Player Matchup

Izanami
Izanami
Silver I
AngryFawn
Izanami
Silver I
Level 127
God Stats
3W - 1L
1,758 SR
Queue Stats
62W - 55L
1,535 MMR
Party 1
Arachne
Arachne
Silver I
ItsTuruk
Arachne
Silver I
Level 109
God Stats
5W - 0L
1,529 SR
Queue Stats
24W - 18L
1,535 MMR
Party 1
Nox
Nox
Gold II
OpportuneHook9
Nox
Gold II
Level 130
God Stats
10W - 6L
1,618 SR
Queue Stats
224W - 219L
1,482 MMR
Party 2
Sobek
Sobek
Gold II
Pressuregauge10
Sobek
Gold II
Level 66
God Stats
6W - 6L
1,453 SR
Queue Stats
174W - 171L
1,545 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
Whos X Next
Zhong Kui
Gold II
Level 124
God Stats
18W - 13L
1,616 SR
Queue Stats
137W - 133L
1,564 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,595 SR
1,532 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,616 SR
1,524 MMR
Chang'e
Chang'e
Gold III
 
Chang'e
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold III
Dreamy TricK
Artio
Gold III
Level 117
God Stats
80W - 76L
1,573 SR
Queue Stats
88W - 89L
1,543 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
IITyphoonll
Cu Chulainn
Gold III
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 109L
1,520 MMR
Solo
Chiron
Chiron
Bronze III
THEgregster321
Chiron
Bronze III
Level 107
God Stats
0W - 1L
1,829 SR
Queue Stats
25W - 29L
1,522 MMR
Solo
Da Ji
Da Ji
Gold III
XV_Chosen
Da Ji
Gold III
Level 86
God Stats
8W - 6L
1,678 SR
Queue Stats
33W - 34L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AngryFawn
Izanami
20
3 / 3 / 7
13,279
577
16,440
12,416
6,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
ItsTuruk
Arachne
20
5 / 5 / 8
12,823
558
14,256
22,114
12,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 0 / 8
12,518
544
8,006
10,449
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
3 / 1 / 14
11,650
507
13,913
24,235
31,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Whos X Next
Zhong Kui
20
10 / 5 / 8
13,735
597
21,936
26,681
31,054
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
SetTsukuyomiCthulhuTiamatDanzaburou

VS

Bans
AthenaJanusHun BatzApolloHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
1 / 2 / 4
11,659
507
12,562
16,089
6,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 3 / 5
9,850
428
7,189
24,710
20,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
IITyphoonll
Cu Chulainn
16
2 / 8 / 6
10,997
478
20,577
27,234
23,132
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 3 / 3
10,797
469
12,003
17,018
5,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
XV_Chosen
Da Ji
18
8 / 7 / 1
11,746
511
12,074
24,963
11,086
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
33
23
Kills
14
14
Deaths
23
45
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
4
1.5
W
Izanami
AngryFawn
Izanami
3
3
7
2.17
L
1
3
5
1.17
L
Cu Chulainn
IITyphoonll
Cu Chulainn
2
8
6
0.63
W
Arachne
ItsTuruk
Arachne
5
5
8
1.8
W
2
0
8
6
W
3
1
14
10
L
2
3
3
1.17
W
Zhong Kui
Whos X Next
Zhong Kui
10
5
8
2.8
L
Da Ji
XV_Chosen
Da Ji
8
7
1
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,551
Damage
64,405
95,895
Taken
110,014
87,101
Mitigated
66,874
43,180
Healing
43,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
12,562
40
4,816
9,533
16,089
6,211
0
7,010
9,079
104,121
0
W
Izanami
AngryFawn
Izanami
16,440
11,019
0
3,103
12,416
6,566
6,590
2,670
9,746
0
115,396
L
7,189
503
2,297
8,388
24,710
20,820
0
14,011
10,699
28,235
0
L
Cu Chulainn
IITyphoonll
Cu Chulainn
20,577
4,198
0
3,062
27,234
23,132
0
10,923
16,311
1,457
81,959
W
Arachne
ItsTuruk
Arachne
14,256
8,391
0
9,330
22,114
12,916
101
2,573
19,541
0
112,048
W
8,006
252
0
3,683
10,449
5,108
1,614
4,844
5,605
86,134
0
W
13,913
1,371
0
12,081
24,235
31,457
372
6,211
18,024
41,567
0
L
12,003
4,884
1,028
7,170
17,018
5,625
0
5,634
11,384
0
87,281
W
Zhong Kui
Whos X Next
Zhong Kui
21,936
2,934
0
14,983
26,681
31,054
2,322
4,477
22,204
85,187
0
L
Da Ji
XV_Chosen
Da Ji
12,074
2,970
0
6,962
24,963
11,086
0
10,217
14,746
0
83,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,005
Gold Earned
55,049
678
Minions Killed
625
0
Camps Cleared
0
2,138,669
Distance Traveled
2,126,182
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,659
507
174
8
0
466,752
9
W
Izanami
13,279
577
194
8
0
397,200
2
L
Artio
9,850
428
41
2
0
457,350
3
L
Cu Chulainn
10,997
478
135
6
0
391,667
0
W
Arachne
12,823
558
136
6
0
448,488
3
W
Nox
12,518
544
157
7
0
417,214
5
W
Sobek
11,650
507
26
1
0
493,353
9
L
Chiron
10,797
469
155
7
0
376,404
10
W
Zhong Kui
13,735
597
165
7
0
382,414
8
L
Da Ji
11,746
511
120
5
0
434,009
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role