Player Matchup

Scylla
Scylla
Jrewzy
Scylla
Level 29
God Stats
32W - 26L
1,623 SR
Queue Stats
445W - 406L
1,604 Elo+
Solo
Gilgamesh
Gilgamesh
SaphiraSimba
Gilgamesh
Level 25
God Stats
7W - 8L
1,603 SR
Queue Stats
126W - 93L
1,609 Elo+
Solo
Sobek
Sobek
SuckableToes
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
ValkorionSWTOR
Anhur
Level 26
God Stats
7W - 3L
1,753 SR
Queue Stats
65W - 46L
1,642 Elo+
Party 2
Freya
Freya
Yorian9804
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,403 Elo+
Solo
Team Averages
Level 22
1,596 SR
1,552 Elo+

VS

Team Averages
Level 41
1,591 SR
1,504 Elo+
Fenrir
Fenrir
Covid69
Fenrir
Level 28
God Stats
32W - 24L
1,579 SR
Queue Stats
218W - 208L
1,485 Elo+
Solo
Ymir
Ymir
ElCogeMancos7w7
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,312 Elo+
Solo
Freya
Freya
Queenjohana6
Freya
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 16L
1,744 Elo+
Solo
King Arthur
King Arthur
SaulVII
King Arthur
Level 124
God Stats
8W - 2L
1,877 SR
Queue Stats
80W - 94L
1,619 Elo+
Party 1
Neith
Neith
unknownshorty
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jrewzy
Scylla
10
2 / 1 / 1
5,661
515
6,887
3,740
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
SaphiraSimba
Gilgamesh
3
0 / 1 / 0
3,850
350
155
1,992
467
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 3 / 4
5,118
465
1,090
5,740
2,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 2 / 0
5,876
534
4,405
6,244
1,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Freya
5
1 / 8 / 1
4,218
383
2,163
7,262
2,323
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Covid69
Fenrir
11
2 / 2 / 4
6,517
592
2,847
7,773
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
2 / 2 / 4
5,347
486
2,784
7,049
2,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 1 / 4
6,062
551
3,781
7,155
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
SaulVII
King Arthur
12
5 / 0 / 1
6,911
628
3,848
6,907
3,345
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 1 / 0
7,078
643
4,133
4,900
1,119
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
15
15
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Covid69
Fenrir
2
2
4
2
W
2
2
4
2
L
Scylla
Jrewzy
Scylla
2
1
1
2.5
W
2
1
4
4
L
Gilgamesh
SaphiraSimba
Gilgamesh
0
1
0
0
W
King Arthur
SaulVII
King Arthur
5
0
1
5.5
L
0
3
4
0.67
L
3
2
0
1.5
L
Freya
1
8
1
0.19
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,700
Damage
17,393
24,978
Taken
33,784
8,293
Mitigated
11,493
6,007
Healing
11,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Covid69
Fenrir
2,847
443
0
3,293
7,773
2,425
0
748
6,917
0
35,019
W
2,784
434
0
0
7,049
2,383
363
4,475
2,295
13,508
0
L
Scylla
Jrewzy
Scylla
6,887
632
0
920
3,740
1,171
0
1,185
2,555
32,042
0
W
3,781
1,149
75
4,202
7,155
2,221
0
2,926
4,035
32,813
0
L
Gilgamesh
SaphiraSimba
Gilgamesh
155
0
0
1,112
1,992
467
0
0
1,992
0
5,477
W
King Arthur
SaulVII
King Arthur
3,848
318
0
2,110
6,907
3,345
25
1,169
5,676
0
41,828
L
1,090
318
0
1,412
5,740
2,638
0
1,450
4,290
5,103
0
L
4,405
2,316
0
2,059
6,244
1,694
159
159
6,085
0
35,632
L
Freya
2,163
988
0
504
7,262
2,323
32
3,771
3,491
5,896
0
W
4,133
2,431
0
1,878
4,900
1,119
513
179
4,721
0
42,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,723
Gold Earned
31,915
169
Minions Killed
362
0
Camps Cleared
0
766,868
Distance Traveled
1,066,381
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,517
592
84
8
0
230,144
0
W
Ymir
5,347
486
25
2
0
216,325
0
L
Scylla
5,661
515
66
6
0
200,566
2
W
Freya
6,062
551
66
6
0
203,596
0
L
Gilgamesh
3,850
350
13
1
0
49,579
0
W
King Arthur
6,911
628
98
9
0
223,083
1
L
Sobek
5,118
465
7
1
0
176,700
1
L
Anhur
5,876
534
76
7
0
170,297
4
L
Freya
4,218
383
7
1
0
169,726
1
W
Neith
7,078
643
89
8
0
193,233
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role