Player Matchup

Ra
Ra
Psychooboii_
Ra
Level 69
God Stats
7W - 7L
1,468 SR
Queue Stats
292W - 316L
1,434 Elo+
Party 2
Thor
Thor
Tigron_Shane
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 198L
1,433 Elo+
Party 2
Kuzenbo
Kuzenbo
WreckDaBully
Kuzenbo
Level 82
God Stats
8W - 8L
1,135 SR
Queue Stats
163W - 148L
1,455 Elo+
Solo
Chang'e
Chang'e
arrow4532
Chang'e
Level 83
God Stats
9W - 13L
1,382 SR
Queue Stats
418W - 445L
1,401 Elo+
Party 2
Anhur
Anhur
l_lHappyl_l
Anhur
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
269W - 315L
1,343 Elo+
Party 2
Team Averages
Level 73
1,397 SR
1,413 Elo+

VS

Team Averages
Level 72
1,530 SR
1,457 Elo+
Medusa
Medusa
Demonic_X_Shark
Medusa
Level 49
God Stats
4W - 2L
1,624 SR
Queue Stats
75W - 90L
1,440 Elo+
Party 3
Khepri
Khepri
Il-PL-lI
Khepri
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 40L
1,430 Elo+
Party 3
Zeus
Zeus
Luxcet
Zeus
Level 87
God Stats
236W - 149L
1,589 SR
Queue Stats
398W - 353L
1,441 Elo+
Party 1
King Arthur
King Arthur
PandaMan69000
King Arthur
Level 63
God Stats
28W - 22L
1,435 SR
Queue Stats
383W - 340L
1,473 Elo+
Party 1
Loki
Loki
Themilkman1826
Loki
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 0
6,100
610
3,788
6,493
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 2 / 0
5,291
529
3,431
7,495
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
WreckDaBully
Kuzenbo
6
0 / 3 / 0
4,209
421
2,541
6,707
3,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
arrow4532
Chang'e
9
0 / 5 / 1
5,133
513
2,172
6,338
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 3 / 0
4,249
425
1,119
5,735
1,139
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 3
5,509
551
6,993
3,742
1,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
Il-PL-lI
Khepri
9
3 / 0 / 4
5,781
578
2,393
4,284
2,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zeus
Luxcet
Zeus
11
5 / 1 / 0
6,345
635
5,337
4,400
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

King Arthur
PandaMan69000
King Arthur
11
2 / 3 / 1
6,393
639
4,350
6,210
2,802
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
2 / 1 / 1
5,366
537
2,272
5,558
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
5
Kills
16
16
Deaths
5
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
Khepri
Il-PL-lI
Khepri
3
0
4
5
W
Zeus
Luxcet
Zeus
5
1
0
5
W
King Arthur
PandaMan69000
King Arthur
2
3
1
0.83
L
4
3
0
1.33
W
2
1
1
2.5
L
1
2
0
0.5
L
Kuzenbo
WreckDaBully
Kuzenbo
0
3
0
0
L
Chang'e
arrow4532
Chang'e
0
5
1
0.1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,051
Damage
21,345
32,768
Taken
24,194
10,614
Mitigated
9,648
10,507
Healing
6,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,993
3,161
215
1,499
3,742
1,239
693
1,280
2,462
0
23,242
W
Khepri
Il-PL-lI
Khepri
2,393
403
0
842
4,284
2,434
338
1,260
3,024
18,308
0
W
Zeus
Luxcet
Zeus
5,337
358
0
1,158
4,400
1,141
0
1,351
2,825
30,293
0
W
King Arthur
PandaMan69000
King Arthur
4,350
472
0
860
6,210
2,802
0
2,666
3,083
0
40,336
L
3,788
637
0
2,582
6,493
2,036
0
0
6,493
30,817
0
W
2,272
364
0
1,536
5,558
2,032
0
1,187
4,299
0
20,093
L
3,431
640
0
3,268
7,495
2,214
0
1,418
6,029
0
26,424
L
Kuzenbo
WreckDaBully
Kuzenbo
2,541
809
0
1,607
6,707
3,503
471
1,164
5,543
9,024
0
L
Chang'e
arrow4532
Chang'e
2,172
35
38
1,460
6,338
1,722
100
3,873
2,165
20,862
0
L
1,119
390
0
1,552
5,735
1,139
396
927
4,808
0
15,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,982
Gold Earned
29,394
233
Minions Killed
278
0
Camps Cleared
0
884,460
Distance Traveled
928,672
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,509
551
43
4
0
177,278
1
W
Khepri
5,781
578
18
2
0
193,152
0
W
Zeus
6,345
635
72
7
0
160,647
1
W
King Arthur
6,393
639
92
9
0
178,066
2
L
Ra
6,100
610
76
8
0
195,771
0
W
Loki
5,366
537
53
5
0
219,529
0
L
Thor
5,291
529
60
6
0
185,953
0
L
Kuzenbo
4,209
421
15
2
0
185,624
2
L
Chang'e
5,133
513
47
5
0
164,901
2
L
Anhur
4,249
425
35
4
0
152,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role