Player Matchup

Cthulhu
Cthulhu
GodlySandwich
Cthulhu
Level 28
God Stats
3W - 6L
1,410 SR
Queue Stats
94W - 98L
1,271 Elo+
Party 4
Gilgamesh
Gilgamesh
HustlerKing89
Gilgamesh
Level 106
God Stats
6W - 7L
1,423 SR
Queue Stats
96W - 95L
1,298 Elo+
Party 4
Anhur
Anhur
PensaBunny
Anhur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,573 Elo+
Party 2
Hel
Hel
SexxBad
Hel
Level 148
God Stats
0W - 1L
1,746 SR
Queue Stats
140W - 123L
1,606 Elo+
Party 2
Set
Set
steamedgoblins
Set
Level 6
God Stats
0W - 2L
1,537 SR
Queue Stats
2W - 3L
1,818 Elo+
Party 2
Team Averages
Level 78
1,523 SR
1,513 Elo+

VS

Team Averages
Level 81
1,435 SR
1,527 Elo+
Janus
Janus
CurveballKing
Janus
Level 28
God Stats
2W - 2L
1,348 SR
Queue Stats
227W - 178L
1,586 Elo+
Party 3
Medusa
Medusa
Thiivdan
Medusa
Level 80
God Stats
2W - 1L
1,225 SR
Queue Stats
51W - 42L
1,434 Elo+
Party 1
Sobek
Sobek
TopDiesel1
Sobek
Level 29
God Stats
6W - 6L
1,433 SR
Queue Stats
152W - 157L
1,542 Elo+
Party 1
Gilgamesh
Gilgamesh
dark_silver2000
Gilgamesh
Level 134
God Stats
16W - 13L
1,666 SR
Queue Stats
446W - 409L
1,571 Elo+
Party 3
Bastet
Bastet
swinegod
Bastet
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
1 / 3 / 2
6,335
422
5,082
9,715
5,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
HustlerKing89
Gilgamesh
13
1 / 6 / 0
7,744
516
7,462
11,007
9,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anhur
9
0 / 8 / 2
5,720
381
3,041
9,719
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hel
13
2 / 3 / 3
7,838
523
6,644
8,319
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 2 / 2
8,681
579
6,123
9,397
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,254
484
2,816
6,023
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Thiivdan
Medusa
14
10 / 1 / 2
8,651
577
12,114
9,799
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
12
2 / 2 / 10
7,920
528
4,292
10,912
9,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
dark_silver2000
Gilgamesh
16
7 / 1 / 1
9,811
654
9,182
9,404
9,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
swinegod
Bastet
14
3 / 2 / 3
8,330
555
5,949
8,984
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
9
Kills
22
22
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
L
Cthulhu
1
3
2
0.67
L
Gilgamesh
HustlerKing89
Gilgamesh
1
6
0
0.17
L
Anhur
0
8
2
0.13
L
Hel
2
3
3
1.17
W
Medusa
Thiivdan
Medusa
10
1
2
11
W
Sobek
2
2
10
3.5
W
Gilgamesh
dark_silver2000
Gilgamesh
7
1
1
7.5
L
5
2
2
3
W
Bastet
swinegod
Bastet
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,352
Damage
34,353
48,157
Taken
45,122
24,777
Mitigated
26,752
13,715
Healing
16,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,816
50
0
917
6,023
1,840
611
3,733
2,265
35,639
0
L
Cthulhu
5,082
203
0
1,114
9,715
5,798
0
1,124
8,591
25,536
0
L
Gilgamesh
HustlerKing89
Gilgamesh
7,462
2,708
0
1,389
11,007
9,974
156
97
10,910
0
47,003
L
Anhur
3,041
1,625
0
1,458
9,719
2,284
0
2,827
6,808
0
18,740
L
Hel
6,644
390
1,154
4,006
8,319
2,734
248
1,845
6,272
49,877
0
W
Medusa
Thiivdan
Medusa
12,114
5,130
0
6,214
9,799
3,137
1,829
2,286
7,363
0
55,669
W
Sobek
4,292
492
0
3,290
10,912
9,056
319
3,328
7,334
19,920
0
W
Gilgamesh
dark_silver2000
Gilgamesh
9,182
3,397
0
2,657
9,404
9,638
596
507
8,897
97
58,317
L
6,123
2,847
0
4,594
9,397
3,987
0
1,004
8,371
0
54,493
W
Bastet
swinegod
Bastet
5,949
2,346
0
3,830
8,984
3,081
21
1,447
7,537
0
51,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,318
Gold Earned
41,966
400
Minions Killed
445
0
Camps Cleared
0
1,442,157
Distance Traveled
1,370,526
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,254
484
80
5
0
237,632
1
L
Cthulhu
6,335
422
42
3
0
306,184
3
L
Gilgamesh
7,744
516
103
7
0
251,203
4
L
Anhur
5,720
381
36
2
0
256,236
6
L
Hel
7,838
523
114
8
0
312,166
5
W
Medusa
8,651
577
101
7
0
252,680
2
W
Sobek
7,920
528
27
2
0
272,791
4
W
Gilgamesh
9,811
654
139
9
0
285,350
5
L
Set
8,681
579
105
7
0
316,368
6
W
Bastet
8,330
555
98
7
0
322,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role