Player Matchup

The Morrigan
The Morrigan
Gwek Okkotsu
The Morrigan
Level 42
God Stats
6W - 6L
1,252 SR
Queue Stats
149W - 195L
1,338 Elo+
Party 1
Ares
Ares
SHADOWSHOT1011
Ares
Level 39
God Stats
7W - 7L
1,579 SR
Queue Stats
105W - 131L
1,349 Elo+
Party 1
Sun Wukong
Sun Wukong
TyroneGwekus
Sun Wukong
Level 10
God Stats
5W - 2L
1,593 SR
Queue Stats
9W - 9L
1,335 Elo+
Party 1
Susano
Susano
i_KEATON
Susano
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
377W - 366L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
omon53
Gilgamesh
Level 27
God Stats
30W - 19L
1,608 SR
Queue Stats
284W - 247L
1,441 Elo+
Solo
Team Averages
Level 29
1,506 SR
1,376 Elo+

VS

Team Averages
Level 30
1,397 SR
1,281 Elo+
Nemesis
Nemesis
BoomerWatch
Nemesis
Level 12
God Stats
4W - 5L
1,362 SR
Queue Stats
312W - 274L
1,339 Elo+
Party 3
Gilgamesh
Gilgamesh
Quanteir
Gilgamesh
Level 21
God Stats
12W - 22L
1,321 SR
Queue Stats
92W - 97L
1,378 Elo+
Solo
Cupid
Cupid
SILKLAZ20
Cupid
Level 18
God Stats
7W - 18L
1,299 SR
Queue Stats
12W - 27L
1,079 Elo+
Party 2
Janus
Janus
ThighGuyCray
Janus
Level 79
God Stats
8W - 5L
1,721 SR
Queue Stats
780W - 705L
1,544 Elo+
Party 3
Zeus
Zeus
TuRtLeDaD91
Zeus
Level 19
God Stats
11W - 29L
1,282 SR
Queue Stats
11W - 31L
1,062 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Gwek Okkotsu
The Morrigan
20
5 / 3 / 5
13,608
486
10,297
13,933
6,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 0 / 11
13,780
492
10,056
16,108
17,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
TyroneGwekus
Sun Wukong
20
7 / 2 / 6
14,793
528
12,870
23,957
16,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Susano
i_KEATON
Susano
19
3 / 6 / 12
13,099
468
13,672
21,501
11,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
omon53
Gilgamesh
20
26 / 1 / 4
18,587
664
32,594
28,419
18,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BoomerWatch
Nemesis
19
2 / 6 / 3
11,948
427
6,923
17,938
7,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
Quanteir
Gilgamesh
16
1 / 19 / 2
10,499
375
10,966
26,399
30,743
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
SILKLAZ20
Cupid
16
1 / 7 / 1
10,458
374
5,889
16,838
8,052
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 5 / 1
14,371
513
23,301
17,234
7,236
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 10 / 6
11,031
394
13,396
19,078
7,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
47
Kills
12
12
Deaths
47
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BoomerWatch
Nemesis
2
6
3
0.58
W
The Morrigan
Gwek Okkotsu
The Morrigan
5
3
5
2.5
L
Gilgamesh
Quanteir
Gilgamesh
1
19
2
0.11
W
6
0
11
11.5
L
Cupid
SILKLAZ20
Cupid
1
7
1
0.21
L
7
5
1
1.5
L
1
10
6
0.4
W
Sun Wukong
TyroneGwekus
Sun Wukong
7
2
6
5
W
Susano
i_KEATON
Susano
3
6
12
1.5
W
Gilgamesh
omon53
Gilgamesh
26
1
4
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,489
Damage
60,475
103,918
Taken
97,487
70,167
Mitigated
61,249
25,160
Healing
15,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BoomerWatch
Nemesis
6,923
2,038
0
3,642
17,938
7,556
1,162
1,260
16,678
0
72,836
W
The Morrigan
Gwek Okkotsu
The Morrigan
10,297
1,281
0
1,520
13,933
6,262
5,587
6,450
7,483
100,044
8,792
L
Gilgamesh
Quanteir
Gilgamesh
10,966
3,338
0
352
26,399
30,743
0
2,505
23,806
0
58,741
W
10,056
385
0
4,397
16,108
17,730
1,139
6,509
9,599
22,819
0
L
Cupid
SILKLAZ20
Cupid
5,889
1,599
649
4,320
16,838
8,052
38
3,827
12,627
0
53,450
L
23,301
1,212
0
2,840
17,234
7,236
832
2,259
14,935
106,352
0
L
13,396
1,489
0
3,404
19,078
7,662
34
5,376
13,500
61,611
0
W
Sun Wukong
TyroneGwekus
Sun Wukong
12,870
2,764
0
7,900
23,957
16,231
5,227
8,097
15,860
0
92,557
W
Susano
i_KEATON
Susano
13,672
1,823
0
6,762
21,501
11,369
703
6,979
14,522
0
65,859
W
Gilgamesh
omon53
Gilgamesh
32,594
12,859
0
4,581
28,419
18,575
5,744
8,662
19,757
0
130,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,867
Gold Earned
58,307
661
Minions Killed
595
0
Camps Cleared
0
2,545,567
Distance Traveled
2,395,514
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,948
427
133
5
0
562,566
0
W
The Morrigan
13,608
486
176
6
0
441,296
4
L
Gilgamesh
10,499
375
94
3
0
399,117
0
W
Ares
13,780
492
32
1
0
472,059
3
L
Cupid
10,458
374
80
3
0
441,960
6
L
Janus
14,371
513
185
7
0
528,211
4
L
Zeus
11,031
394
103
4
0
463,660
4
W
Sun Wukong
14,793
528
170
6
0
544,650
0
W
Susano
13,099
468
88
3
0
556,428
0
W
Gilgamesh
18,587
664
195
7
0
531,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role