Player Matchup

Izanami
Izanami
CalzoneTheGod
Izanami
Level 68
God Stats
6W - 3L
1,509 SR
Queue Stats
64W - 60L
1,554 Elo+
Party 1
Kukulkan
Kukulkan
SquidgyIowa160
Kukulkan
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 42L
1,471 Elo+
Party 1
Geb
Geb
TGr8Cornholio42
Geb
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 40L
1,500 Elo+
Party 1
Team Averages
Level 87
1,503 SR
1,508 Elo+

VS

Team Averages
Level 103
1,519 SR
1,434 Elo+
Athena
Athena
DrDragonwolf504
Athena
Level 103
God Stats
1W - 2L
1,297 SR
Queue Stats
276W - 362L
1,405 Elo+
Solo
Artemis
Artemis
TYRECE007
Artemis
Level 99
God Stats
3W - 2L
1,778 SR
Queue Stats
143W - 164L
1,460 Elo+
Party 2
Jing Wei
Jing Wei
l WolfMother l
Jing Wei
Level 106
God Stats
4W - 6L
1,482 SR
Queue Stats
21W - 23L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
6 / 2 / 5
8,624
784
11,136
6,930
2,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
12
3 / 2 / 6
7,760
705
5,525
4,520
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 2 / 8
8,420
765
3,929
9,376
5,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 3
7,195
654
4,989
8,962
3,772
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
TYRECE007
Artemis
9
2 / 6 / 2
7,204
655
6,509
10,024
3,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
11
0 / 1 / 6
6,961
633
5,185
6,479
1,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
12
Kills
5
6
Deaths
12
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
6
2
5
4.25
L
3
5
3
0.9
W
Kukulkan
3
2
6
3
W
3
2
8
3.5
L
Artemis
TYRECE007
Artemis
2
6
2
0.5
L
Jing Wei
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,590
Damage
16,683
20,826
Taken
25,465
9,274
Mitigated
9,151
5,122
Healing
4,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
11,136
6,483
0
1,926
6,930
2,473
657
1,529
5,401
0
48,454
L
4,989
1,569
0
178
8,962
3,772
0
3,200
5,608
8,316
0
W
Kukulkan
5,525
404
0
690
4,520
1,642
78
813
3,707
24,865
0
W
3,929
693
0
2,506
9,376
5,159
0
2,707
6,669
7,311
0
L
Artemis
TYRECE007
Artemis
6,509
2,251
0
2,261
10,024
3,420
0
3,282
6,538
0
22,543
L
Jing Wei
5,185
2,378
759
1,350
6,479
1,959
0
2,510
3,833
0
23,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,804
Gold Earned
21,360
131
Minions Killed
79
0
Camps Cleared
0
577,128
Distance Traveled
594,573
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,624
784
78
7
0
185,204
3
L
Athena
7,195
654
9
1
0
191,413
3
W
Kukulkan
7,760
705
46
4
0
176,686
1
W
Geb
8,420
765
7
1
0
215,238
1
L
Artemis
7,204
655
29
3
0
186,911
1
L
Jing Wei
6,961
633
41
4
0
216,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role