level 28
God Stats
13W - 12L
1,580 SR
Queue Stats
145W - 104L
1,641 Elo+
Party 3
Achilles
Achilles
Officiate
Achilles
Level 44
God Stats
54W - 47L
1,561 SR
Queue Stats
283W - 189L
1,591 Elo+
Party 3
Chang'e
Chang'e
tori1215
Chang'e
Level 98
God Stats
2W - 4L
1,799 SR
Queue Stats
14W - 16L
1,577 Elo+
Solo
Ao Kuang
Ao Kuang
xDeity1
Ao Kuang
Level 40
God Stats
3W - 7L
1,409 SR
Queue Stats
200W - 156L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ProsMike
Fenrir
18
7 / 1 / 16
12,031
1,203
12,410
10,481
7,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
17
4 / 1 / 21
11,201
1,120
19,463
8,960
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
17
11 / 1 / 15
11,893
1,189
17,208
5,363
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 2 / 18
10,371
1,037
9,188
6,372
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
TheWhiteness
Guan Yu
17
4 / 2 / 12
10,454
1,045
7,965
14,936
15,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

246

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ghoulifyed
Izanami
15
0 / 5 / 4
9,188
919
6,184
9,780
3,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
JKDRAGONJKx
King Arthur
16
0 / 8 / 3
9,394
939
5,509
19,283
9,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Officiate
Achilles
16
4 / 3 / 2
11,103
1,110
15,980
17,433
17,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
tori1215
Chang'e
15
0 / 7 / 3
9,106
911
4,367
11,419
3,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
xDeity1
Ao Kuang
16
3 / 7 / 3
10,489
1,049
8,904
15,455
5,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
22
30
Kills
7
7
Deaths
30
82
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ghoulifyed
Izanami
0
5
4
0.4
L
King Arthur
JKDRAGONJKx
King Arthur
0
8
3
0.19
L
Achilles
Officiate
Achilles
4
3
2
1.67
W
Fenrir
ProsMike
Fenrir
7
1
16
15
W
Medusa
4
1
21
14.5
W
Scylla
11
1
15
18.5
W
4
2
18
6.5
W
Guan Yu
TheWhiteness
Guan Yu
4
2
12
5
L
Chang'e
tori1215
Chang'e
0
7
3
0.21
L
Ao Kuang
xDeity1
Ao Kuang
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,234
Damage
40,944
46,112
Taken
73,370
30,947
Mitigated
39,774
13,649
Healing
10,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ghoulifyed
Izanami
6,184
3,933
0
0
9,780
3,317
0
4,341
5,433
0
42,644
L
King Arthur
JKDRAGONJKx
King Arthur
5,509
0
0
1,613
19,283
9,710
0
9,079
9,964
0
22,459
L
Achilles
Officiate
Achilles
15,980
2,818
0
1,549
17,433
17,052
0
6,294
11,033
0
30,187
W
Fenrir
ProsMike
Fenrir
12,410
1,922
0
1,056
10,481
7,162
0
3,167
7,189
0
23,119
W
Medusa
19,463
10,440
0
2,686
8,960
3,891
0
3,990
4,945
0
49,798
W
Scylla
17,208
1,771
0
641
5,363
2,057
0
760
4,478
37,864
0
W
9,188
981
570
795
6,372
2,811
0
2,452
3,895
20,169
0
W
Guan Yu
TheWhiteness
Guan Yu
7,965
1,412
3,953
3,948
14,936
15,026
0
2,902
11,709
0
19,557
L
Chang'e
tori1215
Chang'e
4,367
384
1,381
1,354
11,419
3,740
0
3,927
7,392
23,375
0
L
Ao Kuang
xDeity1
Ao Kuang
8,904
2,377
0
4,166
15,455
5,955
0
2,269
13,152
18,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,950
Gold Earned
49,280
212
Minions Killed
205
9
Camps Cleared
8
974,023
Distance Traveled
873,473
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,188
919
85
9
2
163,708
0
L
King Arthur
9,394
939
37
4
1
198,132
1
L
Achilles
11,103
1,110
20
2
2
221,331
1
W
Fenrir
12,031
1,203
24
2
0
221,612
1
W
Medusa
11,201
1,120
67
7
6
192,221
0
W
Scylla
11,893
1,189
78
8
0
159,577
0
W
Ra
10,371
1,037
29
3
0
181,824
0
W
Guan Yu
10,454
1,045
14
1
3
218,789
1
L
Chang'e
9,106
911
54
5
1
157,425
0
L
Ao Kuang
10,489
1,049
9
1
2
132,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role