Player Matchup

Nemesis
Nemesis
DevilsVendetta8
Nemesis
Level 4
God Stats
3W - 6L
1,429 SR
Queue Stats
28W - 33L
1,415 Elo+
Party 3
Apollo
Apollo
Fabin1914
Apollo
Level 16
God Stats
17W - 25L
1,465 SR
Queue Stats
259W - 348L
1,328 Elo+
Party 1
Sun Wukong
Sun Wukong
John_Wick1633
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 201L
1,157 Elo+
Party 1
Sylvanus
Sylvanus
PaneledTerror61
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,654 Elo+
Solo
Neith
Neith
Uiquiorra17
Neith
Level 17
God Stats
30W - 33L
1,540 SR
Queue Stats
39W - 45L
1,382 Elo+
Party 3
Team Averages
Level 14
1,487 SR
1,387 Elo+

VS

Team Averages
Level 42
1,519 SR
1,407 Elo+
Ra
Ra
BearedDuck
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
DeadlyAcorn
Thanatos
Level 28
God Stats
4W - 0L
1,785 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
IndianaBones219
Scylla
Level 154
God Stats
1W - 1L
1,330 SR
Queue Stats
4W - 3L
1,284 Elo+
Party 2
Apollo
Apollo
TWC_Bino
Apollo
Level 5
God Stats
7W - 10L
1,478 SR
Queue Stats
9W - 16L
1,394 Elo+
Solo
Cthulhu
Cthulhu
scrappyBHZ
Cthulhu
Level 17
God Stats
57W - 52L
1,502 SR
Queue Stats
104W - 109L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 15 / 3
9,336
934
4,924
21,753
10,011
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
Fabin1914
Apollo
15
2 / 5 / 2
9,765
977
4,189
15,051
5,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
John_Wick1633
Sun Wukong
15
0 / 7 / 4
9,191
919
6,298
17,462
18,656
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
15
3 / 5 / 1
10,019
1,002
12,386
17,520
19,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 5 / 4
9,892
989
10,716
13,631
5,364
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

71

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 20
11,073
1,107
15,510
6,507
2,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
DeadlyAcorn
Thanatos
17
13 / 3 / 11
11,675
1,168
18,524
8,975
3,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
12 / 1 / 17
11,371
1,137
18,114
7,822
3,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
TWC_Bino
Apollo
17
4 / 1 / 20
10,012
1,001
15,573
9,231
3,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
scrappyBHZ
Cthulhu
18
3 / 1 / 25
10,869
1,087
10,078
10,659
11,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
130
6
Kills
37
37
Deaths
6
14
Assists
93
Player
Kills
Deaths
Assists
KDA
W
5
0
20
15
W
Thanatos
DeadlyAcorn
Thanatos
13
3
11
6.17
L
0
15
3
0.1
L
Apollo
Fabin1914
Apollo
2
5
2
0.6
W
12
1
17
20.5
L
Sun Wukong
John_Wick1633
Sun Wukong
0
7
4
0.29
L
Sylvanus
3
5
1
0.7
W
Apollo
TWC_Bino
Apollo
4
1
20
14
L
1
5
4
0.6
W
Cthulhu
scrappyBHZ
Cthulhu
3
1
25
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,513
Damage
77,799
85,417
Taken
43,194
59,059
Mitigated
24,775
10,332
Healing
12,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,510
2,993
2,082
721
6,507
2,861
0
1,842
4,665
39,654
0
W
Thanatos
DeadlyAcorn
Thanatos
18,524
9,817
0
6,648
8,975
3,375
0
1,873
7,102
0
27,731
L
4,924
2,635
0
760
21,753
10,011
0
11,490
10,263
0
11,373
L
Apollo
Fabin1914
Apollo
4,189
1,897
0
1,387
15,051
5,642
0
6,318
8,733
0
19,950
W
18,114
2,391
0
0
7,822
3,136
0
3,307
4,515
29,453
0
L
Sun Wukong
John_Wick1633
Sun Wukong
6,298
1,567
0
202
17,462
18,656
0
7,903
9,559
0
20,115
L
Sylvanus
12,386
2,545
2,544
4,045
17,520
19,386
0
11,740
5,780
27,522
0
W
Apollo
TWC_Bino
Apollo
15,573
10,451
0
1,688
9,231
3,570
0
1,838
7,393
0
26,552
L
10,716
7,302
0
1,394
13,631
5,364
0
6,251
7,380
0
28,571
W
Cthulhu
scrappyBHZ
Cthulhu
10,078
580
1,338
522
10,659
11,833
0
3,526
7,133
21,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,203
Gold Earned
55,000
138
Minions Killed
180
4
Camps Cleared
6
783,471
Distance Traveled
986,956
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,073
1,107
72
7
1
186,078
2
W
Thanatos
11,675
1,168
19
2
4
185,146
2
L
Nemesis
9,336
934
18
2
0
143,629
3
L
Apollo
9,765
977
28
3
1
158,983
0
W
Scylla
11,371
1,137
24
2
0
216,653
0
L
Sun Wukong
9,191
919
35
4
1
158,997
1
L
Sylvanus
10,019
1,002
18
2
1
163,349
2
W
Apollo
10,012
1,001
24
2
0
201,539
0
L
Neith
9,892
989
39
4
1
158,513
2
W
Cthulhu
10,869
1,087
41
4
1
197,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role