Player Matchup

Sun Wukong
Sun Wukong
Muriloguri
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,219 Elo+
Party 2
Ra
Ra
Pomlao
Ra
Level 18
God Stats
11W - 17L
1,377 SR
Queue Stats
14W - 24L
1,254 Elo+
Party 2
Khepri
Khepri
Zan3ra
Khepri
Level 4
God Stats
1W - 1L
1,287 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
laynk_xs
Tsukuyomi
Level 18
God Stats
7W - 13L
1,206 SR
Queue Stats
16W - 29L
1,246 Elo+
Party 2
Neith
Neith
lotinhodosgame
Neith
Level 16
God Stats
8W - 14L
1,302 SR
Queue Stats
11W - 18L
1,260 Elo+
Party 2
Team Averages
Level 15
1,334 SR
1,296 Elo+

VS

Team Averages
Level 16
1,366 SR
1,272 Elo+
Tyr
Tyr
BladeRuben
Tyr
Level 5
God Stats
0W - 4L
1,316 SR
Queue Stats
1W - 5L
1,193 Elo+
Solo
Hel
Hel
danvaz22
Hel
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,269 Elo+
Solo
Ne Zha
Ne Zha
kurosakiYTbr
Ne Zha
Level 26
God Stats
3W - 3L
1,268 SR
Queue Stats
187W - 237L
1,246 Elo+
Solo
Heimdallr
Heimdallr
twfsninja
Heimdallr
Level 21
God Stats
5W - 8L
1,429 SR
Queue Stats
54W - 60L
1,323 Elo+
Party 1
Ra
Ra
yagomiranda134
Ra
Level 25
God Stats
1W - 3L
1,318 SR
Queue Stats
355W - 412L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Muriloguri
Sun Wukong
20
2 / 4 / 16
14,901
414
10,337
20,065
21,587
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
20
16 / 3 / 10
17,717
492
36,151
19,213
9,396
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Zan3ra
Khepri
20
2 / 9 / 32
16,349
454
16,537
35,371
54,560
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
laynk_xs
Tsukuyomi
20
16 / 5 / 10
19,542
543
29,556
28,553
15,190
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 0 / 20
15,592
433
19,236
12,682
9,411
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 6
14,233
395
5,500
29,309
36,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 10 / 5
12,674
352
14,926
31,193
15,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
20
13 / 6 / 3
18,032
501
27,038
35,479
23,117
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
twfsninja
Heimdallr
18
3 / 9 / 3
13,374
372
16,942
30,204
13,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
1 / 9 / 5
14,936
415
24,151
24,995
10,826
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
42
39
Kills
20
21
Deaths
39
88
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
W
Sun Wukong
Muriloguri
Sun Wukong
2
4
16
2.5
W
Ra
16
3
10
7
W
Khepri
Zan3ra
Khepri
2
9
32
2
L
1
10
5
0.35
L
Ne Zha
13
6
3
2.42
W
Tsukuyomi
laynk_xs
Tsukuyomi
16
5
10
4.2
W
3
0
20
13
L
Heimdallr
twfsninja
Heimdallr
3
9
3
0.5
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,817
Damage
88,557
115,884
Taken
151,180
110,144
Mitigated
100,231
18,707
Healing
54,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,500
1,154
0
4,076
29,309
36,723
883
9,942
19,261
0
67,777
W
Sun Wukong
Muriloguri
Sun Wukong
10,337
2,862
0
585
20,065
21,587
3,307
4,424
15,325
0
64,388
W
Ra
36,151
2,312
3,014
3,865
19,213
9,396
1,485
8,245
10,450
116,277
0
W
Khepri
Zan3ra
Khepri
16,537
1,223
0
1,302
35,371
54,560
1,682
17,196
17,376
66,229
0
L
14,926
1,171
13,282
11,152
31,193
15,678
777
13,364
17,583
58,427
0
L
Ne Zha
27,038
8,710
0
14,544
35,479
23,117
0
6,715
28,614
0
160,077
W
Tsukuyomi
laynk_xs
Tsukuyomi
29,556
5,443
0
5,860
28,553
15,190
5,358
5,631
22,697
0
161,556
W
19,236
8,758
0
4,081
12,682
9,411
2,367
2,245
10,079
671
69,328
L
Heimdallr
twfsninja
Heimdallr
16,942
10,136
0
4,248
30,204
13,887
400
7,772
22,292
0
86,100
L
24,151
3,767
2,397
4,430
24,995
10,826
550
14,078
10,290
118,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,101
Gold Earned
73,249
660
Minions Killed
682
0
Camps Cleared
0
3,405,907
Distance Traveled
3,119,544
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
14,233
395
94
3
0
698,370
0
W
Sun Wukong
14,901
414
111
3
0
631,946
1
W
Ra
17,717
492
181
5
0
679,854
4
W
Khepri
16,349
454
66
2
0
677,040
1
L
Hel
12,674
352
86
2
0
568,149
2
L
Ne Zha
18,032
501
200
6
0
676,608
0
W
Tsukuyomi
19,542
543
199
6
0
705,974
3
W
Neith
15,592
433
103
3
0
711,093
4
L
Heimdallr
13,374
372
113
3
0
569,104
0
L
Ra
14,936
415
189
5
0
607,313
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role