Player Matchup

Cernunnos
Cernunnos
Diamond V
Llusxin
Cernunnos
Diamond V
Level 103
God Stats
20W - 13L
1,676 SR
Queue Stats
137W - 93L
1,953 MMR
Party 1
Zeus
Zeus
Diamond IV
Writers BL0CK
Zeus
Diamond IV
Level 155
God Stats
47W - 33L
1,709 SR
Queue Stats
153W - 112L
1,955 MMR
Party 1
Geb
Geb
Diamond IV
superspeedyjeff
Geb
Diamond IV
Level 142
God Stats
40W - 25L
1,743 SR
Queue Stats
135W - 92L
1,955 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,709 SR
1,955 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,446 SR
1,739 MMR
Tiamat
Tiamat
Gold II
BPKYLOREN305
Tiamat
Gold II
Level 128
God Stats
18W - 29L
1,546 SR
Queue Stats
456W - 519L
1,716 MMR
Solo
Neith
Neith
Silver I
Jfrancojaimes
Neith
Silver I
Level 123
God Stats
0W - 5L
1,228 SR
Queue Stats
9W - 10L
1,583 MMR
Solo
Artio
Artio
Platinum I
imsohappygj420
Artio
Platinum I
Level 138
God Stats
0W - 3L
1,563 SR
Queue Stats
16W - 27L
1,918 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Llusxin
Cernunnos
13
4 / 2 / 6
9,402
723
11,537
10,940
3,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
7 / 1 / 4
9,943
765
11,189
7,775
2,107
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 11
9,493
730
5,148
10,011
8,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AphroditePersephoneDanzaburouScyllaCabrakan

VS

Bans
Cu ChulainnIzanamiGuan YuAchillesOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 3 / 0
8,026
617
5,899
7,315
4,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 6 / 2
8,606
662
4,597
10,320
3,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 2 / 2
9,223
709
6,397
17,978
14,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
11
Kills
3
3
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
3
0
0.33
L
1
6
2
0.33
W
Cernunnos
Llusxin
Cernunnos
4
2
6
3.5
W
7
1
4
9
L
1
2
2
1
W
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,874
Damage
16,893
28,726
Taken
35,613
13,728
Mitigated
22,255
11,073
Healing
7,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,899
382
0
1,227
7,315
4,366
94
3,359
3,956
24,094
0
L
4,597
1,445
0
972
10,320
3,192
840
5,868
4,452
0
33,401
W
Cernunnos
Llusxin
Cernunnos
11,537
6,721
0
4,606
10,940
3,364
1,759
5,487
5,237
0
41,160
W
11,189
908
609
4,002
7,775
2,107
896
3,809
3,794
47,587
0
L
6,397
339
414
4,740
17,978
14,697
0
7,202
10,776
39,198
0
W
5,148
422
0
1,856
10,011
8,257
330
3,090
6,657
24,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,838
Gold Earned
25,855
157
Minions Killed
140
0
Camps Cleared
0
756,378
Distance Traveled
702,174
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,026
617
55
4
0
204,842
0
L
Neith
8,606
662
56
4
0
213,609
1
W
Cernunnos
9,402
723
59
5
0
220,784
0
W
Zeus
9,943
765
75
6
0
232,672
2
L
Artio
9,223
709
29
2
0
283,723
4
W
Geb
9,493
730
23
2
0
302,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role