Player Matchup

Raijin
Raijin
Booguly
Raijin
Level 18
God Stats
0W - 2L
1,324 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Pele
Pele
LEBBOIXD
Pele
Level 29
God Stats
25W - 19L
1,608 SR
Queue Stats
68W - 66L
1,523 Elo+
Solo
Kuzenbo
Kuzenbo
Noskill99
Kuzenbo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,684 Elo+
Party 1
Sun Wukong
Sun Wukong
jobacca
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 71L
1,684 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
useonce666
Ah Muzen Cab
Level 26
God Stats
4W - 4L
1,643 SR
Queue Stats
76W - 86L
1,432 Elo+
Solo
Team Averages
Level 17
1,515 SR
1,565 Elo+

VS

Team Averages
Level 24
1,498 SR
1,431 Elo+
Aphrodite
Aphrodite
BlGWiLLiee
Aphrodite
Level 21
God Stats
21W - 11L
1,555 SR
Queue Stats
26W - 21L
1,442 Elo+
Party 2
Chaac
Chaac
OsoPonderoso
Chaac
Level 30
God Stats
4W - 5L
1,434 SR
Queue Stats
5W - 7L
1,494 Elo+
Solo
Hun Batz
Hun Batz
Ss3xY V1S10N
Hun Batz
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 31L
1,215 Elo+
Solo
Apollo
Apollo
Versuzt
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 117L
1,444 Elo+
Solo
Ymir
Ymir
surfgamer2
Ymir
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Booguly
Raijin
17
0 / 10 / 1
10,754
398
11,408
17,602
5,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
19
3 / 6 / 1
12,179
451
13,332
20,162
8,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
Noskill99
Kuzenbo
16
0 / 6 / 3
9,460
350
15,714
21,155
23,775
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
jobacca
Sun Wukong
18
1 / 5 / 2
11,376
421
10,767
34,437
26,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
useonce666
Ah Muzen Cab
18
2 / 7 / 2
11,000
407
13,679
20,330
9,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlGWiLLiee
Aphrodite
20
20 / 0 / 6
16,454
609
24,789
20,590
11,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 1 / 5
15,105
559
27,229
22,600
17,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Ss3xY V1S10N
Hun Batz
19
2 / 2 / 17
12,740
472
12,469
17,748
8,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
Versuzt
Apollo
20
5 / 0 / 7
13,580
503
14,068
18,062
8,258
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 3 / 13
12,782
473
7,120
22,138
25,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
82
6
Kills
34
34
Deaths
6
9
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BlGWiLLiee
Aphrodite
20
0
6
23
L
Raijin
Booguly
Raijin
0
10
1
0.05
L
Pele
3
6
1
0.58
L
Kuzenbo
Noskill99
Kuzenbo
0
6
3
0.25
W
6
1
5
8.5
W
Hun Batz
Ss3xY V1S10N
Hun Batz
2
2
17
5.25
W
Apollo
Versuzt
Apollo
5
0
7
8.5
L
Sun Wukong
jobacca
Sun Wukong
1
5
2
0.4
W
1
3
13
2.5
L
Ah Muzen Cab
useonce666
Ah Muzen Cab
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,900
Damage
85,675
113,686
Taken
101,138
74,404
Mitigated
71,701
28,617
Healing
52,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BlGWiLLiee
Aphrodite
24,789
4,260
7,851
16,231
20,590
11,977
1,636
8,084
12,506
132,235
0
L
Raijin
Booguly
Raijin
11,408
1,263
0
0
17,602
5,956
717
9,822
7,780
71,521
0
L
Pele
13,332
2,480
0
6,071
20,162
8,205
108
5,487
14,675
0
102,884
L
Kuzenbo
Noskill99
Kuzenbo
15,714
3,659
524
1,560
21,155
23,775
0
7,856
13,299
44,575
0
W
27,229
5,947
0
11,568
22,600
17,273
5,198
6,160
16,440
351
118,430
W
Hun Batz
Ss3xY V1S10N
Hun Batz
12,469
3,050
0
4,905
17,748
8,420
1,842
4,275
13,473
0
83,762
W
Apollo
Versuzt
Apollo
14,068
8,712
0
9,447
18,062
8,258
3,332
4,110
13,952
0
85,487
L
Sun Wukong
jobacca
Sun Wukong
10,767
1,709
0
12,546
34,437
26,705
416
5,758
28,679
0
73,001
W
7,120
2,138
0
2,319
22,138
25,773
537
8,747
13,391
45,585
0
L
Ah Muzen Cab
useonce666
Ah Muzen Cab
13,679
5,055
0
7,916
20,330
9,763
388
3,337
16,993
0
87,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,769
Gold Earned
70,661
576
Minions Killed
774
0
Camps Cleared
0
2,302,959
Distance Traveled
2,631,509
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
16,454
609
217
8
0
552,803
0
L
Raijin
10,754
398
121
4
0
410,114
1
L
Pele
12,179
451
167
6
0
498,774
1
L
Kuzenbo
9,460
350
48
2
0
492,780
2
W
Chaac
15,105
559
206
8
0
499,109
5
W
Hun Batz
12,740
472
120
4
0
568,227
4
W
Apollo
13,580
503
171
6
0
522,259
10
L
Sun Wukong
11,376
421
126
5
0
426,138
2
W
Ymir
12,782
473
60
2
0
489,111
0
L
Ah Muzen Cab
11,000
407
114
4
0
475,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role