Player Matchup

Mercury
Mercury
Diamond IV
Floook
Mercury
Diamond IV
Level 160
God Stats
4W - 3L
1,657 SR
Queue Stats
72W - 64L
2,108 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
NefariousC
Danzaburou
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum I
Púlse
Janus
Platinum I
Level 63
God Stats
8W - 5L
1,755 SR
Queue Stats
40W - 25L
2,097 MMR
Party 2
Artio
Artio
Platinum I
SirSmittyy
Artio
Platinum I
Level 157
God Stats
0W - 5L
1,500 SR
Queue Stats
245W - 234L
2,112 MMR
Solo
Set
Set
Diamond V
Siсk
Set
Diamond V
Level 69
God Stats
1W - 1L
1,793 SR
Queue Stats
225W - 212L
2,180 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,641 SR
1,999 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,735 SR
2,130 MMR
Sobek
Sobek
Platinum I
Azula
Sobek
Platinum I
Level 158
God Stats
3W - 6L
1,560 SR
Queue Stats
54W - 44L
1,997 MMR
Solo
Persephone
Persephone
Diamond V
JuegoConAxel
Persephone
Diamond V
Level 47
God Stats
3W - 0L
1,840 SR
Queue Stats
119W - 89L
2,175 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
MaxedOutMonkey3
Sun Wukong
Diamond III
Level 155
God Stats
16W - 14L
1,658 SR
Queue Stats
45W - 29L
2,245 MMR
Party 1
Camazotz
Camazotz
Diamond V
SolidAndroid578
Camazotz
Diamond V
Level 160
God Stats
1W - 0L
1,806 SR
Queue Stats
34W - 19L
2,075 MMR
Party 1
Cupid
Cupid
Diamond IV
oBlucaso
Cupid
Diamond IV
Level 152
God Stats
24W - 10L
1,811 SR
Queue Stats
192W - 178L
2,159 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Floook
Mercury
20
3 / 4 / 11
13,057
484
10,857
25,039
21,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
NefariousC
Danzaburou
20
9 / 9 / 6
14,295
529
24,506
27,947
15,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Púlse
Janus
19
6 / 6 / 6
12,896
478
22,214
23,454
10,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
18
3 / 10 / 12
13,492
500
13,286
35,192
40,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Set
Siсk
Set
20
3 / 8 / 2
13,007
482
18,210
31,923
28,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
TsukuyomiAthenaNemesisTiamatGuan Yu

VS

Bans
ScyllaAphroditeKhepriCerberusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Azula
Sobek
20
1 / 5 / 21
13,204
489
16,044
28,127
31,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
JuegoConAxel
Persephone
20
9 / 7 / 12
16,223
601
21,167
17,733
7,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
MaxedOutMonkey3
Sun Wukong
20
6 / 3 / 6
15,923
590
27,961
32,604
33,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Camazotz
20
10 / 5 / 9
15,486
574
21,520
27,907
20,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
oBlucaso
Cupid
20
11 / 5 / 10
18,682
692
24,572
25,637
12,149
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
95
24
Kills
37
37
Deaths
25
37
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Sobek
Azula
Sobek
1
5
21
2.3
L
Mercury
Floook
Mercury
3
4
11
2.13
W
Persephone
JuegoConAxel
Persephone
9
7
12
2.14
W
Sun Wukong
MaxedOutMonkey3
Sun Wukong
6
3
6
3
L
Danzaburou
NefariousC
Danzaburou
9
9
6
1.33
L
Janus
Púlse
Janus
6
6
6
1.5
L
Artio
3
10
12
0.9
L
Set
Siсk
Set
3
8
2
0.5
W
Camazotz
10
5
9
2.9
W
Cupid
oBlucaso
Cupid
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,073
Damage
111,264
143,555
Taken
132,008
115,825
Mitigated
105,382
36,618
Healing
62,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Azula
Sobek
16,044
580
559
9,159
28,127
31,516
448
6,414
20,959
46,005
0
L
Mercury
Floook
Mercury
10,857
5,719
0
6,547
25,039
21,190
171
7,702
17,113
0
97,343
W
Persephone
JuegoConAxel
Persephone
21,167
1,058
0
2,925
17,733
7,686
959
7,206
9,894
92,201
0
W
Sun Wukong
MaxedOutMonkey3
Sun Wukong
27,961
6,477
0
15,442
32,604
33,367
295
8,371
23,947
0
117,692
L
Danzaburou
NefariousC
Danzaburou
24,506
13,306
0
8,017
27,947
15,059
960
4,595
23,286
0
112,497
L
Janus
Púlse
Janus
22,214
1,032
138
3,987
23,454
10,173
135
9,073
14,009
93,778
0
L
Artio
13,286
2,029
3,602
6,964
35,192
40,875
0
11,664
23,181
35,334
0
L
Set
Siсk
Set
18,210
9,242
0
7,363
31,923
28,528
0
5,320
26,484
0
95,182
W
Camazotz
21,520
7,388
0
17,353
27,907
20,664
1,072
7,956
19,535
0
87,059
W
Cupid
oBlucaso
Cupid
24,572
19,889
1,400
16,086
25,637
12,149
7,963
5,197
20,292
0
183,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,747
Gold Earned
79,518
712
Minions Killed
772
0
Camps Cleared
0
2,569,781
Distance Traveled
2,688,068
28
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,204
489
46
2
0
591,993
13
L
Mercury
13,057
484
164
6
0
658,960
8
W
Persephone
16,223
601
173
6
0
498,315
8
W
Sun Wukong
15,923
590
206
8
0
563,128
2
L
Danzaburou
14,295
529
151
6
0
433,336
3
L
Janus
12,896
478
175
6
0
527,041
6
L
Artio
13,492
500
38
1
0
488,213
7
L
Set
13,007
482
184
7
0
462,231
4
W
Camazotz
15,486
574
112
4
0
574,015
8
W
Cupid
18,682
692
235
9
0
460,617
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role