Player Matchup

Merlin
Merlin
Kendrizzle
Merlin
Level 28
God Stats
10W - 5L
1,602 SR
Queue Stats
42W - 37L
1,578 Elo+
Party 2
Izanami
Izanami
Saenguiin
Izanami
Level 53
God Stats
1W - 0L
1,513 SR
Queue Stats
112W - 63L
1,709 Elo+
Party 2
Sobek
Sobek
techreaper250
Sobek
Level 46
God Stats
2W - 0L
1,803 SR
Queue Stats
89W - 62L
1,638 Elo+
Party 2
Team Averages
Level 42
1,639 SR
1,642 Elo+

VS

Team Averages
Level 40
1,616 SR
1,552 Elo+
Bellona
Bellona
AyyeKenny
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 56L
1,456 Elo+
Party 1
Ymir
Ymir
Sanjar777
Ymir
Level 14
God Stats
3W - 1L
1,847 SR
Queue Stats
95W - 48L
1,715 Elo+
Solo
Tiamat
Tiamat
TheSpackJarrow
Tiamat
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 215L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kendrizzle
Merlin
14
2 / 2 / 5
10,544
620
9,178
7,157
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Saenguiin
Izanami
16
5 / 0 / 2
11,555
680
15,850
8,770
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 1 / 7
11,174
657
7,002
18,175
21,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AyyeKenny
Bellona
11
0 / 1 / 2
9,248
544
4,442
10,594
7,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
13
2 / 1 / 0
11,068
651
9,863
16,872
18,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 5 / 2
10,205
600
10,425
13,611
7,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
7
Kills
3
3
Deaths
7
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
AyyeKenny
Bellona
0
1
2
1
W
Merlin
Kendrizzle
Merlin
2
2
5
2.25
W
Izanami
Saenguiin
Izanami
5
0
2
6
L
Ymir
2
1
0
2
L
1
5
2
0.4
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,030
Damage
24,730
34,102
Taken
41,077
28,053
Mitigated
33,124
9,184
Healing
8,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AyyeKenny
Bellona
4,442
356
0
2,296
10,594
7,154
0
4,230
6,151
0
19,007
W
Merlin
Kendrizzle
Merlin
9,178
387
0
129
7,157
3,288
306
5,821
1,192
25,655
0
W
Izanami
Saenguiin
Izanami
15,850
12,049
0
2,760
8,770
3,744
2,559
5,326
3,192
0
94,028
L
Ymir
9,863
1,303
0
2,914
16,872
18,299
216
6,733
9,696
38,688
0
L
10,425
728
0
3,463
13,611
7,671
835
4,404
8,940
59,553
0
W
7,002
1,080
462
5,833
18,175
21,021
128
8,319
9,346
20,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,273
Gold Earned
30,521
228
Minions Killed
162
0
Camps Cleared
0
906,424
Distance Traveled
928,323
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,248
544
30
2
0
313,174
0
W
Merlin
10,544
620
35
2
0
292,360
0
W
Izanami
11,555
680
163
10
0
287,505
4
L
Ymir
11,068
651
44
3
0
320,577
2
L
Tiamat
10,205
600
88
5
0
294,572
2
W
Sobek
11,174
657
30
2
0
326,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role