Player Matchup

Thor
Thor
AtomBomb111
Thor
Level 145
God Stats
8W - 2L
1,742 SR
Queue Stats
91W - 41L
1,793 Elo+
Party 2
Sol
Sol
NoVromo
Sol
Level 128
God Stats
2W - 0L
1,695 SR
Queue Stats
16W - 3L
1,868 Elo+
Party 2
Freya
Freya
OrangeSliceKing
Freya
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 28L
1,798 Elo+
Party 2
Amaterasu
Amaterasu
TheQumCaster
Amaterasu
Level 28
God Stats
4W - 0L
1,871 SR
Queue Stats
34W - 9L
1,934 Elo+
Party 2
Team Averages
Level 111
1,702 SR
1,848 Elo+

VS

Team Averages
Level 26
1,626 SR
1,676 Elo+
Sylvanus
Sylvanus
KxllerBLC12
Sylvanus
Level 26
God Stats
0W - 1L
1,261 SR
Queue Stats
4W - 9L
1,416 Elo+
Party 1
He Bo
He Bo
ProTikToker
He Bo
Level 22
God Stats
29W - 6L
1,735 SR
Queue Stats
57W - 9L
1,894 Elo+
Party 3
Gilgamesh
Gilgamesh
TNT7770
Gilgamesh
Level 28
God Stats
3W - 1L
1,946 SR
Queue Stats
32W - 3L
1,886 Elo+
Party 3
Medusa
Medusa
hlcc2001
Medusa
Level 29
God Stats
0W - 1L
1,562 SR
Queue Stats
12W - 15L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 5
12,459
733
10,419
14,388
10,921
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sol
19
1 / 2 / 8
12,578
740
15,221
12,039
5,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 1 / 1
12,951
762
8,137
11,855
4,512
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Amaterasu
TheQumCaster
Amaterasu
17
0 / 4 / 6
11,337
667
4,503
15,023
9,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KxllerBLC12
Sylvanus
17
1 / 1 / 4
11,139
655
5,349
12,981
14,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 5 / 4
12,240
720
20,332
14,070
6,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
TNT7770
Gilgamesh
17
4 / 3 / 4
11,732
690
10,454
15,377
16,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
hlcc2001
Medusa
17
0 / 3 / 5
11,364
668
5,745
8,177
3,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
12
Kills
10
10
Deaths
12
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
L
Sylvanus
KxllerBLC12
Sylvanus
1
1
4
3
W
Sol
1
2
8
2.5
W
7
1
1
7.5
L
5
5
4
1.4
L
Gilgamesh
TNT7770
Gilgamesh
4
3
4
2
W
Amaterasu
TheQumCaster
Amaterasu
0
4
6
0.75
L
Medusa
hlcc2001
Medusa
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,280
Damage
41,880
53,305
Taken
50,605
30,487
Mitigated
40,735
12,910
Healing
9,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,419
2,426
0
3,195
14,388
10,921
799
7,038
7,350
353
36,136
L
Sylvanus
KxllerBLC12
Sylvanus
5,349
1,510
2,379
4,284
12,981
14,898
72
5,479
7,477
30,014
0
W
Sol
15,221
2,851
0
4,368
12,039
5,507
1,518
5,054
6,985
62,257
3,402
W
8,137
1,895
0
2,746
11,855
4,512
674
7,137
4,718
43,779
0
L
20,332
634
0
2,091
14,070
6,102
162
6,656
7,414
60,792
0
L
Gilgamesh
TNT7770
Gilgamesh
10,454
1,876
0
555
15,377
16,126
302
7,593
7,759
0
39,134
W
Amaterasu
TheQumCaster
Amaterasu
4,503
1,289
0
2,601
15,023
9,547
2,121
7,164
7,859
0
25,213
L
Medusa
hlcc2001
Medusa
5,745
2,690
0
468
8,177
3,609
1,434
4,246
3,931
0
41,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,325
Gold Earned
46,475
294
Minions Killed
273
15
Camps Cleared
14
1,353,319
Distance Traveled
1,349,380
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,459
733
53
3
7
339,974
4
L
Sylvanus
11,139
655
52
3
2
314,200
0
W
Sol
12,578
740
103
6
4
321,530
5
W
Freya
12,951
762
74
4
2
364,213
4
L
He Bo
12,240
720
71
4
5
324,629
2
L
Gilgamesh
11,732
690
53
3
3
376,331
1
W
Amaterasu
11,337
667
64
4
2
327,602
3
L
Medusa
11,364
668
97
6
4
334,220
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role