Player Matchup

Hades
Hades
NeoConker
Hades
Level 18
God Stats
11W - 4L
1,773 SR
Queue Stats
174W - 128L
1,573 Elo+
Party 1
Janus
Janus
Nightflare111
Janus
Level 56
God Stats
18W - 27L
1,506 SR
Queue Stats
280W - 205L
1,565 Elo+
Party 1
Gilgamesh
Gilgamesh
Semiton
Gilgamesh
Level 28
God Stats
17W - 9L
1,825 SR
Queue Stats
130W - 101L
1,606 Elo+
Party 1
Team Averages
Level 34
1,702 SR
1,582 Elo+

VS

Team Averages
Level 59
1,649 SR
1,621 Elo+
Gilgamesh
Gilgamesh
DirtyDan219
Gilgamesh
Level 148
God Stats
16W - 4L
1,795 SR
Queue Stats
290W - 168L
1,735 Elo+
Party 2
Heimdallr
Heimdallr
XxDipadooxX
Heimdallr
Level 14
God Stats
1W - 2L
1,576 SR
Queue Stats
124W - 82L
1,685 Elo+
Party 2
Ao Kuang
Ao Kuang
nerffren
Ao Kuang
Level 15
God Stats
1W - 2L
1,576 SR
Queue Stats
90W - 80L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
NeoConker
Hades
16
8 / 2 / 13
12,753
709
12,139
13,372
8,304
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
9 / 1 / 11
12,940
719
17,005
7,554
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Semiton
Gilgamesh
16
4 / 2 / 17
13,022
723
14,836
14,145
14,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DirtyDan219
Gilgamesh
15
4 / 7 / 1
12,719
707
11,806
22,512
18,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
XxDipadooxX
Heimdallr
13
0 / 6 / 5
10,075
560
8,352
12,659
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
nerffren
Ao Kuang
13
1 / 8 / 4
10,188
566
4,042
14,347
5,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
21
Kills
5
5
Deaths
21
41
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DirtyDan219
Gilgamesh
4
7
1
0.64
W
Hades
NeoConker
Hades
8
2
13
7.25
W
9
1
11
14.5
W
Gilgamesh
Semiton
Gilgamesh
4
2
17
6.25
L
Heimdallr
XxDipadooxX
Heimdallr
0
6
5
0.42
L
Ao Kuang
nerffren
Ao Kuang
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,980
Damage
24,200
35,071
Taken
49,518
25,262
Mitigated
29,223
15,964
Healing
4,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DirtyDan219
Gilgamesh
11,806
2,769
0
1,422
22,512
18,908
0
12,854
9,296
0
44,198
W
Hades
NeoConker
Hades
12,139
2,607
1,305
9,147
13,372
8,304
1,644
1,887
11,485
64,455
0
W
17,005
1,893
0
2,150
7,554
2,665
466
128
7,426
66,475
0
W
Gilgamesh
Semiton
Gilgamesh
14,836
3,459
0
3,362
14,145
14,293
775
2,538
11,607
9,522
47,466
L
Heimdallr
XxDipadooxX
Heimdallr
8,352
2,754
0
1,403
12,659
4,564
0
9,156
3,235
0
45,109
L
Ao Kuang
nerffren
Ao Kuang
4,042
1,387
0
1,860
14,347
5,751
0
7,980
6,167
29,058
1,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,715
Gold Earned
32,982
244
Minions Killed
175
0
Camps Cleared
0
1,080,899
Distance Traveled
875,699
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,719
707
48
3
0
307,230
2
W
Hades
12,753
709
83
5
0
325,492
1
W
Janus
12,940
719
97
5
0
317,820
4
W
Gilgamesh
13,022
723
64
4
0
437,587
2
L
Heimdallr
10,075
560
81
5
0
282,757
0
L
Ao Kuang
10,188
566
46
3
0
285,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role