Player Matchup

Hachiman
Hachiman
Azazalist
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,613 Elo+
Party 2
Izanami
Izanami
Gi0j
Izanami
Level 27
God Stats
5W - 6L
1,388 SR
Queue Stats
60W - 60L
1,497 Elo+
Solo
Terra
Terra
RayKVJ
Terra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,563 Elo+
Party 2
Gilgamesh
Gilgamesh
SlopyMcFlopy910
Gilgamesh
Level 17
God Stats
44W - 38L
1,431 SR
Queue Stats
286W - 332L
1,438 Elo+
Party 1
Thanatos
Thanatos
hornets23davis
Thanatos
Level 25
God Stats
21W - 40L
1,339 SR
Queue Stats
154W - 173L
1,403 Elo+
Party 1
Team Averages
Level 19
1,432 SR
1,503 Elo+

VS

Team Averages
Level 15
1,481 SR
1,474 Elo+
Ra
Ra
BP Comrade
Ra
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 58L
1,604 Elo+
Party 3
Discordia
Discordia
Baby_catcore
Discordia
Level 11
God Stats
23W - 28L
1,483 SR
Queue Stats
51W - 63L
1,389 Elo+
Solo
Neith
Neith
LostxPluto
Neith
Level 5
God Stats
1W - 3L
1,474 SR
Queue Stats
1W - 3L
1,401 Elo+
Party 3
Loki
Loki
o Steezy o1
Loki
Level 25
God Stats
46W - 42L
1,584 SR
Queue Stats
219W - 162L
1,536 Elo+
Solo
Thor
Thor
soulreaper5299
Thor
Level 17
God Stats
9W - 13L
1,362 SR
Queue Stats
19W - 19L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Azazalist
Hachiman
17
1 / 2 / 16
10,995
916
9,865
11,846
4,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Gi0j
Izanami
19
10 / 3 / 18
12,693
1,058
14,538
12,175
4,912
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
RayKVJ
Terra
18
12 / 1 / 13
12,981
1,082
20,653
20,073
8,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
SlopyMcFlopy910
Gilgamesh
18
5 / 1 / 13
11,404
950
8,032
12,752
7,687
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
19
3 / 1 / 15
12,184
1,015
7,783
9,862
3,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

236

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 2
12,521
1,043
24,303
15,986
6,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Baby_catcore
Discordia
17
0 / 6 / 3
11,003
917
13,389
12,659
4,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
17
1 / 8 / 5
11,268
939
11,454
16,798
6,400
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 0 / 0
9,036
753
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 12 / 5
10,471
873
6,853
19,456
10,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
22
31
Kills
7
8
Deaths
31
75
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Azazalist
Hachiman
1
2
16
4.5
L
6
5
2
1.4
L
Discordia
Baby_catcore
Discordia
0
6
3
0.25
W
Izanami
Gi0j
Izanami
10
3
18
6.33
L
Neith
1
8
5
0.44
W
Terra
RayKVJ
Terra
12
1
13
18.5
W
Gilgamesh
SlopyMcFlopy910
Gilgamesh
5
1
13
11.5
W
Thanatos
3
1
15
10.5
L
0
0
0
0
L
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,871
Damage
55,999
66,708
Taken
64,899
29,390
Mitigated
26,819
16,415
Healing
9,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Azazalist
Hachiman
9,865
4,277
0
1,074
11,846
4,351
0
6,272
5,227
0
23,522
L
24,303
1,149
3,217
5,822
15,986
6,096
0
6,134
9,852
53,105
0
L
Discordia
Baby_catcore
Discordia
13,389
687
0
12
12,659
4,180
0
4,805
7,854
46,983
0
W
Izanami
Gi0j
Izanami
14,538
10,456
768
2,113
12,175
4,912
0
6,813
4,984
0
25,814
L
Neith
11,454
4,863
0
606
16,798
6,400
0
6,354
10,444
0
24,514
W
Terra
RayKVJ
Terra
20,653
2,292
3,000
4,117
20,073
8,940
0
10,870
8,420
32,451
0
W
Gilgamesh
SlopyMcFlopy910
Gilgamesh
8,032
978
0
244
12,752
7,687
0
6,729
5,434
0
30,845
W
Thanatos
7,783
966
0
5,099
9,862
3,500
0
4,880
3,646
0
33,809
L
0
0
0
0
0
0
0
0
0
0
0
L
6,853
1,388
0
0
19,456
10,143
0
3,360
16,096
0
14,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,257
Gold Earned
54,299
195
Minions Killed
202
6
Camps Cleared
3
1,173,491
Distance Traveled
764,812
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,995
916
29
2
2
224,671
1
L
Ra
12,521
1,043
63
5
1
228,493
0
L
Discordia
11,003
917
100
8
1
188,231
1
W
Izanami
12,693
1,058
30
3
1
207,424
0
L
Neith
11,268
939
29
2
0
169,721
2
W
Terra
12,981
1,082
20
2
1
231,794
0
W
Gilgamesh
11,404
950
41
3
2
250,545
0
W
Thanatos
12,184
1,015
75
6
0
259,057
0
L
Loki
9,036
753
0
0
0
5,959
0
L
Thor
10,471
873
10
1
1
172,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role