Player Matchup

Bellona
Bellona
AlwaysActive
Bellona
Level 4
God Stats
5W - 5L
1,553 SR
Queue Stats
5W - 5L
1,570 Elo+
Party 2
Achilles
Achilles
Felcream
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
ShrillShriek
Guan Yu
Level 8
God Stats
27W - 16L
1,630 SR
Queue Stats
29W - 18L
1,592 Elo+
Party 2
Cerberus
Cerberus
StorableWave154
Cerberus
Level 28
God Stats
14W - 12L
1,494 SR
Queue Stats
22W - 18L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
gamerfreak564
Zhong Kui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 20L
1,658 Elo+
Party 2
Team Averages
Level 55
1,535 SR
1,565 Elo+

VS

Team Averages
Level 35
1,662 SR
1,581 Elo+
Athena
Athena
Amaayori
Athena
Level 14
God Stats
1W - 2L
1,256 SR
Queue Stats
40W - 29L
1,532 Elo+
Party 1
Heimdallr
Heimdallr
Chanchi-Rutledge
Heimdallr
Level 100
God Stats
11W - 5L
1,888 SR
Queue Stats
590W - 284L
1,619 Elo+
Party 1
Chang'e
Chang'e
PresMoona
Chang'e
Level 8
God Stats
23W - 10L
1,771 SR
Queue Stats
25W - 14L
1,623 Elo+
Solo
Hel
Hel
S_poopii
Hel
Level 24
God Stats
45W - 15L
1,696 SR
Queue Stats
368W - 247L
1,542 Elo+
Party 1
Hercules
Hercules
cryptic-horizon1
Hercules
Level 27
God Stats
20W - 16L
1,697 SR
Queue Stats
297W - 300L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlwaysActive
Bellona
16
0 / 8 / 5
9,557
869
9,650
22,865
14,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
Felcream
Achilles
16
2 / 4 / 2
10,410
946
11,919
11,831
8,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
ShrillShriek
Guan Yu
15
0 / 8 / 3
9,290
845
5,352
18,089
16,409
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
16
3 / 5 / 1
10,389
944
12,639
21,095
18,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
gamerfreak564
Zhong Kui
15
0 / 7 / 3
9,504
864
23,129
18,877
10,229
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

87

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Amaayori
Athena
18
2 / 1 / 24
10,757
978
13,724
16,817
20,152
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
19
11 / 0 / 21
12,303
1,118
25,871
8,935
4,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
PresMoona
Chang'e
18
5 / 0 / 22
11,361
1,033
18,428
12,098
4,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 18
10,758
978
6,992
14,641
10,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 2 / 22
12,036
1,094
21,325
15,561
16,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
139
5
Kills
32
32
Deaths
5
14
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Bellona
AlwaysActive
Bellona
0
8
5
0.31
W
Athena
Amaayori
Athena
2
1
24
14
W
Heimdallr
11
0
21
21.5
L
Achilles
Felcream
Achilles
2
4
2
0.75
W
Chang'e
PresMoona
Chang'e
5
0
22
16
W
4
2
18
6.5
L
Guan Yu
ShrillShriek
Guan Yu
0
8
3
0.19
L
Cerberus
3
5
1
0.7
W
10
2
22
10.5
L
Zhong Kui
gamerfreak564
Zhong Kui
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,689
Damage
86,340
92,757
Taken
68,052
68,286
Mitigated
56,154
15,988
Healing
33,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AlwaysActive
Bellona
9,650
3,211
0
1,118
22,865
14,763
0
12,107
10,758
139
24,500
W
Athena
Amaayori
Athena
13,724
2,636
0
0
16,817
20,152
0
7,377
9,440
26,154
0
W
Heimdallr
25,871
12,791
0
0
8,935
4,304
0
5,175
3,760
0
57,628
L
Achilles
Felcream
Achilles
11,919
1,133
0
628
11,831
8,240
0
3,908
7,923
0
39,726
W
Chang'e
PresMoona
Chang'e
18,428
982
7,179
6,343
12,098
4,930
0
6,630
5,468
42,894
0
W
6,992
573
11,569
5,913
14,641
10,752
0
9,166
5,475
16,568
0
L
Guan Yu
ShrillShriek
Guan Yu
5,352
1,616
2,932
2,353
18,089
16,409
0
7,653
10,432
0
9,276
L
Cerberus
12,639
615
0
5,375
21,095
18,645
0
8,049
13,043
29,985
0
W
21,325
8,916
0
2,569
15,561
16,016
0
7,540
8,021
0
26,628
L
Zhong Kui
gamerfreak564
Zhong Kui
23,129
4,116
0
3,582
18,877
10,229
0
7,427
11,450
50,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,150
Gold Earned
57,215
217
Minions Killed
207
6
Camps Cleared
6
1,135,739
Distance Traveled
1,135,531
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,557
869
35
3
0
225,114
0
W
Athena
10,757
978
20
2
3
239,576
0
W
Heimdallr
12,303
1,118
80
7
0
217,511
1
L
Achilles
10,410
946
62
6
3
242,779
0
W
Chang'e
11,361
1,033
71
6
1
241,750
0
W
Hel
10,758
978
24
2
2
209,614
0
L
Guan Yu
9,290
845
3
0
0
233,327
2
L
Cerberus
10,389
944
60
5
0
243,780
0
W
Hercules
12,036
1,094
12
1
0
227,080
0
L
Zhong Kui
9,504
864
57
5
3
190,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role