Player Matchup

Da Ji
Da Ji
BatoUltras
Da Ji
Level 29
God Stats
3W - 3L
1,550 SR
Queue Stats
88W - 84L
1,458 Elo+
Solo
Fenrir
Fenrir
Leolf
Fenrir
Level 25
God Stats
19W - 10L
1,642 SR
Queue Stats
28W - 28L
1,574 Elo+
Party 2
Zeus
Zeus
SKT1Leoblck
Zeus
Level 43
God Stats
13W - 14L
1,317 SR
Queue Stats
42W - 46L
1,447 Elo+
Party 2
Medusa
Medusa
VEMNEMIMTHOR
Medusa
Level 13
God Stats
6W - 3L
1,576 SR
Queue Stats
15W - 7L
1,547 Elo+
Party 2
Nu Wa
Nu Wa
WillResident
Nu Wa
Level 13
God Stats
6W - 0L
1,819 SR
Queue Stats
47W - 16L
1,739 Elo+
Solo
Team Averages
Level 25
1,581 SR
1,553 Elo+

VS

Team Averages
Level 25
1,565 SR
1,491 Elo+
Izanami
Izanami
DiamondPlay16
Izanami
Level 27
God Stats
7W - 7L
1,537 SR
Queue Stats
13W - 12L
1,522 Elo+
Party 1
Nox
Nox
JonnySama
Nox
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,411 Elo+
Party 1
Thor
Thor
XxXMarianoXxX
Thor
Level 16
God Stats
0W - 2L
1,682 SR
Queue Stats
148W - 143L
1,570 Elo+
Solo
King Arthur
King Arthur
lBoJack
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,503 Elo+
Party 1
Persephone
Persephone
mclrams
Persephone
Level 27
God Stats
5W - 9L
1,606 SR
Queue Stats
191W - 195L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
6 / 4 / 13
11,506
1,046
7,622
11,845
5,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Leolf
Fenrir
18
10 / 5 / 14
12,225
1,111
12,616
12,953
7,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

20
17 / 2 / 16
13,970
1,270
31,383
6,982
2,977
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
17
2 / 6 / 17
10,784
980
8,112
12,325
5,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

20
16 / 0 / 25
15,266
1,388
31,091
7,707
3,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

232

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
3 / 10 / 9
10,745
977
6,294
19,393
4,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 9 / 10
10,808
983
8,653
13,754
3,504
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 11 / 7
10,806
982
12,524
21,779
17,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
lBoJack
King Arthur
17
6 / 8 / 9
11,641
1,058
12,438
24,427
18,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
mclrams
Persephone
16
2 / 13 / 9
10,053
914
6,804
16,564
4,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
61
51
Kills
17
17
Deaths
51
85
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Da Ji
6
4
13
3.13
L
Izanami
3
10
9
0.75
L
3
9
10
0.89
W
Fenrir
Leolf
Fenrir
10
5
14
3.4
W
17
2
16
12.5
W
Medusa
2
6
17
1.75
W
16
0
25
28.5
L
3
11
7
0.59
L
King Arthur
lBoJack
King Arthur
6
8
9
1.31
L
Persephone
mclrams
Persephone
2
13
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,824
Damage
46,713
51,812
Taken
95,917
24,088
Mitigated
48,066
2,591
Healing
1,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
7,622
1,426
0
0
11,845
5,180
0
4,575
7,270
0
17,359
L
Izanami
6,294
4,136
0
207
19,393
4,829
0
13,617
5,580
0
38,328
L
8,653
466
0
0
13,754
3,504
0
9,771
3,783
23,398
0
W
Fenrir
Leolf
Fenrir
12,616
2,872
0
748
12,953
7,592
0
3,681
9,272
0
15,557
W
31,383
3,301
0
306
6,982
2,977
0
851
6,131
55,496
0
W
Medusa
8,112
3,532
0
753
12,325
5,167
0
2,890
9,435
0
17,917
W
31,091
8,782
0
784
7,707
3,172
0
3,460
4,247
58,195
0
L
12,524
1,882
0
560
21,779
17,331
0
11,806
9,791
0
26,510
L
King Arthur
lBoJack
King Arthur
12,438
1,944
0
0
24,427
18,172
0
14,920
9,268
0
29,798
L
Persephone
mclrams
Persephone
6,804
567
0
302
16,564
4,230
0
11,308
5,021
16,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,751
Gold Earned
54,053
170
Minions Killed
167
7
Camps Cleared
4
962,823
Distance Traveled
928,924
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,506
1,046
15
1
4
196,221
0
L
Izanami
10,745
977
54
5
1
180,147
0
L
Nox
10,808
983
40
4
0
161,351
2
W
Fenrir
12,225
1,111
3
0
1
209,127
0
W
Zeus
13,970
1,270
54
5
0
191,779
0
W
Medusa
10,784
980
20
2
2
174,970
0
W
Nu Wa
15,266
1,388
78
7
0
190,726
1
L
Thor
10,806
982
26
2
0
200,070
0
L
King Arthur
11,641
1,058
29
3
2
211,100
0
L
Persephone
10,053
914
18
2
1
176,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role