Player Matchup

Ra
Ra
CrazedMistahJ
Ra
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,527 Elo+
Party 2
Gilgamesh
Gilgamesh
LIGHTNING ROCK1
Gilgamesh
Level 109
God Stats
2W - 2L
1,518 SR
Queue Stats
28W - 17L
1,612 Elo+
Party 2
Da Ji
Da Ji
whosurdaddy1414
Da Ji
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,522 Elo+
Party 2
Team Averages
Level 102
1,506 SR
1,554 Elo+

VS

Team Averages
Level 142
1,437 SR
1,442 Elo+
Mulan
Mulan
HybridSiren97
Mulan
Level 157
God Stats
4W - 5L
1,389 SR
Queue Stats
271W - 279L
1,474 Elo+
Party 1
Izanami
Izanami
SFManhuah
Izanami
Level 126
God Stats
27W - 29L
1,506 SR
Queue Stats
460W - 618L
1,382 Elo+
Solo
Raijin
Raijin
sTeelYFreAk
Raijin
Level 143
God Stats
4W - 6L
1,416 SR
Queue Stats
295W - 322L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 5
11,513
720
7,091
9,372
3,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
LIGHTNING ROCK1
Gilgamesh
15
3 / 6 / 11
11,505
719
14,408
19,379
17,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 5 / 8
12,398
775
12,666
13,682
5,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 9
10,826
677
13,280
14,368
14,550
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
SFManhuah
Izanami
14
2 / 4 / 10
10,763
673
6,650
11,171
3,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
15
9 / 4 / 5
11,837
740
10,699
13,158
5,110
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
39
14
Kills
15
15
Deaths
14
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
4
5
1.88
L
4
6
9
1.42
W
Gilgamesh
LIGHTNING ROCK1
Gilgamesh
3
6
11
1.42
L
Izanami
SFManhuah
Izanami
2
4
10
1.75
L
Raijin
9
4
5
2.88
W
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,165
Damage
30,629
42,433
Taken
38,697
26,479
Mitigated
23,564
11,837
Healing
4,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,091
270
3,635
3,216
9,372
3,505
1,001
2,376
6,996
66,572
0
L
13,280
2,263
0
2,160
14,368
14,550
430
1,801
12,567
0
37,284
W
Gilgamesh
LIGHTNING ROCK1
Gilgamesh
14,408
3,405
0
4,063
19,379
17,089
438
4,559
14,820
0
40,693
L
Izanami
SFManhuah
Izanami
6,650
4,015
0
14
11,171
3,904
2,109
2,013
9,158
0
52,042
L
Raijin
10,699
982
106
2,114
13,158
5,110
799
3,326
9,832
43,800
0
W
12,666
4,023
0
923
13,682
5,885
708
3,860
9,822
0
46,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,416
Gold Earned
33,426
193
Minions Killed
196
0
Camps Cleared
0
889,043
Distance Traveled
781,250
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,513
720
91
6
0
307,836
0
L
Mulan
10,826
677
24
2
0
274,515
3
W
Gilgamesh
11,505
719
51
3
0
306,413
4
L
Izanami
10,763
673
96
6
0
274,190
4
L
Raijin
11,837
740
76
5
0
232,545
2
W
Da Ji
12,398
775
51
3
0
274,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role