Player Matchup

Medusa
Medusa
CeeFour20
Medusa
Level 25
God Stats
120W - 116L
1,545 SR
Queue Stats
320W - 338L
1,479 Elo+
Party 1
King Arthur
King Arthur
KI11M3PL3ASE69
King Arthur
Level 25
God Stats
21W - 25L
1,565 SR
Queue Stats
393W - 393L
1,445 Elo+
Party 1
Merlin
Merlin
Kilted Koala
Merlin
Level 29
God Stats
19W - 17L
1,459 SR
Queue Stats
312W - 303L
1,452 Elo+
Party 1
Khepri
Khepri
THS King Frost
Khepri
Level 22
God Stats
31W - 22L
1,500 SR
Queue Stats
275W - 296L
1,353 Elo+
Party 1
He Bo
He Bo
a failed wizard
He Bo
Level 39
God Stats
4W - 3L
1,584 SR
Queue Stats
524W - 473L
1,482 Elo+
Party 1
Team Averages
Level 28
1,531 SR
1,442 Elo+

VS

Team Averages
Level 15
1,547 SR
1,337 Elo+
Sun Wukong
Sun Wukong
LinKi1288
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,244 Elo+
Solo
Apollo
Apollo
Superc1lious
Apollo
Level 28
God Stats
19W - 13L
1,607 SR
Queue Stats
66W - 48L
1,507 Elo+
Solo
Thanatos
Thanatos
Thanat0asty7288
Thanatos
Level 7
God Stats
4W - 4L
1,656 SR
Queue Stats
14W - 10L
1,440 Elo+
Solo
Sylvanus
Sylvanus
Velinicus
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,084 Elo+
Solo
Susano
Susano
grim_grime2002
Susano
Level 27
God Stats
4W - 5L
1,472 SR
Queue Stats
9W - 12L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CeeFour20
Medusa
20
20 / 2 / 11
14,447
628
29,294
16,796
8,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
KI11M3PL3ASE69
King Arthur
19
8 / 4 / 6
13,189
573
15,392
19,819
13,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
18
5 / 3 / 8
12,973
564
10,714
11,618
4,672
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
2 / 2 / 19
11,329
493
3,907
13,088
16,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
6 / 2 / 9
12,815
557
11,303
16,964
5,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LinKi1288
Sun Wukong
14
1 / 8 / 5
9,248
402
2,579
18,491
12,984
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
19
5 / 10 / 2
12,609
548
18,085
24,475
10,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
18
4 / 6 / 4
11,428
497
12,838
22,319
11,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Velinicus
Sylvanus
11
0 / 10 / 4
7,707
335
2,745
22,163
15,317
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 9 / 4
9,240
402
8,438
16,505
6,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
31
41
Kills
12
13
Deaths
43
53
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
CeeFour20
Medusa
20
2
11
12.75
W
King Arthur
KI11M3PL3ASE69
King Arthur
8
4
6
2.75
W
Merlin
5
3
8
3
L
Sun Wukong
LinKi1288
Sun Wukong
1
8
5
0.44
L
Apollo
5
10
2
0.6
W
2
2
19
5.75
L
Thanatos
4
6
4
1
L
Sylvanus
Velinicus
Sylvanus
0
10
4
0.2
W
6
2
9
5.25
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,610
Damage
44,685
78,285
Taken
103,953
47,970
Mitigated
55,641
27,478
Healing
26,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CeeFour20
Medusa
29,294
15,484
0
7,715
16,796
8,145
10,438
1,869
14,927
0
97,349
W
King Arthur
KI11M3PL3ASE69
King Arthur
15,392
4,106
291
5,943
19,819
13,752
3,359
2,128
17,691
0
79,357
W
Merlin
10,714
1,281
0
2,652
11,618
4,672
1,816
938
10,680
83,591
0
L
Sun Wukong
LinKi1288
Sun Wukong
2,579
273
0
226
18,491
12,984
17
4,688
13,803
0
31,273
L
Apollo
18,085
13,375
0
5,102
24,475
10,217
544
6,769
17,706
0
85,145
W
3,907
747
0
2,174
13,088
16,157
598
2,085
11,003
23,599
0
L
Thanatos
12,838
4,426
0
16,079
22,319
11,035
1,006
5,191
17,128
0
84,348
L
Sylvanus
Velinicus
Sylvanus
2,745
1,160
2,571
2,574
22,163
15,317
429
4,464
17,699
18,946
0
W
11,303
549
0
8,703
16,964
5,244
97
295
16,669
90,213
0
L
8,438
923
0
0
16,505
6,088
398
4,812
11,693
0
33,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,753
Gold Earned
50,232
556
Minions Killed
363
0
Camps Cleared
0
2,017,446
Distance Traveled
1,808,426
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,447
628
124
5
0
412,036
0
W
King Arthur
13,189
573
130
6
0
410,189
1
W
Merlin
12,973
564
142
6
0
376,440
0
L
Sun Wukong
9,248
402
42
2
0
310,769
3
L
Apollo
12,609
548
125
5
0
377,101
2
W
Khepri
11,329
493
35
2
0
385,074
0
L
Thanatos
11,428
497
122
5
0
427,413
0
L
Sylvanus
7,707
335
29
1
0
275,920
2
W
He Bo
12,815
557
125
5
0
433,707
0
L
Susano
9,240
402
45
2
0
417,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role