Player Matchup

Ne Zha
Ne Zha
Andresitooo3
Ne Zha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 198L
1,614 Elo+
Party 1
Neith
Neith
Jul11an2k
Neith
Level 13
God Stats
20W - 22L
1,336 SR
Queue Stats
52W - 60L
1,532 Elo+
Party 1
Raijin
Raijin
Mauser111
Raijin
Level 17
God Stats
16W - 19L
1,416 SR
Queue Stats
113W - 109L
1,565 Elo+
Party 1
Bellona
Bellona
Noesau
Bellona
Level 16
God Stats
9W - 8L
1,803 SR
Queue Stats
149W - 103L
1,761 Elo+
Solo
Mercury
Mercury
Warlyl
Mercury
Level 8
God Stats
6W - 1L
1,547 SR
Queue Stats
29W - 14L
1,823 Elo+
Party 1
Team Averages
Level 36
1,520 SR
1,659 Elo+

VS

Team Averages
Level 21
1,689 SR
1,739 Elo+
Chaac
Chaac
Narwal93
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,674 Elo+
Solo
Ao Kuang
Ao Kuang
SkInNyP3eNiS
Ao Kuang
Level 24
God Stats
1W - 1L
1,794 SR
Queue Stats
22W - 6L
1,899 Elo+
Party 2
Cerberus
Cerberus
lordkraken69
Cerberus
Level 29
God Stats
3W - 1L
1,994 SR
Queue Stats
19W - 7L
1,874 Elo+
Party 2
Izanami
Izanami
mcricky
Izanami
Level 16
God Stats
44W - 41L
1,587 SR
Queue Stats
70W - 59L
1,608 Elo+
Solo
Zhong Kui
Zhong Kui
sinderfall
Zhong Kui
Level 29
God Stats
35W - 23L
1,572 SR
Queue Stats
185W - 155L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
0 / 4 / 5
7,466
533
4,815
11,565
5,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Jul11an2k
Neith
11
0 / 2 / 1
6,409
458
1,869
6,884
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Mauser111
Raijin
11
0 / 5 / 1
6,740
481
3,322
8,069
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Noesau
Bellona
16
4 / 0 / 1
9,222
659
6,178
9,074
6,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Warlyl
Mercury
15
11 / 4 / 1
9,406
672
9,212
11,024
4,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Narwal93
Chaac
9
0 / 2 / 0
5,764
412
1,924
5,041
3,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
SkInNyP3eNiS
Ao Kuang
13
6 / 6 / 2
7,965
569
7,748
11,625
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
lordkraken69
Cerberus
11
0 / 2 / 6
6,689
478
3,313
7,911
4,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
mcricky
Izanami
14
3 / 5 / 1
8,292
592
9,096
10,402
3,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
sinderfall
Zhong Kui
13
5 / 1 / 2
7,991
571
9,431
7,587
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
15
Kills
14
15
Deaths
16
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
0
4
5
0.63
W
Neith
Jul11an2k
Neith
0
2
1
0.25
W
Raijin
Mauser111
Raijin
0
5
1
0.1
L
Chaac
Narwal93
Chaac
0
2
0
0
W
Bellona
Noesau
Bellona
4
0
1
4.5
L
Ao Kuang
SkInNyP3eNiS
Ao Kuang
6
6
2
1.17
W
Mercury
Warlyl
Mercury
11
4
1
2.88
L
Cerberus
lordkraken69
Cerberus
0
2
6
1.5
L
Izanami
mcricky
Izanami
3
5
1
0.7
L
Zhong Kui
sinderfall
Zhong Kui
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,396
Damage
31,512
46,616
Taken
42,566
20,423
Mitigated
20,438
16,490
Healing
13,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
4,815
947
0
3,809
11,565
5,929
0
7,725
3,688
0
32,056
W
Neith
Jul11an2k
Neith
1,869
1,296
0
2,629
6,884
2,027
0
5,534
1,268
0
27,862
W
Raijin
Mauser111
Raijin
3,322
525
0
728
8,069
2,409
0
930
7,095
32,227
0
L
Chaac
Narwal93
Chaac
1,924
846
0
1,212
5,041
3,132
0
0
5,041
0
23,155
W
Bellona
Noesau
Bellona
6,178
3,048
0
5,790
9,074
6,015
2,192
1,862
6,945
0
58,731
L
Ao Kuang
SkInNyP3eNiS
Ao Kuang
7,748
1,716
0
2,947
11,625
3,964
0
60
11,549
44,401
0
W
Mercury
Warlyl
Mercury
9,212
5,401
0
3,534
11,024
4,043
0
3,887
6,953
0
46,554
L
Cerberus
lordkraken69
Cerberus
3,313
240
0
3,327
7,911
4,589
0
161
7,710
22,657
0
L
Izanami
mcricky
Izanami
9,096
5,299
0
2,617
10,402
3,884
368
2,747
7,357
0
63,199
L
Zhong Kui
sinderfall
Zhong Kui
9,431
960
0
3,831
7,587
4,869
0
0
7,587
45,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,243
Gold Earned
36,701
430
Minions Killed
393
0
Camps Cleared
0
1,376,303
Distance Traveled
1,266,387
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,466
533
42
3
0
280,735
0
W
Neith
6,409
458
80
6
0
232,600
0
W
Raijin
6,740
481
83
6
0
231,520
1
L
Chaac
5,764
412
51
4
0
222,371
0
W
Bellona
9,222
659
137
10
0
299,684
3
L
Ao Kuang
7,965
569
84
6
0
281,726
3
W
Mercury
9,406
672
88
6
0
331,764
2
L
Cerberus
6,689
478
54
4
0
278,741
8
L
Izanami
8,292
592
120
9
0
227,212
4
L
Zhong Kui
7,991
571
84
6
0
256,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role