Player Matchup

King Arthur
King Arthur
CptCaberk
King Arthur
Level 23
God Stats
30W - 30L
1,544 SR
Queue Stats
87W - 88L
1,607 Elo+
Party 1
Ra
Ra
LaplaceRaptor
Ra
Level 29
God Stats
8W - 6L
1,316 SR
Queue Stats
189W - 174L
1,600 Elo+
Party 3
Aphrodite
Aphrodite
Valkhund
Aphrodite
Level 28
God Stats
2W - 3L
1,610 SR
Queue Stats
108W - 101L
1,599 Elo+
Party 1
Medusa
Medusa
iVampLyfe
Medusa
Level 19
God Stats
20W - 22L
1,563 SR
Queue Stats
99W - 126L
1,435 Elo+
Party 3
Sun Wukong
Sun Wukong
jaypanda13
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 108L
1,179 Elo+
Solo
Team Averages
Level 24
1,507 SR
1,484 Elo+

VS

Team Averages
Level 28
1,460 SR
1,481 Elo+
Geb
Geb
AbrahamDuende
Geb
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
59W - 61L
1,456 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Bearila
Ah Muzen Cab
Level 93
God Stats
1W - 0L
1,198 SR
Queue Stats
19W - 14L
1,508 Elo+
Party 2
Gilgamesh
Gilgamesh
CrankDegree
Gilgamesh
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 35L
1,509 Elo+
Solo
Ra
Ra
TheGreatPandaman
Ra
Level 3
God Stats
3W - 0L
1,750 SR
Queue Stats
3W - 0L
1,660 Elo+
Party 2
Tsukuyomi
Tsukuyomi
elperroautotun
Tsukuyomi
Level 13
God Stats
5W - 8L
1,353 SR
Queue Stats
20W - 33L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CptCaberk
King Arthur
20
3 / 5 / 10
15,257
848
25,521
37,444
63,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 3 / 9
16,646
925
35,408
28,078
13,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Valkhund
Aphrodite
20
3 / 0 / 9
15,766
876
19,040
25,149
37,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
iVampLyfe
Medusa
20
4 / 5 / 10
16,139
897
18,391
26,064
35,883
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
jaypanda13
Sun Wukong
20
0 / 8 / 9
13,928
774
3,188
19,561
11,254
Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 16
14,723
818
10,541
29,146
37,949
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
Bearila
Ah Muzen Cab
20
7 / 1 / 13
17,192
955
49,093
19,824
11,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
CrankDegree
Gilgamesh
20
3 / 6 / 13
16,454
914
21,114
29,786
24,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 3 / 15
16,530
918
29,770
8,858
4,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
elperroautotun
Tsukuyomi
20
6 / 1 / 10
15,972
887
21,151
18,672
10,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
88
14
Kills
21
21
Deaths
14
47
Assists
67
Player
Kills
Deaths
Assists
KDA
W
0
3
16
2.67
W
Ah Muzen Cab
Bearila
Ah Muzen Cab
7
1
13
13.5
L
King Arthur
CptCaberk
King Arthur
3
5
10
1.6
W
Gilgamesh
CrankDegree
Gilgamesh
3
6
13
1.58
L
4
3
9
2.83
W
5
3
15
4.17
L
Aphrodite
Valkhund
Aphrodite
3
0
9
7.5
W
Tsukuyomi
elperroautotun
Tsukuyomi
6
1
10
11
L
Medusa
iVampLyfe
Medusa
4
5
10
1.8
L
Sun Wukong
jaypanda13
Sun Wukong
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,548
Damage
131,669
136,296
Taken
106,286
160,799
Mitigated
88,192
40,487
Healing
21,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,541
1,103
598
998
29,146
37,949
0
14,683
14,463
22,591
0
W
Ah Muzen Cab
Bearila
Ah Muzen Cab
49,093
19,713
1,656
7,135
19,824
11,304
0
8,795
11,029
0
94,917
L
King Arthur
CptCaberk
King Arthur
25,521
4,331
0
0
37,444
63,153
0
9,817
27,627
0
39,322
W
Gilgamesh
CrankDegree
Gilgamesh
21,114
4,994
2,297
2,287
29,786
24,199
0
12,708
17,078
949
60,025
L
35,408
1,400
5,301
11,514
28,078
13,392
0
7,591
20,487
102,272
0
W
29,770
490
4,338
1,911
8,858
4,712
0
6,215
2,643
67,976
0
L
Aphrodite
Valkhund
Aphrodite
19,040
4,143
9,960
10,043
25,149
37,117
0
8,427
16,722
51,632
0
W
Tsukuyomi
elperroautotun
Tsukuyomi
21,151
4,290
0
223
18,672
10,028
0
12,047
6,625
0
41,992
L
Medusa
iVampLyfe
Medusa
18,391
7,602
1,829
1,677
26,064
35,883
0
9,107
16,957
0
44,638
L
Sun Wukong
jaypanda13
Sun Wukong
3,188
594
0
163
19,561
11,254
0
6,193
13,368
0
6,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,736
Gold Earned
80,871
394
Minions Killed
362
9
Camps Cleared
12
1,587,044
Distance Traveled
1,745,455
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,723
818
21
1
0
301,014
2
W
Ah Muzen Cab
17,192
955
113
6
6
361,321
1
L
King Arthur
15,257
848
30
2
1
355,326
0
W
Gilgamesh
16,454
914
75
4
5
343,706
0
L
Ra
16,646
925
204
11
4
347,406
3
W
Ra
16,530
918
112
6
1
314,340
0
L
Aphrodite
15,766
876
75
4
0
366,222
0
W
Tsukuyomi
15,972
887
41
2
0
425,074
2
L
Medusa
16,139
897
78
4
4
310,519
4
L
Sun Wukong
13,928
774
7
0
0
207,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role