Player Matchup

Nemesis
Nemesis
AngieBart
Nemesis
Level 17
God Stats
4W - 1L
1,737 SR
Queue Stats
15W - 11L
1,276 Elo+
Solo
Mercury
Mercury
Call at 666
Mercury
Level 7
God Stats
4W - 0L
1,779 SR
Queue Stats
16W - 4L
1,765 Elo+
Party 2
Neith
Neith
Daddys Aphro
Neith
Level 16
God Stats
1W - 0L
1,282 SR
Queue Stats
12W - 1L
1,838 Elo+
Party 2
Scylla
Scylla
Ravens Oasis
Scylla
Level 143
God Stats
29W - 22L
1,726 SR
Queue Stats
653W - 549L
1,597 Elo+
Party 2
Serqet
Serqet
foxprince_12
Serqet
Level 25
God Stats
2W - 2L
1,378 SR
Queue Stats
52W - 39L
1,362 Elo+
Solo
Team Averages
Level 42
1,580 SR
1,567 Elo+

VS

Team Averages
Level 16
1,480 SR
1,408 Elo+
Eset
Eset
JuSiBuSai
Eset
Level 28
God Stats
86W - 78L
1,450 SR
Queue Stats
482W - 539L
1,362 Elo+
Solo
Ra
Ra
Marqus_Martin
Ra
Level 7
God Stats
3W - 6L
1,344 SR
Queue Stats
3W - 6L
1,366 Elo+
Party 1
Chaac
Chaac
SyphiIitis
Chaac
Level 5
God Stats
1W - 3L
1,391 SR
Queue Stats
2W - 4L
1,351 Elo+
Party 1
Bastet
Bastet
flashkidnora
Bastet
Level 13
God Stats
1W - 1L
1,785 SR
Queue Stats
1W - 1L
1,739 Elo+
Solo
Cernunnos
Cernunnos
miltonator98
Cernunnos
Level 29
God Stats
1W - 4L
1,431 SR
Queue Stats
1W - 4L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AngieBart
Nemesis
20
0 / 5 / 25
12,167
1,014
6,045
13,072
6,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mercury
Call at 666
Mercury
20
17 / 4 / 18
14,776
1,231
33,061
18,140
8,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 1 / 18
13,250
1,104
19,911
13,101
5,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
20
22 / 6 / 18
17,403
1,450
32,105
17,345
5,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Serqet
20
3 / 9 / 18
12,494
1,041
5,275
16,604
9,704
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
19
6 / 7 / 13
13,402
1,117
12,611
15,323
5,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 13 / 12
11,004
917
7,998
18,981
6,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
19
4 / 11 / 17
12,931
1,078
17,911
26,832
20,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
19
9 / 4 / 8
13,474
1,123
12,453
11,348
4,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
miltonator98
Cernunnos
20
6 / 14 / 14
13,484
1,124
19,477
30,286
11,909
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
89
49
Kills
25
25
Deaths
49
97
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AngieBart
Nemesis
0
5
25
2.5
W
Mercury
Call at 666
Mercury
17
4
18
6.5
W
7
1
18
16
L
Eset
6
7
13
1.79
L
0
13
12
0.46
W
Scylla
22
6
18
5.17
L
Chaac
4
11
17
1.14
L
Bastet
9
4
8
3.25
W
Serqet
3
9
18
1.33
L
Cernunnos
miltonator98
Cernunnos
6
14
14
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,397
Damage
70,450
78,262
Taken
102,770
34,973
Mitigated
48,938
2,714
Healing
15,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AngieBart
Nemesis
6,045
1,586
0
140
13,072
6,060
0
3,169
9,903
0
24,443
W
Mercury
Call at 666
Mercury
33,061
22,019
0
0
18,140
8,129
0
5,255
12,885
0
53,325
W
19,911
4,175
0
2,574
13,101
5,209
0
4,479
8,622
0
49,162
L
Eset
12,611
995
889
1,590
15,323
5,380
0
5,805
9,258
36,065
0
L
7,998
2,368
425
610
18,981
6,861
0
6,526
12,179
28,396
0
W
Scylla
32,105
3,073
0
0
17,345
5,871
0
4,023
13,322
51,391
0
L
Chaac
17,911
5,528
0
5,601
26,832
20,298
0
9,417
17,369
0
36,169
L
Bastet
12,453
2,671
629
851
11,348
4,490
0
2,512
8,836
0
32,727
W
Serqet
5,275
1,557
0
0
16,604
9,704
0
4,073
12,531
0
15,069
L
Cernunnos
miltonator98
Cernunnos
19,477
11,270
386
4,699
30,286
11,909
0
7,845
22,441
390
50,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,090
Gold Earned
64,295
225
Minions Killed
235
3
Camps Cleared
7
1,122,878
Distance Traveled
1,087,007
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,167
1,014
42
4
0
213,940
0
W
Mercury
14,776
1,231
49
4
0
262,381
0
W
Neith
13,250
1,104
58
5
2
224,888
0
L
Eset
13,402
1,117
58
5
0
206,819
0
L
Ra
11,004
917
51
4
1
200,308
1
W
Scylla
17,403
1,450
58
5
1
229,799
1
L
Chaac
12,931
1,078
28
2
0
252,392
1
L
Bastet
13,474
1,123
41
3
5
263,883
2
W
Serqet
12,494
1,041
18
2
0
191,870
0
L
Cernunnos
13,484
1,124
57
5
1
163,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role