Player Matchup

Discordia
Discordia
DE4DSHOT98
Discordia
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 280L
1,497 Elo+
Party 3
Bacchus
Bacchus
Kimair
Bacchus
Level 123
God Stats
4W - 3L
1,598 SR
Queue Stats
31W - 38L
1,491 Elo+
Party 3
Camazotz
Camazotz
LordOfSanguis
Camazotz
Level 105
God Stats
1W - 5L
1,216 SR
Queue Stats
728W - 728L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
MonkeyReapDemon
Gilgamesh
Level 107
God Stats
2W - 1L
1,783 SR
Queue Stats
22W - 32L
1,403 Elo+
Party 3
Anhur
Anhur
OldD97
Anhur
Level 124
God Stats
22W - 21L
1,570 SR
Queue Stats
368W - 369L
1,511 Elo+
Party 3
Team Averages
Level 113
1,533 SR
1,478 Elo+

VS

Team Averages
Level 109
1,628 SR
1,564 Elo+
Danzaburou
Danzaburou
OilyManFish
Danzaburou
Level 151
God Stats
45W - 35L
1,722 SR
Queue Stats
565W - 543L
1,477 Elo+
Party 1
Hercules
Hercules
Scarfacê
Hercules
Level 23
God Stats
9W - 6L
1,582 SR
Queue Stats
180W - 128L
1,659 Elo+
Party 2
Eset
Eset
Scornoco
Eset
Level 66
God Stats
5W - 3L
1,536 SR
Queue Stats
51W - 54L
1,519 Elo+
Party 1
Ao Kuang
Ao Kuang
itchykitten1480
Ao Kuang
Level 147
God Stats
66W - 44L
1,686 SR
Queue Stats
443W - 405L
1,612 Elo+
Party 2
Gilgamesh
Gilgamesh
num3x1c4nwookie
Gilgamesh
Level 160
God Stats
8W - 8L
1,613 SR
Queue Stats
436W - 388L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DE4DSHOT98
Discordia
12
1 / 5 / 2
7,386
434
7,120
8,287
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Kimair
Bacchus
11
1 / 3 / 8
7,641
449
5,826
8,897
7,401
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
LordOfSanguis
Camazotz
14
2 / 5 / 5
8,312
489
10,243
18,067
6,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
MonkeyReapDemon
Gilgamesh
13
3 / 4 / 1
8,520
501
6,827
10,606
5,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
OldD97
Anhur
15
6 / 4 / 5
9,560
562
7,175
12,389
4,199
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OilyManFish
Danzaburou
16
3 / 4 / 6
10,185
599
8,286
12,514
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Scarfacê
Hercules
17
8 / 1 / 8
11,042
650
14,026
16,468
14,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Eset
12
2 / 6 / 7
8,021
472
7,341
9,136
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
16
5 / 1 / 4
9,732
572
7,357
14,400
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
num3x1c4nwookie
Gilgamesh
14
3 / 2 / 7
9,176
540
5,629
10,890
6,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
53
13
Kills
21
21
Deaths
14
21
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Discordia
DE4DSHOT98
Discordia
1
5
2
0.4
L
Bacchus
Kimair
Bacchus
1
3
8
1.67
L
Camazotz
LordOfSanguis
Camazotz
2
5
5
0.9
L
Gilgamesh
MonkeyReapDemon
Gilgamesh
3
4
1
0.88
W
Danzaburou
OilyManFish
Danzaburou
3
4
6
1.5
L
Anhur
OldD97
Anhur
6
4
5
2.13
W
Hercules
Scarfacê
Hercules
8
1
8
12
W
Eset
2
6
7
0.92
W
Ao Kuang
5
1
4
7
W
Gilgamesh
num3x1c4nwookie
Gilgamesh
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,191
Damage
42,639
58,246
Taken
63,408
26,901
Mitigated
32,161
16,411
Healing
22,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DE4DSHOT98
Discordia
7,120
605
0
995
8,287
2,907
0
739
7,548
43,249
0
L
Bacchus
Kimair
Bacchus
5,826
190
0
895
8,897
7,401
0
3,685
5,212
16,319
0
L
Camazotz
LordOfSanguis
Camazotz
10,243
3,132
0
9,311
18,067
6,453
0
5,203
12,864
0
48,061
L
Gilgamesh
MonkeyReapDemon
Gilgamesh
6,827
1,244
0
276
10,606
5,941
530
2,372
8,234
0
43,865
W
Danzaburou
OilyManFish
Danzaburou
8,286
4,128
0
3,359
12,514
3,779
3,696
2,290
10,165
0
67,525
L
Anhur
OldD97
Anhur
7,175
2,824
0
4,934
12,389
4,199
1,050
2,699
9,690
0
68,051
W
Hercules
Scarfacê
Hercules
14,026
4,139
0
7,121
16,468
14,735
1,584
1,052
15,400
0
66,850
W
Eset
7,341
129
1,640
1,873
9,136
2,494
321
1,880
7,138
20,805
0
W
Ao Kuang
7,357
2,611
0
6,751
14,400
5,150
980
5,156
8,860
68,342
0
W
Gilgamesh
num3x1c4nwookie
Gilgamesh
5,629
957
0
1,270
10,890
6,003
1,796
1,767
8,899
0
48,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,419
Gold Earned
48,156
385
Minions Killed
502
0
Camps Cleared
0
1,526,963
Distance Traveled
1,621,542
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,386
434
87
5
0
279,074
1
L
Bacchus
7,641
449
20
1
0
311,050
10
L
Camazotz
8,312
489
78
5
0
341,876
2
L
Gilgamesh
8,520
501
79
5
0
297,872
2
W
Danzaburou
10,185
599
115
7
0
287,126
1
L
Anhur
9,560
562
121
7
0
297,091
5
W
Hercules
11,042
650
132
8
0
352,916
5
W
Eset
8,021
472
41
2
0
313,187
3
W
Ao Kuang
9,732
572
113
7
0
336,126
11
W
Gilgamesh
9,176
540
101
6
0
332,187
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role