Player Matchup

Achilles
Achilles
Dare
Achilles
Level 22
God Stats
48W - 23L
1,764 SR
Queue Stats
141W - 92L
1,738 Elo+
Party 1
Kukulkan
Kukulkan
LeggoMyEcho6592
Kukulkan
Level 28
God Stats
16W - 7L
1,732 SR
Queue Stats
21W - 10L
1,647 Elo+
Party 1
Set
Set
demonbeast220
Set
Level 60
God Stats
7W - 6L
1,497 SR
Queue Stats
191W - 184L
1,417 Elo+
Party 1
Skadi
Skadi
xoKawaiiKiwi
Skadi
Level 114
God Stats
16W - 11L
1,565 SR
Queue Stats
74W - 53L
1,655 Elo+
Party 1
Ullr
Ullr
yeboichipsahoi9
Ullr
Level 108
God Stats
14W - 13L
1,485 SR
Queue Stats
519W - 502L
1,534 Elo+
Party 1
Team Averages
Level 66
1,609 SR
1,598 Elo+

VS

Team Averages
Level 45
1,395 SR
1,322 Elo+
Cerberus
Cerberus
Dada17131713
Cerberus
Level 53
God Stats
0W - 2L
1,351 SR
Queue Stats
0W - 6L
1,216 Elo+
Party 2
Sun Wukong
Sun Wukong
Gabri0220
Sun Wukong
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,216 Elo+
Party 2
Bakasura
Bakasura
Mr_Baileys24
Bakasura
Level 88
God Stats
1W - 3L
1,272 SR
Queue Stats
15W - 17L
1,462 Elo+
Party 2
Nu Wa
Nu Wa
adri14189
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,216 Elo+
Party 2
Anhur
Anhur
francisluzart
Anhur
Level 33
God Stats
0W - 1L
1,351 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dare
Achilles
20
9 / 1 / 14
14,821
570
18,900
20,323
23,879
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
19
6 / 6 / 7
14,030
540
12,661
13,721
4,234
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 1 / 5
14,207
546
10,441
15,957
6,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
7 / 4 / 9
13,832
532
22,582
16,790
7,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 5 / 9
15,140
582
20,707
19,280
6,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dada17131713
Cerberus
18
7 / 6 / 4
12,529
482
18,776
29,513
29,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Gabri0220
Sun Wukong
15
0 / 10 / 4
10,086
388
6,901
23,635
11,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Mr_Baileys24
Bakasura
20
6 / 7 / 2
12,494
481
13,314
22,182
12,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
adri14189
Nu Wa
18
2 / 12 / 7
11,498
442
11,445
19,799
6,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 7 / 5
9,521
366
2,785
15,221
3,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
38
42
Kills
16
17
Deaths
42
44
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Dada17131713
Cerberus
7
6
4
1.5
W
Achilles
Dare
Achilles
9
1
14
16
L
Sun Wukong
Gabri0220
Sun Wukong
0
10
4
0.2
W
Kukulkan
6
6
7
1.58
L
Bakasura
Mr_Baileys24
Bakasura
6
7
2
1
L
Nu Wa
adri14189
Nu Wa
2
12
7
0.46
W
11
1
5
13.5
L
1
7
5
0.5
W
7
4
9
2.88
W
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,291
Damage
53,221
86,071
Taken
110,350
48,623
Mitigated
64,083
12,725
Healing
26,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Dada17131713
Cerberus
18,776
1,490
952
9,807
29,513
29,684
0
4,142
25,231
68,020
0
W
Achilles
Dare
Achilles
18,900
6,716
0
3,279
20,323
23,879
444
6,633
13,330
0
83,390
L
Sun Wukong
Gabri0220
Sun Wukong
6,901
2,200
0
3,724
23,635
11,704
376
1,865
21,210
0
42,744
W
Kukulkan
12,661
1,014
0
0
13,721
4,234
2,840
7,199
6,522
76,553
0
L
Bakasura
Mr_Baileys24
Bakasura
13,314
9,674
739
5,227
22,182
12,893
0
888
21,154
0
89,627
L
Nu Wa
adri14189
Nu Wa
11,445
3,614
0
4,870
19,799
6,179
0
5,016
14,678
66,719
0
W
10,441
5,334
0
4,938
15,957
6,574
230
3,084
12,873
0
86,217
L
2,785
1,918
71
906
15,221
3,623
0
750
14,441
0
35,127
W
22,582
12,244
0
3,474
16,790
7,721
1,551
4,140
12,595
0
90,615
W
20,707
8,932
0
1,034
19,280
6,215
8,758
9,165
10,095
0
129,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,030
Gold Earned
56,128
713
Minions Killed
511
0
Camps Cleared
0
2,331,766
Distance Traveled
2,162,190
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,529
482
129
5
0
504,916
1
W
Achilles
14,821
570
99
4
0
478,617
3
L
Sun Wukong
10,086
388
67
3
0
406,687
0
W
Kukulkan
14,030
540
157
6
0
469,065
2
L
Bakasura
12,494
481
165
6
0
480,604
0
L
Nu Wa
11,498
442
90
3
0
380,760
0
W
Set
14,207
546
126
5
0
523,290
0
L
Anhur
9,521
366
60
2
0
389,223
0
W
Skadi
13,832
532
150
6
0
416,203
1
W
Ullr
15,140
582
181
7
0
444,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role