Player Matchup

Erlang Shen
Erlang Shen
AltaceTemptation
Erlang Shen
Level 46
God Stats
4W - 11L
1,262 SR
Queue Stats
83W - 115L
1,277 Elo+
Solo
Chiron
Chiron
GL57123
Chiron
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 156L
1,341 Elo+
Solo
Chronos
Chronos
Pa q c l quite
Chronos
Level 28
God Stats
3W - 7L
1,434 SR
Queue Stats
72W - 79L
1,370 Elo+
Party 2
Terra
Terra
YepGimmeDem9
Terra
Level 48
God Stats
205W - 210L
1,187 SR
Queue Stats
421W - 482L
1,300 Elo+
Solo
Awilix
Awilix
oie ci777
Awilix
Level 77
God Stats
0W - 2L
1,308 SR
Queue Stats
108W - 106L
1,390 Elo+
Party 2
Team Averages
Level 49
1,338 SR
1,335 Elo+

VS

Team Averages
Level 55
1,353 SR
1,274 Elo+
Ymir
Ymir
Bi11Gates
Ymir
Level 84
God Stats
4W - 5L
1,383 SR
Queue Stats
79W - 123L
1,334 Elo+
Party 1
Anubis
Anubis
CozierSet2
Anubis
Level 61
God Stats
26W - 48L
1,461 SR
Queue Stats
87W - 128L
1,253 Elo+
Party 1
Gilgamesh
Gilgamesh
OverConga
Gilgamesh
Level 62
God Stats
3W - 2L
1,417 SR
Queue Stats
108W - 129L
1,332 Elo+
Solo
Cabrakan
Cabrakan
The Wolf Factor
Cabrakan
Level 42
God Stats
41W - 48L
1,463 SR
Queue Stats
105W - 132L
1,347 Elo+
Party 1
Danzaburou
Danzaburou
xKING NN21x
Danzaburou
Level 27
God Stats
1W - 7L
1,040 SR
Queue Stats
28W - 51L
1,102 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AltaceTemptation
Erlang Shen
15
4 / 7 / 1
9,249
514
4,453
17,391
13,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
GL57123
Chiron
14
2 / 3 / 3
8,620
479
11,071
9,790
3,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 2 / 3
10,325
574
4,662
10,242
2,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 5 / 1
7,452
414
4,886
14,649
8,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
oie ci777
Awilix
15
6 / 3 / 3
9,684
538
9,346
15,715
5,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 1 / 4
8,415
468
4,963
13,873
9,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
CozierSet2
Anubis
16
4 / 2 / 0
9,730
541
8,223
8,653
4,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
OverConga
Gilgamesh
18
7 / 6 / 1
10,958
609
15,525
11,977
9,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
18
4 / 2 / 4
10,334
574
10,613
10,044
6,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
xKING NN21x
Danzaburou
13
2 / 4 / 2
8,246
458
7,442
9,288
2,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
15
Kills
19
20
Deaths
15
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AltaceTemptation
Erlang Shen
4
7
1
0.64
W
Ymir
2
1
4
4
W
Anubis
CozierSet2
Anubis
4
2
0
2
L
Chiron
GL57123
Chiron
2
3
3
1.17
W
Gilgamesh
OverConga
Gilgamesh
7
6
1
1.25
L
0
2
3
0.75
W
Cabrakan
4
2
4
3
L
3
5
1
0.7
L
Awilix
oie ci777
Awilix
6
3
3
2.5
W
Danzaburou
xKING NN21x
Danzaburou
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,418
Damage
46,766
67,787
Taken
53,835
33,887
Mitigated
32,142
21,850
Healing
17,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AltaceTemptation
Erlang Shen
4,453
2,616
0
3,705
17,391
13,016
618
2,922
14,469
0
28,693
W
Ymir
4,963
937
0
6,128
13,873
9,342
116
2,701
11,172
24,870
0
W
Anubis
CozierSet2
Anubis
8,223
47
21
4,418
8,653
4,268
660
2,495
6,158
59,418
0
L
Chiron
GL57123
Chiron
11,071
3,672
1,135
3,944
9,790
3,409
714
2,753
7,037
0
59,390
W
Gilgamesh
OverConga
Gilgamesh
15,525
5,844
0
1,179
11,977
9,133
216
0
11,627
0
71,287
L
4,662
1,881
0
3,288
10,242
2,888
1,104
7,145
3,097
70,207
0
W
Cabrakan
10,613
1,370
0
4,031
10,044
6,543
0
2,480
7,540
81,122
0
L
4,886
1,557
452
3,226
14,649
8,991
0
5,257
9,392
16,934
0
L
Awilix
oie ci777
Awilix
9,346
3,676
0
6,100
15,715
5,583
428
5,722
9,993
0
56,948
W
Danzaburou
xKING NN21x
Danzaburou
7,442
3,732
0
1,770
9,288
2,856
1,224
1,872
7,416
0
49,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,330
Gold Earned
47,683
440
Minions Killed
493
0
Camps Cleared
0
1,566,700
Distance Traveled
1,699,726
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,249
514
67
4
0
236,347
0
W
Ymir
8,415
468
41
2
0
349,956
0
W
Anubis
9,730
541
99
6
0
328,704
2
L
Chiron
8,620
479
106
6
0
327,254
5
W
Gilgamesh
10,958
609
132
7
0
294,448
0
L
Chronos
10,325
574
148
8
0
314,017
2
W
Cabrakan
10,334
574
128
7
0
368,430
2
L
Terra
7,452
414
18
1
0
333,038
0
L
Awilix
9,684
538
101
6
0
356,044
3
W
Danzaburou
8,246
458
93
5
0
358,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role