Player Matchup

Tiamat
Tiamat
Kuro Hitakiri
Tiamat
Level 65
God Stats
1W - 1L
1,651 SR
Queue Stats
20W - 26L
1,474 Elo+
Party 1
Chaac
Chaac
MegaMoose 9000
Chaac
Level 109
God Stats
7W - 3L
1,767 SR
Queue Stats
129W - 128L
1,501 Elo+
Party 1
Cthulhu
Cthulhu
SadDaddykun
Cthulhu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 101L
1,493 Elo+
Party 1
Gilgamesh
Gilgamesh
jlee1997
Gilgamesh
Level 126
God Stats
2W - 2L
1,543 SR
Queue Stats
175W - 174L
1,504 Elo+
Party 1
Artemis
Artemis
osiel_alucard
Artemis
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 172L
1,439 Elo+
Solo
Team Averages
Level 107
1,592 SR
1,482 Elo+

VS

Team Averages
Level 122
1,766 SR
1,684 Elo+
Sun Wukong
Sun Wukong
EliteTortuga
Sun Wukong
Level 125
God Stats
11W - 9L
1,887 SR
Queue Stats
429W - 310L
1,693 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Gascjoine06
Tsukuyomi
Level 147
God Stats
9W - 2L
1,928 SR
Queue Stats
197W - 157L
1,661 Elo+
Party 2
Heimdallr
Heimdallr
Killcamkenny7
Heimdallr
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 5L
1,816 Elo+
Party 2
Raijin
Raijin
OmegaDubs
Raijin
Level 140
God Stats
4W - 0L
1,780 SR
Queue Stats
92W - 80L
1,697 Elo+
Party 2
Athena
Athena
Truegooner12
Athena
Level 149
God Stats
3W - 0L
1,733 SR
Queue Stats
68W - 56L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
8,450
469
4,739
10,371
9,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 4 / 0
9,484
527
10,111
16,008
14,601
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
SadDaddykun
Cthulhu
12
1 / 7 / 3
7,318
407
8,616
16,145
8,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
jlee1997
Gilgamesh
14
4 / 4 / 2
8,641
480
8,148
11,667
5,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
12
1 / 7 / 3
7,418
412
6,977
12,281
4,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EliteTortuga
Sun Wukong
18
3 / 2 / 1
10,990
611
12,446
17,190
10,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Gascjoine06
Tsukuyomi
17
5 / 1 / 6
9,927
552
6,667
12,658
5,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
Killcamkenny7
Heimdallr
15
5 / 5 / 6
9,826
546
10,915
13,497
4,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
OmegaDubs
Raijin
17
10 / 0 / 4
10,672
593
9,809
9,905
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
12
2 / 2 / 13
8,472
471
6,031
15,531
11,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
9
Kills
25
25
Deaths
10
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
EliteTortuga
Sun Wukong
3
2
1
1.75
W
Tsukuyomi
Gascjoine06
Tsukuyomi
5
1
6
8
W
Heimdallr
Killcamkenny7
Heimdallr
5
5
6
1.6
L
1
3
0
0.33
L
2
4
0
0.5
W
Raijin
OmegaDubs
Raijin
10
0
4
12
L
Cthulhu
SadDaddykun
Cthulhu
1
7
3
0.36
W
Athena
2
2
13
4.25
L
Gilgamesh
jlee1997
Gilgamesh
4
4
2
1.25
L
Artemis
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,591
Damage
45,868
66,472
Taken
68,781
41,989
Mitigated
36,424
19,403
Healing
27,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
EliteTortuga
Sun Wukong
12,446
4,085
0
7,938
17,190
10,960
29
0
17,190
0
84,075
W
Tsukuyomi
Gascjoine06
Tsukuyomi
6,667
1,610
0
6,406
12,658
5,102
30
1,767
10,711
0
77,598
W
Heimdallr
Killcamkenny7
Heimdallr
10,915
7,436
0
5,348
13,497
4,595
0
4,621
8,551
0
64,924
L
4,739
726
0
4,053
10,371
9,342
0
3,716
6,655
41,699
0
L
10,111
2,167
0
6,283
16,008
14,601
0
134
15,695
0
65,123
W
Raijin
OmegaDubs
Raijin
9,809
1,063
0
4,368
9,905
4,334
441
1,703
7,978
88,336
0
L
Cthulhu
SadDaddykun
Cthulhu
8,616
1,365
937
2,943
16,145
8,594
0
3,802
12,343
31,613
0
W
Athena
6,031
2,426
0
3,197
15,531
11,433
104
4,076
10,996
18,237
0
L
Gilgamesh
jlee1997
Gilgamesh
8,148
1,714
620
2,268
11,667
5,235
0
3,986
7,681
0
47,662
L
Artemis
6,977
2,837
0
2,299
12,281
4,217
331
4,202
8,079
0
41,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,311
Gold Earned
49,887
438
Minions Killed
575
0
Camps Cleared
0
1,669,990
Distance Traveled
1,736,886
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,990
611
172
10
0
349,250
5
W
Tsukuyomi
9,927
552
136
8
0
362,164
1
W
Heimdallr
9,826
546
114
6
0
318,221
4
L
Tiamat
8,450
469
102
6
0
321,835
4
L
Chaac
9,484
527
143
8
0
343,653
2
W
Raijin
10,672
593
136
8
0
328,642
4
L
Cthulhu
7,318
407
44
2
0
346,971
2
W
Athena
8,472
471
17
1
0
378,609
3
L
Gilgamesh
8,641
480
81
5
0
368,493
3
L
Artemis
7,418
412
68
4
0
289,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role