Player Matchup

Xbalanque
Xbalanque
Doctorike55
Xbalanque
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 23L
1,413 Elo+
Solo
Ares
Ares
PoppaJuan
Ares
Level 18
God Stats
19W - 14L
1,521 SR
Queue Stats
96W - 74L
1,475 Elo+
Solo
Erlang Shen
Erlang Shen
Troyner
Erlang Shen
Level 29
God Stats
2W - 3L
1,412 SR
Queue Stats
96W - 104L
1,417 Elo+
Solo
Bacchus
Bacchus
childishkambino6
Bacchus
Level 28
God Stats
41W - 20L
1,686 SR
Queue Stats
92W - 71L
1,587 Elo+
Solo
Scylla
Scylla
joshmeyde
Scylla
Level 27
God Stats
11W - 7L
1,554 SR
Queue Stats
72W - 63L
1,484 Elo+
Solo
Team Averages
Level 23
1,535 SR
1,475 Elo+

VS

Team Averages
Level 14
1,520 SR
1,458 Elo+
Arachne
Arachne
Jestral
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,649 Elo+
Party 1
Guan Yu
Guan Yu
NoeBTW
Guan Yu
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
240W - 227L
1,389 Elo+
Party 2
Agni
Agni
NoxAmiculum
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,372 Elo+
Party 1
Sobek
Sobek
Zermbian
Sobek
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
tonemalone
Chiron
Level 23
God Stats
21W - 19L
1,600 SR
Queue Stats
235W - 227L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Doctorike55
Xbalanque
8
2 / 1 / 3
5,175
518
5,593
5,093
1,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
10
2 / 0 / 6
6,070
607
3,648
6,663
4,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
Troyner
Erlang Shen
10
0 / 1 / 0
5,884
588
1,792
4,320
1,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
4 / 1 / 1
6,009
601
3,739
7,802
5,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
joshmeyde
Scylla
11
5 / 1 / 2
6,981
698
4,699
4,364
1,526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jestral
Arachne
8
1 / 2 / 0
4,964
496
2,672
6,615
2,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
NoeBTW
Guan Yu
9
0 / 0 / 0
5,114
511
1,129
4,221
2,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
3 / 4 / 0
5,637
564
4,649
5,331
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Zermbian
Sobek
6
0 / 4 / 1
4,549
455
2,604
8,112
5,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
tonemalone
Chiron
6
0 / 3 / 1
4,370
437
4,506
5,303
1,422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
4
4
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Doctorike55
Xbalanque
2
1
3
3.5
L
Arachne
Jestral
Arachne
1
2
0
0.5
L
Guan Yu
NoeBTW
Guan Yu
0
0
0
0
L
3
4
0
0.75
W
Ares
2
0
6
5
W
Erlang Shen
Troyner
Erlang Shen
0
1
0
0
L
Sobek
Zermbian
Sobek
0
4
1
0.13
W
4
1
1
4.5
W
Scylla
joshmeyde
Scylla
5
1
2
6
L
Chiron
tonemalone
Chiron
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,471
Damage
15,560
28,242
Taken
29,582
14,857
Mitigated
13,703
9,490
Healing
8,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Doctorike55
Xbalanque
5,593
2,967
0
1,202
5,093
1,443
85
1,782
3,213
0
22,001
L
Arachne
Jestral
Arachne
2,672
1,759
0
2,825
6,615
2,386
405
2,193
4,422
0
21,634
L
Guan Yu
NoeBTW
Guan Yu
1,129
286
50
1,461
4,221
2,444
0
0
4,221
0
19,621
L
4,649
189
0
844
5,331
1,816
111
3,442
1,889
20,675
0
W
Ares
3,648
376
123
2,826
6,663
4,767
384
830
5,813
24,420
0
W
Erlang Shen
Troyner
Erlang Shen
1,792
1,012
0
696
4,320
1,867
0
0
4,245
0
25,893
L
Sobek
Zermbian
Sobek
2,604
319
0
1,419
8,112
5,635
135
3,475
4,637
9,406
0
W
3,739
602
0
2,079
7,802
5,254
0
1,889
5,841
19,560
0
W
Scylla
joshmeyde
Scylla
4,699
587
0
2,564
4,364
1,526
1,015
2,280
1,802
33,190
0
L
Chiron
tonemalone
Chiron
4,506
2,396
395
1,015
5,303
1,422
124
2,976
2,327
0
17,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,119
Gold Earned
24,634
258
Minions Killed
186
0
Camps Cleared
0
940,953
Distance Traveled
996,524
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,175
518
35
4
0
190,377
0
L
Arachne
4,964
496
48
5
0
189,204
0
L
Guan Yu
5,114
511
52
5
0
213,704
2
L
Agni
5,637
564
45
5
0
195,204
1
W
Ares
6,070
607
50
5
0
190,951
1
W
Erlang Shen
5,884
588
67
7
0
178,800
1
L
Sobek
4,549
455
8
1
0
206,151
2
W
Bacchus
6,009
601
23
2
0
188,201
2
W
Scylla
6,981
698
83
8
0
192,624
2
L
Chiron
4,370
437
33
3
0
192,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role