Player Matchup

Da Ji
Da Ji
DOE BOI GRINDIN
Da Ji
Level 160
God Stats
2W - 0L
1,260 SR
Queue Stats
369W - 356L
1,550 Elo+
Party 2
Ra
Ra
MilkyBong5715
Ra
Level 127
God Stats
5W - 1L
1,623 SR
Queue Stats
89W - 67L
1,619 Elo+
Solo
Arachne
Arachne
RagingSoul233
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Srt8cap711
Geb
Level 155
God Stats
5W - 3L
1,408 SR
Queue Stats
66W - 54L
1,303 Elo+
Party 2
Apollo
Apollo
XxEXORCISMxX
Apollo
Level 160
God Stats
5W - 4L
1,299 SR
Queue Stats
334W - 307L
1,648 Elo+
Party 2
Team Averages
Level 142
1,418 SR
1,524 Elo+

VS

Team Averages
Level 124
1,466 SR
1,560 Elo+
Fafnir
Fafnir
Bruticoox
Fafnir
Level 125
God Stats
2W - 5L
1,354 SR
Queue Stats
181W - 157L
1,564 Elo+
Party 1
Anubis
Anubis
Joelizawsum98
Anubis
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
424W - 382L
1,579 Elo+
Solo
Neith
Neith
Kattharsis
Neith
Level 126
God Stats
3W - 1L
1,623 SR
Queue Stats
181W - 160L
1,566 Elo+
Party 1
Gilgamesh
Gilgamesh
NONE_LEFT_ALIVE6
Gilgamesh
Level 154
God Stats
2W - 5L
1,292 SR
Queue Stats
195W - 238L
1,526 Elo+
Solo
Cupid
Cupid
cL JNK
Cupid
Level 69
God Stats
24W - 26L
1,561 SR
Queue Stats
124W - 110L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 3
5,907
591
5,619
7,139
2,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
3 / 1 / 4
5,938
594
3,220
5,762
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
10
2 / 1 / 4
5,869
587
3,022
5,985
2,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 6
5,484
548
1,828
3,017
1,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
11
5 / 0 / 2
6,523
652
6,632
6,335
1,627
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bruticoox
Fafnir
8
0 / 3 / 1
5,090
509
1,771
7,544
4,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 4 / 2
5,608
561
4,433
6,111
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
9
2 / 3 / 1
5,661
566
5,839
6,213
2,091
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
4
0 / 1 / 1
4,090
409
935
2,702
968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cupid
cL JNK
Cupid
9
1 / 3 / 0
5,289
529
1,718
6,494
1,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
14
Kills
4
5
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Bruticoox
Fafnir
0
3
1
0.17
W
4
2
3
2.75
L
1
4
2
0.5
L
Neith
2
3
1
0.83
W
3
1
4
5
L
Gilgamesh
0
1
1
0.5
W
Arachne
2
1
4
4
W
0
1
6
3
W
Apollo
5
0
2
6
L
Cupid
cL JNK
Cupid
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,321
Damage
14,696
28,238
Taken
29,064
9,560
Mitigated
11,572
8,830
Healing
9,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Bruticoox
Fafnir
1,771
321
0
3,667
7,544
4,621
0
1,259
6,265
14,957
0
W
5,619
974
0
1,375
7,139
2,811
0
1,364
5,775
0
19,689
L
4,433
155
0
1,728
6,111
2,478
261
1,343
4,692
30,130
0
L
Neith
5,839
1,958
0
732
6,213
2,091
641
1,720
4,353
0
32,065
W
3,220
284
91
2,469
5,762
1,626
441
420
5,342
31,008
0
L
Gilgamesh
935
322
0
1,425
2,702
968
0
0
2,702
0
7,070
W
Arachne
3,022
1,884
0
1,779
5,985
2,064
573
1,335
4,650
0
27,752
W
1,828
327
0
871
3,017
1,432
0
1,311
1,706
13,321
0
W
Apollo
6,632
3,449
0
2,245
6,335
1,627
1,138
1,774
4,561
0
40,984
L
Cupid
cL JNK
Cupid
1,718
822
24
1,860
6,494
1,414
0
490
6,004
0
30,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,721
Gold Earned
25,738
269
Minions Killed
246
0
Camps Cleared
0
928,465
Distance Traveled
781,537
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,090
509
39
4
0
207,168
3
W
Da Ji
5,907
591
28
3
0
207,031
0
L
Anubis
5,608
561
70
7
0
170,302
3
L
Neith
5,661
566
61
6
0
159,832
3
W
Ra
5,938
594
67
7
0
187,092
1
L
Gilgamesh
4,090
409
18
2
0
57,354
0
W
Arachne
5,869
587
72
7
0
236,506
2
W
Geb
5,484
548
23
2
0
137,915
0
W
Apollo
6,523
652
79
8
0
159,921
2
L
Cupid
5,289
529
58
6
0
186,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role