Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
ILemonDiesel
Chronos
Level 16
God Stats
3W - 1L
1,854 SR
Queue Stats
32W - 21L
1,617 Elo+
Solo
Fenrir
Fenrir
Lokidaa
Fenrir
Level 27
God Stats
0W - 2L
1,222 SR
Queue Stats
424W - 444L
1,423 Elo+
Party 1
Bellona
Bellona
Puffy_DomoZz
Bellona
Level 26
God Stats
9W - 7L
1,468 SR
Queue Stats
272W - 254L
1,607 Elo+
Solo
Apollo
Apollo
wwe5533405
Apollo
Level 18
God Stats
4W - 4L
1,576 SR
Queue Stats
98W - 78L
1,531 Elo+
Solo
Team Averages
Level 21
1,524 SR
1,536 Elo+

VS

Team Averages
Level 42
1,526 SR
1,546 Elo+
Hades
Hades
 
Hades
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Frostwolfz420
Neith
Level 8
God Stats
22W - 7L
1,896 SR
Queue Stats
44W - 36L
1,686 Elo+
Party 2
Skadi
Skadi
Nebula_Nine9
Skadi
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 83L
1,544 Elo+
Solo
Ares
Ares
Nju r6
Ares
Level 28
God Stats
3W - 4L
1,283 SR
Queue Stats
439W - 465L
1,485 Elo+
Solo
Hercules
Hercules
Skybass_
Hercules
Level 29
God Stats
17W - 15L
1,451 SR
Queue Stats
221W - 237L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
4 / 4 / 2
8,753
584
5,604
8,795
3,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chronos
ILemonDiesel
Chronos
13
2 / 4 / 1
8,002
533
5,165
9,960
4,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Lokidaa
Fenrir
11
0 / 4 / 2
6,763
451
3,505
11,055
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Puffy_DomoZz
Bellona
12
3 / 4 / 0
7,173
478
7,795
10,467
8,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
wwe5533405
Apollo
12
0 / 7 / 2
7,291
486
5,569
11,856
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 1 / 7
7,881
525
6,265
9,721
5,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
10 / 2 / 3
9,352
623
13,092
10,596
4,261
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
4 / 2 / 4
7,767
518
5,171
6,574
2,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Nju r6
Ares
13
4 / 1 / 13
8,745
583
6,085
11,361
8,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Skybass_
Hercules
13
3 / 3 / 3
7,774
518
6,258
10,782
8,934
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
9
Kills
23
23
Deaths
9
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
4
2
1.25
W
Hades
 
Hades
2
1
7
5.5
W
10
2
3
5.75
L
Chronos
ILemonDiesel
Chronos
2
4
1
0.63
L
Fenrir
Lokidaa
Fenrir
0
4
2
0.25
W
4
2
4
3
W
Ares
Nju r6
Ares
4
1
13
10.5
L
Bellona
Puffy_DomoZz
Bellona
3
4
0
0.75
W
Hercules
Skybass_
Hercules
3
3
3
1.5
L
Apollo
wwe5533405
Apollo
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,638
Damage
36,871
52,133
Taken
49,034
24,182
Mitigated
29,290
10,535
Healing
18,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,604
1,240
1,045
1,542
8,795
3,696
0
4,074
4,721
16,653
0
W
Hades
 
Hades
6,265
209
845
5,338
9,721
5,493
936
1,531
8,004
46,635
0
W
13,092
7,655
0
4,437
10,596
4,261
2,791
1,851
8,577
0
61,230
L
Chronos
ILemonDiesel
Chronos
5,165
1,557
0
2,174
9,960
4,166
122
2,674
7,286
48,454
3,776
L
Fenrir
Lokidaa
Fenrir
3,505
1,332
0
3,344
11,055
4,576
0
1,440
9,615
0
33,641
W
5,171
1,582
0
1,350
6,574
2,417
1,117
3,106
3,468
0
34,576
W
Ares
Nju r6
Ares
6,085
594
0
3,755
11,361
8,185
402
3,351
7,871
20,541
0
L
Bellona
Puffy_DomoZz
Bellona
7,795
2,700
0
838
10,467
8,404
226
2,159
8,308
0
33,786
W
Hercules
Skybass_
Hercules
6,258
3,236
0
3,269
10,782
8,934
522
293
10,489
0
33,181
L
Apollo
wwe5533405
Apollo
5,569
3,035
0
1,592
11,856
3,340
146
2,003
9,853
0
47,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,982
Gold Earned
41,519
357
Minions Killed
366
0
Camps Cleared
0
1,334,006
Distance Traveled
1,368,177
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,753
584
21
1
0
305,522
0
W
Hades
7,881
525
94
6
0
274,971
2
W
Neith
9,352
623
101
7
0
251,260
1
L
Chronos
8,002
533
102
7
0
213,322
4
L
Fenrir
6,763
451
83
6
0
264,721
0
W
Skadi
7,767
518
66
4
0
247,350
1
W
Ares
8,745
583
36
2
0
315,573
7
L
Bellona
7,173
478
66
4
0
289,766
6
W
Hercules
7,774
518
69
5
0
279,023
0
L
Apollo
7,291
486
85
6
0
260,675
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role