Player Matchup

Rama
Rama
FlukyCoronet7
Rama
Level 8
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Fenrir
Fenrir
GlizzyGulper575
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,230 Elo+
Party 2
Freya
Freya
Master_TheSniper
Freya
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,338 Elo+
Solo
Neith
Neith
Saltyfalty5204
Neith
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Cerberus
Cerberus
TheeStrokees
Cerberus
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 16
1,460 SR
1,414 Elo+

VS

Team Averages
Level 24
1,550 SR
1,558 Elo+
Anubis
Anubis
DGBDeadly
Anubis
Level 30
God Stats
21W - 19L
1,500 SR
Queue Stats
154W - 144L
1,661 Elo+
Party 1
Cthulhu
Cthulhu
TvHostSpaceGhost
Cthulhu
Level 26
God Stats
36W - 41L
1,520 SR
Queue Stats
38W - 44L
1,476 Elo+
Party 3
Izanami
Izanami
Yosh-_-b
Izanami
Level 17
God Stats
5W - 8L
1,731 SR
Queue Stats
7W - 15L
1,665 Elo+
Party 3
Baron Samedi
Baron Samedi
kory_h3lm
Baron Samedi
Level 29
God Stats
2W - 1L
1,499 SR
Queue Stats
7W - 6L
1,329 Elo+
Solo
Tsukuyomi
Tsukuyomi
logip
Tsukuyomi
Level 16
God Stats
22W - 22L
1,499 SR
Queue Stats
182W - 188L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
5,794
446
2,498
7,068
2,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 8 / 1
6,344
488
5,183
14,929
3,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

2
0 / 1 / 0
4,187
322
59
724
173
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
2 / 6 / 0
6,585
507
3,255
7,706
2,328
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
TheeStrokees
Cerberus
7
0 / 6 / 1
5,288
407
2,191
10,319
5,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DGBDeadly
Anubis
13
6 / 1 / 2
8,229
633
6,100
5,733
2,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 4
6,759
520
3,368
10,095
4,022
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Yosh-_-b
Izanami
12
7 / 2 / 1
7,451
573
4,015
6,461
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
kory_h3lm
Baron Samedi
14
4 / 0 / 5
8,332
641
6,044
5,276
2,031
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
logip
Tsukuyomi
12
8 / 1 / 3
7,450
573
6,428
6,535
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
5
Kills
26
26
Deaths
7
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
DGBDeadly
Anubis
6
1
2
7
L
1
5
0
0.2
L
2
8
1
0.31
L
0
1
0
0
L
2
6
0
0.33
L
Cerberus
TheeStrokees
Cerberus
0
6
1
0.08
W
1
3
4
1
W
Izanami
Yosh-_-b
Izanami
7
2
1
3.75
W
Baron Samedi
kory_h3lm
Baron Samedi
4
0
5
6.5
W
Tsukuyomi
logip
Tsukuyomi
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,186
Damage
25,955
40,746
Taken
34,100
13,976
Mitigated
11,717
7,349
Healing
10,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DGBDeadly
Anubis
6,100
917
0
911
5,733
2,001
1,879
59
5,674
33,257
0
L
2,498
2,160
0
863
7,068
2,470
293
2,489
4,579
0
22,204
L
5,183
2,054
0
4,645
14,929
3,658
0
5,815
9,114
0
31,859
L
59
28
0
46
724
173
0
464
260
1,391
0
L
3,255
1,857
0
793
7,706
2,328
84
3,189
4,517
0
27,124
L
Cerberus
TheeStrokees
Cerberus
2,191
255
0
1,002
10,319
5,347
0
3,555
6,764
15,304
0
W
3,368
569
148
2,956
10,095
4,022
125
0
10,095
26,453
0
W
Izanami
Yosh-_-b
Izanami
4,015
2,021
0
2,499
6,461
1,780
1,547
420
6,041
0
32,876
W
Baron Samedi
kory_h3lm
Baron Samedi
6,044
632
189
1,689
5,276
2,031
589
1,078
4,198
49,148
0
W
Tsukuyomi
logip
Tsukuyomi
6,428
1,155
0
2,585
6,535
1,883
331
693
5,842
0
22,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,198
Gold Earned
38,221
186
Minions Killed
311
0
Camps Cleared
0
930,997
Distance Traveled
1,092,055
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,229
633
67
5
0
204,133
0
L
Rama
5,794
446
42
3
0
223,274
0
L
Fenrir
6,344
488
60
5
0
208,604
0
L
Freya
4,187
322
3
0
0
39,822
0
L
Neith
6,585
507
55
4
0
192,219
0
L
Cerberus
5,288
407
26
2
0
267,078
0
W
Cthulhu
6,759
520
48
4
0
213,409
1
W
Izanami
7,451
573
65
5
0
213,926
1
W
Baron Samedi
8,332
641
90
7
0
172,777
0
W
Tsukuyomi
7,450
573
41
3
0
287,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role