Player Matchup

Chang'e
Chang'e
Furry_Slayer_
Chang'e
Level 65
God Stats
3W - 3L
1,695 SR
Queue Stats
148W - 174L
1,402 Elo+
Party 1
Gilgamesh
Gilgamesh
GarrettBook
Gilgamesh
Level 58
God Stats
38W - 27L
1,411 SR
Queue Stats
103W - 129L
1,353 Elo+
Party 1
Sun Wukong
Sun Wukong
SoggySlayer
Sun Wukong
Level 12
God Stats
7W - 8L
1,500 SR
Queue Stats
108W - 142L
1,330 Elo+
Party 1
Heimdallr
Heimdallr
Urrrbootie
Heimdallr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,287 Elo+
Party 1
Khepri
Khepri
YouBugginnnnnnnn
Khepri
Level 27
God Stats
75W - 81L
1,457 SR
Queue Stats
224W - 294L
1,352 Elo+
Party 1
Team Averages
Level 33
1,513 SR
1,345 Elo+

VS

Team Averages
Level 28
1,570 SR
1,402 Elo+
Anubis
Anubis
GrandMan70
Anubis
Level 28
God Stats
28W - 20L
1,574 SR
Queue Stats
82W - 68L
1,447 Elo+
Solo
Mulan
Mulan
JayDTM-
Mulan
Level 21
God Stats
15W - 17L
1,707 SR
Queue Stats
47W - 62L
1,371 Elo+
Party 2
Medusa
Medusa
Sxpllt
Medusa
Level 16
God Stats
0W - 1L
1,599 SR
Queue Stats
10W - 10L
1,442 Elo+
Party 2
Hel
Hel
WeAreDeadYT
Hel
Level 29
God Stats
0W - 2L
1,828 SR
Queue Stats
42W - 44L
1,267 Elo+
Solo
Thor
Thor
Y-U-R-O__
Thor
Level 48
God Stats
0W - 3L
1,143 SR
Queue Stats
109W - 118L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
3 / 2 / 7
7,780
519
5,852
7,909
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
GarrettBook
Gilgamesh
15
9 / 0 / 1
8,566
571
11,583
9,720
4,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
SoggySlayer
Sun Wukong
12
0 / 2 / 0
6,558
437
4,116
7,319
3,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Urrrbootie
Heimdallr
11
3 / 1 / 4
6,951
463
5,156
6,659
2,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 6
7,129
475
3,847
9,600
4,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GrandMan70
Anubis
12
2 / 5 / 0
7,450
497
6,376
9,737
4,790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
JayDTM-
Mulan
14
1 / 1 / 1
7,766
518
4,488
8,630
6,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Sxpllt
Medusa
10
0 / 5 / 1
6,145
410
2,612
8,688
2,817
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 4 / 1
6,500
433
5,288
10,128
3,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
12
2 / 2 / 1
7,198
480
5,275
10,050
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
17
Kills
6
6
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
3
2
7
3.25
W
Gilgamesh
GarrettBook
Gilgamesh
9
0
1
9.5
L
Anubis
GrandMan70
Anubis
2
5
0
0.4
L
Mulan
JayDTM-
Mulan
1
1
1
1.5
W
Sun Wukong
SoggySlayer
Sun Wukong
0
2
0
0
L
Medusa
Sxpllt
Medusa
0
5
1
0.1
W
Heimdallr
Urrrbootie
Heimdallr
3
1
4
5
L
1
4
1
0.38
L
Thor
2
2
1
1.25
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,554
Damage
24,039
41,207
Taken
47,233
16,960
Mitigated
21,554
14,852
Healing
15,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
5,852
464
314
2,911
7,909
2,117
543
3,420
4,489
39,402
0
W
Gilgamesh
GarrettBook
Gilgamesh
11,583
2,590
0
6,164
9,720
4,329
0
2,228
7,467
0
49,862
L
Anubis
GrandMan70
Anubis
6,376
142
0
2,219
9,737
4,790
934
1,938
7,615
44,012
0
L
Mulan
JayDTM-
Mulan
4,488
1,455
0
2,314
8,630
6,957
0
0
8,630
0
46,781
W
Sun Wukong
SoggySlayer
Sun Wukong
4,116
1,176
0
106
7,319
3,113
151
0
7,094
0
40,275
L
Medusa
Sxpllt
Medusa
2,612
1,400
0
1,237
8,688
2,817
240
2,819
5,804
0
28,466
W
Heimdallr
Urrrbootie
Heimdallr
5,156
2,863
0
2,583
6,659
2,462
60
2,472
4,187
0
31,002
L
5,288
282
1,611
3,464
10,128
3,675
26
2,941
7,173
19,680
0
L
Thor
5,275
1,604
0
4,401
10,050
3,315
0
1,595
8,309
0
41,038
W
3,847
300
0
2,774
9,600
4,939
0
3,544
6,056
21,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,984
Gold Earned
35,059
314
Minions Killed
346
0
Camps Cleared
0
1,453,291
Distance Traveled
1,328,064
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,780
519
76
5
0
279,746
0
W
Gilgamesh
8,566
571
95
6
0
347,805
4
L
Anubis
7,450
497
77
5
0
254,551
0
L
Mulan
7,766
518
94
6
0
276,484
6
W
Sun Wukong
6,558
437
57
4
0
295,431
1
L
Medusa
6,145
410
61
4
0
264,611
4
W
Heimdallr
6,951
463
61
4
0
246,130
0
L
Hel
6,500
433
34
2
0
232,201
2
L
Thor
7,198
480
80
5
0
300,217
6
W
Khepri
7,129
475
25
2
0
284,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role