Player Matchup

Chiron
Chiron
AwakenFire
Chiron
Level 25
God Stats
21W - 20L
1,294 SR
Queue Stats
134W - 122L
1,413 Elo+
Party 2
Sol
Sol
JJbro1121
Sol
Level 46
God Stats
99W - 98L
1,461 SR
Queue Stats
495W - 593L
1,368 Elo+
Party 2
Gilgamesh
Gilgamesh
Shalomian_Shaman
Gilgamesh
Level 131
God Stats
10W - 7L
1,187 SR
Queue Stats
121W - 128L
1,454 Elo+
Party 2
Team Averages
Level 67
1,314 SR
1,412 Elo+

VS

Team Averages
Level 29
1,546 SR
1,198 Elo+
Fenrir
Fenrir
MrRodrigo19
Fenrir
Level 15
God Stats
4W - 9L
1,458 SR
Queue Stats
241W - 233L
1,248 Elo+
Party 1
Loki
Loki
MrSosa02
Loki
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
195W - 178L
1,100 Elo+
Party 1
Hades
Hades
MrTifrik98
Hades
Level 68
God Stats
22W - 8L
1,679 SR
Queue Stats
234W - 225L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AwakenFire
Chiron
12
3 / 1 / 8
8,858
738
6,024
6,333
2,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 2 / 10
9,269
772
7,674
8,584
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
13
8 / 1 / 7
9,696
808
9,211
9,380
7,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 4 / 2
8,111
676
2,780
10,128
6,879
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
10
0 / 5 / 2
7,167
597
3,105
6,568
2,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
11
2 / 6 / 2
7,930
661
6,256
10,939
4,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
15
Kills
4
4
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
AwakenFire
Chiron
3
1
8
7
W
4
2
10
4.5
L
Fenrir
2
4
2
0.75
L
Loki
0
5
2
0.2
L
Hades
2
6
2
0.5
W
Gilgamesh
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,909
Damage
12,141
24,297
Taken
27,635
12,794
Mitigated
13,226
10,265
Healing
4,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
AwakenFire
Chiron
6,024
2,118
935
2,777
6,333
2,533
979
1,924
4,409
0
39,874
W
7,674
925
402
3,993
8,584
2,665
1,880
2,663
5,921
50,588
0
L
Fenrir
2,780
1,309
0
522
10,128
6,879
0
3,175
6,887
0
12,103
L
Loki
3,105
335
0
0
6,568
2,042
0
2,006
4,414
0
17,160
L
Hades
6,256
147
376
3,553
10,939
4,305
0
2,516
8,273
34,778
0
W
Gilgamesh
9,211
2,774
1,107
1,051
9,380
7,596
0
1,714
7,666
0
18,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,823
Gold Earned
23,208
165
Minions Killed
97
0
Camps Cleared
0
660,934
Distance Traveled
637,638
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,858
738
68
6
0
231,002
4
W
Sol
9,269
772
83
7
0
237,236
3
L
Fenrir
8,111
676
10
1
0
202,632
1
L
Loki
7,167
597
30
3
0
221,246
5
L
Hades
7,930
661
57
5
0
213,760
0
W
Gilgamesh
9,696
808
14
1
0
192,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role