Player Matchup

Da Ji
Da Ji
DAXIMA
Da Ji
Level 40
God Stats
0W - 2L
1,229 SR
Queue Stats
8W - 8L
1,444 Elo+
Party 1
Sun Wukong
Sun Wukong
Ninjagmr1337
Sun Wukong
Level 10
God Stats
5W - 4L
1,500 SR
Queue Stats
7W - 8L
1,320 Elo+
Party 1
Merlin
Merlin
VritraDark
Merlin
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 120L
1,601 Elo+
Party 1
Team Averages
Level 49
1,410 SR
1,455 Elo+

VS

Team Averages
Level 29
1,655 SR
1,333 Elo+
Artemis
Artemis
ADasani
Artemis
Level 3
God Stats
2W - 1L
1,721 SR
Queue Stats
6W - 6L
1,253 Elo+
Party 2
Scylla
Scylla
Parzival1343
Scylla
Level 80
God Stats
11W - 6L
1,522 SR
Queue Stats
47W - 37L
1,578 Elo+
Party 2
Ymir
Ymir
Worgen11
Ymir
Level 5
God Stats
15W - 5L
1,721 SR
Queue Stats
28W - 21L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DAXIMA
Da Ji
15
4 / 4 / 11
13,752
625
18,736
16,799
6,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
Ninjagmr1337
Sun Wukong
17
7 / 4 / 9
14,425
656
14,130
21,158
17,737
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
VritraDark
Merlin
19
7 / 6 / 9
14,926
678
15,287
14,741
5,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ADasani
Artemis
20
7 / 6 / 6
15,453
702
11,188
15,657
5,800
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
19
7 / 3 / 6
15,279
695
23,898
16,690
6,144
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
16
0 / 9 / 12
12,848
584
4,572
22,766
20,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
38
18
Kills
14
14
Deaths
18
29
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
ADasani
Artemis
7
6
6
1.67
L
Da Ji
DAXIMA
Da Ji
4
4
11
2.38
L
Sun Wukong
Ninjagmr1337
Sun Wukong
7
4
9
2.88
W
Scylla
7
3
6
3.33
L
Merlin
VritraDark
Merlin
7
6
9
1.92
W
Ymir
0
9
12
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,153
Damage
39,658
52,698
Taken
55,113
29,918
Mitigated
32,745
14,319
Healing
11,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ADasani
Artemis
11,188
4,858
0
4,382
15,657
5,800
425
4,341
11,016
0
74,839
L
Da Ji
DAXIMA
Da Ji
18,736
6,364
0
3,231
16,799
6,873
552
8,216
8,583
0
68,174
L
Sun Wukong
Ninjagmr1337
Sun Wukong
14,130
3,779
0
7,113
21,158
17,737
332
12,427
8,731
0
55,308
W
Scylla
23,898
1,657
0
5,405
16,690
6,144
0
4,215
12,270
91,317
0
L
Merlin
VritraDark
Merlin
15,287
770
0
3,975
14,741
5,308
1,487
8,352
6,389
83,910
0
W
Ymir
4,572
1,770
0
1,924
22,766
20,801
0
5,831
16,413
19,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,103
Gold Earned
43,580
256
Minions Killed
239
0
Camps Cleared
0
1,176,368
Distance Traveled
1,132,326
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,453
702
106
5
0
411,400
8
L
Da Ji
13,752
625
72
3
0
400,244
3
L
Sun Wukong
14,425
656
53
2
0
419,765
3
W
Scylla
15,279
695
111
5
0
382,942
5
L
Merlin
14,926
678
131
6
0
356,359
0
W
Ymir
12,848
584
22
1
0
337,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role