Player Matchup

Scylla
Scylla
MisterPeronista
Scylla
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 15L
1,618 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RaReturnS
Tsukuyomi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,529 Elo+
Party 1
Hun Batz
Hun Batz
zaemm
Hun Batz
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 16L
1,781 Elo+
Party 1
Team Averages
Level 55
1,500 SR
1,643 Elo+

VS

Team Averages
Level 157
1,515 SR
1,518 Elo+
Scylla
Scylla
Ahszimmohv
Scylla
Level 154
God Stats
20W - 28L
1,533 SR
Queue Stats
153W - 144L
1,575 Elo+
Solo
Susano
Susano
Alex_Alberto-_-
Susano
Level 159
God Stats
33W - 22L
1,704 SR
Queue Stats
649W - 520L
1,597 Elo+
Solo
Guan Yu
Guan Yu
welli4647
Guan Yu
Level 159
God Stats
0W - 2L
1,308 SR
Queue Stats
353W - 491L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 11 / 11
12,693
604
5,878
16,660
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
RaReturnS
Tsukuyomi
20
16 / 7 / 8
17,201
819
33,364
22,271
15,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
zaemm
Hun Batz
20
10 / 8 / 10
16,580
790
18,452
22,388
12,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ahszimmohv
Scylla
16
9 / 10 / 7
14,104
672
17,059
18,450
5,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
15 / 6 / 8
16,252
774
26,992
25,002
18,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
welli4647
Guan Yu
16
1 / 10 / 19
13,511
643
7,677
27,854
29,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
59
26
Kills
25
26
Deaths
26
29
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ahszimmohv
Scylla
9
10
7
1.25
L
15
6
8
3.17
W
0
11
11
0.5
W
Tsukuyomi
RaReturnS
Tsukuyomi
16
7
8
2.86
L
Guan Yu
welli4647
Guan Yu
1
10
19
1.05
W
Hun Batz
zaemm
Hun Batz
10
8
10
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,694
Damage
51,728
61,319
Taken
71,306
32,842
Mitigated
53,641
8,824
Healing
12,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ahszimmohv
Scylla
17,059
1,885
0
718
18,450
5,210
734
749
17,639
62,580
0
L
26,992
4,934
0
4,945
25,002
18,612
147
816
24,066
0
79,143
W
5,878
420
0
0
16,660
4,798
1,031
3,602
12,693
32,915
0
W
Tsukuyomi
RaReturnS
Tsukuyomi
33,364
10,474
0
4,184
22,271
15,404
1,578
6,366
14,966
0
117,463
L
Guan Yu
welli4647
Guan Yu
7,677
2,918
1,964
5,026
27,854
29,819
225
3,925
23,675
0
34,279
W
Hun Batz
zaemm
Hun Batz
18,452
5,337
0
4,640
22,388
12,640
0
6,299
15,545
0
75,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,474
Gold Earned
43,867
246
Minions Killed
225
0
Camps Cleared
0
1,125,410
Distance Traveled
1,122,111
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,104
672
78
4
0
330,631
3
L
Susano
16,252
774
104
5
0
409,775
9
W
Scylla
12,693
604
70
3
0
329,992
0
W
Tsukuyomi
17,201
819
103
5
0
424,629
4
L
Guan Yu
13,511
643
43
2
0
381,705
8
W
Hun Batz
16,580
790
73
3
0
370,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role