Player Matchup

Ao Kuang
Ao Kuang
GoLDeN_NacSil
Ao Kuang
Level 97
God Stats
3W - 5L
1,337 SR
Queue Stats
99W - 128L
1,375 Elo+
Party 1
Bacchus
Bacchus
JapanRain
Bacchus
Level 79
God Stats
7W - 7L
1,575 SR
Queue Stats
494W - 490L
1,422 Elo+
Party 2
He Bo
He Bo
Showik
He Bo
Level 84
God Stats
2W - 7L
1,204 SR
Queue Stats
91W - 121L
1,425 Elo+
Party 1
Neith
Neith
TripleBiscuit77
Neith
Level 84
God Stats
61W - 70L
1,579 SR
Queue Stats
300W - 301L
1,410 Elo+
Party 2
Anubis
Anubis
young_damii
Anubis
Level 103
God Stats
2W - 0L
1,666 SR
Queue Stats
78W - 99L
1,375 Elo+
Party 1
Team Averages
Level 89
1,472 SR
1,401 Elo+

VS

Team Averages
Level 91
1,502 SR
1,402 Elo+
Cabrakan
Cabrakan
Captain_Daddy18
Cabrakan
Level 123
God Stats
9W - 14L
1,399 SR
Queue Stats
548W - 522L
1,380 Elo+
Party 3
Ullr
Ullr
Itzal_7
Ullr
Level 100
God Stats
5W - 6L
1,631 SR
Queue Stats
325W - 337L
1,418 Elo+
Party 3
Chaac
Chaac
OneSneakyHorse
Chaac
Level 78
God Stats
7W - 15L
1,500 SR
Queue Stats
162W - 180L
1,403 Elo+
Solo
Ymir
Ymir
luffyinspandex
Ymir
Level 87
God Stats
13W - 13L
1,597 SR
Queue Stats
192W - 193L
1,432 Elo+
Party 3
Kukulkan
Kukulkan
soccer77player14
Kukulkan
Level 67
God Stats
12W - 18L
1,384 SR
Queue Stats
275W - 286L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GoLDeN_NacSil
Ao Kuang
15
0 / 2 / 2
8,273
517
5,751
10,096
4,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
JapanRain
Bacchus
13
5 / 4 / 8
8,694
543
6,926
14,583
11,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
Showik
He Bo
16
4 / 1 / 4
9,300
581
8,210
6,269
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 2 / 7
9,061
566
14,225
10,129
3,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
16
8 / 2 / 3
9,479
592
11,058
13,728
6,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
3 / 3 / 1
8,561
535
7,728
13,996
6,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
Itzal_7
Ullr
13
4 / 4 / 2
8,345
522
8,283
11,335
3,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
2 / 2 / 0
8,595
537
7,439
11,953
5,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 7 / 4
7,930
496
5,513
16,837
10,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 6 / 1
8,268
517
2,607
7,772
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
22
Kills
10
11
Deaths
22
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
3
3
1
1.17
W
Ao Kuang
GoLDeN_NacSil
Ao Kuang
0
2
2
0.5
L
Ullr
Itzal_7
Ullr
4
4
2
1.25
W
Bacchus
JapanRain
Bacchus
5
4
8
2.25
L
2
2
0
1
W
He Bo
Showik
He Bo
4
1
4
6
W
5
2
7
4.25
L
1
7
4
0.43
L
0
6
1
0.08
W
Anubis
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,170
Damage
31,570
54,805
Taken
61,893
28,475
Mitigated
28,224
24,957
Healing
14,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
7,728
1,267
0
4,651
13,996
6,566
0
6,061
7,821
53,366
0
W
Ao Kuang
GoLDeN_NacSil
Ao Kuang
5,751
1,794
0
4,719
10,096
4,748
1,840
422
9,674
40,052
5,089
L
Ullr
Itzal_7
Ullr
8,283
4,009
153
1,616
11,335
3,567
616
4,107
7,228
0
42,259
W
Bacchus
JapanRain
Bacchus
6,926
1,231
440
5,842
14,583
11,576
45
4,305
10,242
27,256
0
L
7,439
1,497
0
4,745
11,953
5,519
434
8,724
3,229
0
50,502
W
He Bo
Showik
He Bo
8,210
582
0
1,934
6,269
2,174
423
2,001
4,200
49,619
0
W
14,225
8,920
588
4,335
10,129
3,321
762
4,667
5,462
0
59,597
L
5,513
809
477
1,891
16,837
10,175
290
5,052
11,717
27,670
0
L
2,607
274
0
1,228
7,772
2,397
301
7,077
287
45,333
0
W
Anubis
11,058
264
0
7,099
13,728
6,656
517
4,285
9,379
63,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,807
Gold Earned
41,699
444
Minions Killed
413
0
Camps Cleared
0
1,484,752
Distance Traveled
1,337,126
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,561
535
84
5
0
277,045
2
W
Ao Kuang
8,273
517
96
6
0
305,764
3
L
Ullr
8,345
522
72
5
0
262,843
2
W
Bacchus
8,694
543
36
2
0
319,277
3
L
Chaac
8,595
537
105
7
0
264,679
1
W
He Bo
9,300
581
106
7
0
283,250
4
W
Neith
9,061
566
103
6
0
275,076
3
L
Ymir
7,930
496
40
3
0
260,502
1
L
Kukulkan
8,268
517
112
7
0
272,057
5
W
Anubis
9,479
592
103
6
0
301,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role