Player Matchup

Neith
Neith
McHennything
Neith
Level 24
God Stats
36W - 23L
1,575 SR
Queue Stats
50W - 37L
1,517 Elo+
Party 3
Vulcan
Vulcan
RoyalChiefers
Vulcan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,428 Elo+
Party 2
Ymir
Ymir
Zenoproteus
Ymir
Level 51
God Stats
19W - 20L
1,507 SR
Queue Stats
32W - 39L
1,465 Elo+
Party 2
Mercury
Mercury
bossboyd
Mercury
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 43L
1,582 Elo+
Party 3
Kukulkan
Kukulkan
weed_monster_19
Kukulkan
Level 45
God Stats
25W - 26L
1,530 SR
Queue Stats
154W - 157L
1,452 Elo+
Party 2
Team Averages
Level 58
1,522 SR
1,489 Elo+

VS

Team Averages
Level 70
1,624 SR
1,611 Elo+
Chiron
Chiron
AP_002
Chiron
Level 116
God Stats
3W - 0L
1,500 SR
Queue Stats
242W - 192L
1,660 Elo+
Party 1
Ra
Ra
DeathRL
Ra
Level 25
God Stats
48W - 23L
1,753 SR
Queue Stats
146W - 74L
1,722 Elo+
Party 1
Zhong Kui
Zhong Kui
JairV654
Zhong Kui
Level 126
God Stats
7W - 4L
1,556 SR
Queue Stats
250W - 195L
1,642 Elo+
Party 1
Sun Wukong
Sun Wukong
Killer2262
Sun Wukong
Level 40
God Stats
10W - 4L
1,500 SR
Queue Stats
128W - 114L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
Rakansensei
Gilgamesh
Level 45
God Stats
14W - 2L
1,810 SR
Queue Stats
40W - 27L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 4
9,061
906
7,249
14,724
5,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 4 / 3
9,793
979
10,956
8,095
3,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 3 / 5
9,197
920
7,003
14,052
9,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
bossboyd
Mercury
15
3 / 9 / 2
9,579
958
8,363
15,980
6,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
15
0 / 4 / 5
9,160
916
10,615
11,476
4,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

136

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AP_002
Chiron
17
4 / 1 / 14
10,858
1,086
9,462
9,465
3,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

18
8 / 0 / 11
11,913
1,191
14,182
5,153
2,067
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Zhong Kui
JairV654
Zhong Kui
17
9 / 0 / 11
11,603
1,160
16,307
7,049
6,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sun Wukong
Killer2262
Sun Wukong
17
2 / 1 / 13
10,179
1,018
5,706
15,213
7,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Rakansensei
Gilgamesh
15
5 / 5 / 7
10,044
1,004
13,082
11,419
6,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
84
7
Kills
28
28
Deaths
7
19
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Chiron
AP_002
Chiron
4
1
14
11
W
8
0
11
13.5
W
Zhong Kui
JairV654
Zhong Kui
9
0
11
14.5
W
Sun Wukong
Killer2262
Sun Wukong
2
1
13
8.5
L
1
8
4
0.38
W
Gilgamesh
Rakansensei
Gilgamesh
5
5
7
1.7
L
3
4
3
1.13
L
0
3
5
0.83
L
Mercury
bossboyd
Mercury
3
9
2
0.44
L
Kukulkan
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,186
Damage
58,739
64,327
Taken
48,299
29,050
Mitigated
26,186
3,600
Healing
14,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
AP_002
Chiron
9,462
3,346
954
1,786
9,465
3,925
0
6,312
3,153
0
35,681
W
14,182
965
2,561
2,409
5,153
2,067
0
2,420
2,733
48,710
0
W
Zhong Kui
JairV654
Zhong Kui
16,307
1,783
0
1,839
7,049
6,160
0
2,365
4,684
26,641
0
W
Sun Wukong
Killer2262
Sun Wukong
5,706
730
0
4,556
15,213
7,878
0
10,414
4,799
0
15,115
L
7,249
4,228
0
314
14,724
5,467
0
7,958
6,595
0
17,295
W
Gilgamesh
Rakansensei
Gilgamesh
13,082
3,116
0
423
11,419
6,156
0
7,063
4,356
179
21,015
L
10,956
3,839
0
350
8,095
3,067
0
4,097
3,923
30,514
0
L
7,003
922
297
1,072
14,052
9,718
0
6,750
7,252
27,618
0
L
Mercury
bossboyd
Mercury
8,363
2,432
0
565
15,980
6,155
0
7,080
8,750
0
19,640
L
Kukulkan
10,615
814
125
877
11,476
4,643
0
4,287
7,139
40,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,790
Gold Earned
54,597
188
Minions Killed
214
2
Camps Cleared
11
982,775
Distance Traveled
1,041,547
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,858
1,086
56
6
1
199,896
0
W
Ra
11,913
1,191
95
10
1
223,525
0
W
Zhong Kui
11,603
1,160
30
3
7
199,563
0
W
Sun Wukong
10,179
1,018
15
2
0
219,307
0
L
Neith
9,061
906
8
1
0
164,972
0
W
Gilgamesh
10,044
1,004
18
2
2
199,256
1
L
Vulcan
9,793
979
35
4
0
203,824
0
L
Ymir
9,197
920
56
6
0
203,962
1
L
Mercury
9,579
958
29
3
2
226,875
0
L
Kukulkan
9,160
916
60
6
0
183,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role