Player Matchup

Gilgamesh
Gilgamesh
Goofygrass024
Gilgamesh
Level 61
God Stats
6W - 9L
1,279 SR
Queue Stats
52W - 99L
1,232 Elo+
Party 1
Baron Samedi
Baron Samedi
ONEHIRAQUITTA
Baron Samedi
Level 18
God Stats
1W - 7L
1,248 SR
Queue Stats
38W - 56L
1,354 Elo+
Solo
Olorun
Olorun
Slapyazz42
Olorun
Level 11
God Stats
7W - 5L
1,419 SR
Queue Stats
8W - 10L
1,281 Elo+
Party 1
Fenrir
Fenrir
meniga420
Fenrir
Level 25
God Stats
0W - 1L
1,440 SR
Queue Stats
21W - 54L
1,236 Elo+
Party 1
Danzaburou
Danzaburou
noobgamer42_
Danzaburou
Level 29
God Stats
14W - 15L
1,375 SR
Queue Stats
40W - 43L
1,387 Elo+
Party 1
Team Averages
Level 29
1,353 SR
1,298 Elo+

VS

Team Averages
Level 23
1,503 SR
1,373 Elo+
Nemesis
Nemesis
Dark_Zerkrom
Nemesis
Level 28
God Stats
2W - 2L
1,561 SR
Queue Stats
94W - 106L
1,374 Elo+
Solo
Izanami
Izanami
JackFrost7090
Izanami
Level 29
God Stats
41W - 44L
1,380 SR
Queue Stats
96W - 124L
1,358 Elo+
Solo
Cthulhu
Cthulhu
Jamitinoniichan
Cthulhu
Level 16
God Stats
38W - 31L
1,532 SR
Queue Stats
131W - 139L
1,374 Elo+
Party 2
Anubis
Anubis
civic13
Anubis
Level 29
God Stats
35W - 30L
1,602 SR
Queue Stats
99W - 103L
1,396 Elo+
Solo
Gilgamesh
Gilgamesh
justarandomAlan
Gilgamesh
Level 15
God Stats
30W - 25L
1,439 SR
Queue Stats
82W - 84L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Goofygrass024
Gilgamesh
12
4 / 9 / 4
8,689
457
14,076
22,062
7,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
ONEHIRAQUITTA
Baron Samedi
13
0 / 7 / 1
7,881
415
3,598
10,649
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
Slapyazz42
Olorun
13
1 / 11 / 1
8,145
429
8,363
18,543
6,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
meniga420
Fenrir
12
1 / 9 / 3
7,803
411
4,387
12,435
4,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
noobgamer42_
Danzaburou
13
3 / 9 / 3
8,499
447
8,752
14,040
4,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dark_Zerkrom
Nemesis
14
5 / 2 / 6
9,412
495
7,123
12,378
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
17
16 / 2 / 2
11,318
596
17,682
12,776
5,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
2 / 3 / 16
10,097
531
7,183
14,417
14,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
civic13
Anubis
18
10 / 1 / 5
11,220
591
10,234
14,240
8,129
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
justarandomAlan
Gilgamesh
17
11 / 2 / 6
10,992
579
12,455
9,501
6,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
79
9
Kills
44
45
Deaths
10
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Dark_Zerkrom
Nemesis
5
2
6
4
L
Gilgamesh
Goofygrass024
Gilgamesh
4
9
4
0.67
W
Izanami
16
2
2
8.5
W
2
3
16
3.33
L
Baron Samedi
ONEHIRAQUITTA
Baron Samedi
0
7
1
0.07
L
Olorun
Slapyazz42
Olorun
1
11
1
0.14
W
Anubis
civic13
Anubis
10
1
5
12.5
W
Gilgamesh
justarandomAlan
Gilgamesh
11
2
6
7
L
Fenrir
meniga420
Fenrir
1
9
3
0.28
L
Danzaburou
noobgamer42_
Danzaburou
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,176
Damage
54,677
77,729
Taken
63,312
26,972
Mitigated
40,044
16,322
Healing
22,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Dark_Zerkrom
Nemesis
7,123
4,095
0
5,256
12,378
4,672
0
3,228
9,110
0
41,131
L
Gilgamesh
Goofygrass024
Gilgamesh
14,076
3,465
171
6,527
22,062
7,559
0
6,472
15,590
0
40,001
W
Izanami
17,682
13,391
0
3,632
12,776
5,675
4,882
1,892
10,884
0
75,292
W
7,183
782
455
1,867
14,417
14,689
665
1,257
13,160
21,122
0
L
Baron Samedi
ONEHIRAQUITTA
Baron Samedi
3,598
455
0
1,916
10,649
3,884
48
4,178
6,471
39,541
0
L
Olorun
Slapyazz42
Olorun
8,363
4,858
0
5,092
18,543
6,779
454
909
17,634
52,056
0
W
Anubis
civic13
Anubis
10,234
613
0
10,263
14,240
8,129
1,476
2,553
11,419
70,426
0
W
Gilgamesh
justarandomAlan
Gilgamesh
12,455
4,280
0
1,028
9,501
6,879
3,200
2,701
6,778
0
43,994
L
Fenrir
meniga420
Fenrir
4,387
1,092
0
355
12,435
4,324
0
2,422
10,013
0
20,453
L
Danzaburou
noobgamer42_
Danzaburou
8,752
2,901
0
2,261
14,040
4,426
0
3,436
10,604
0
35,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,017
Gold Earned
53,039
311
Minions Killed
460
0
Camps Cleared
0
1,465,196
Distance Traveled
1,794,322
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,412
495
74
4
0
407,644
0
L
Gilgamesh
8,689
457
48
3
0
341,436
0
W
Izanami
11,318
596
130
7
0
319,314
3
W
Cthulhu
10,097
531
24
1
0
372,789
0
L
Baron Samedi
7,881
415
81
4
0
259,617
1
L
Olorun
8,145
429
95
5
0
284,176
0
W
Anubis
11,220
591
133
7
0
323,475
4
W
Gilgamesh
10,992
579
99
5
0
371,100
0
L
Fenrir
7,803
411
43
2
0
322,451
0
L
Danzaburou
8,499
447
44
2
0
257,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role