Player Matchup

Tsukuyomi
Tsukuyomi
EviIRick
Tsukuyomi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Foreign Coupe
Bellona
Level 28
God Stats
1W - 2L
1,211 SR
Queue Stats
1W - 5L
980 Elo+
Party 1
Scylla
Scylla
Sinn Sloth
Scylla
Level 144
God Stats
4W - 4L
1,804 SR
Queue Stats
52W - 48L
1,633 Elo+
Party 1
Team Averages
Level 110
1,505 SR
1,371 Elo+

VS

Team Averages
Level 106
1,401 SR
1,314 Elo+
Tsukuyomi
Tsukuyomi
Call Me Heathen
Tsukuyomi
Level 118
God Stats
4W - 9L
1,305 SR
Queue Stats
49W - 53L
1,325 Elo+
Party 2
Discordia
Discordia
Classicalpudding
Discordia
Level 63
God Stats
26W - 46L
1,398 SR
Queue Stats
84W - 142L
1,292 Elo+
Solo
Cu Chulainn
Cu Chulainn
StankyEnigmaZ
Cu Chulainn
Level 136
God Stats
4W - 2L
1,500 SR
Queue Stats
74W - 78L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EviIRick
Tsukuyomi
15
3 / 7 / 12
12,542
660
12,150
18,049
16,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
15
3 / 3 / 9
12,095
637
4,997
10,357
8,497
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Sinn Sloth
Scylla
19
12 / 1 / 5
14,279
752
24,302
12,081
4,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Call Me Heathen
Tsukuyomi
16
7 / 4 / 4
12,279
646
11,197
16,705
12,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
15
1 / 6 / 9
11,117
585
9,909
11,287
4,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
StankyEnigmaZ
Cu Chulainn
14
3 / 8 / 8
11,464
603
11,302
20,359
16,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
18
Kills
11
11
Deaths
18
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Call Me Heathen
Tsukuyomi
7
4
4
2.25
L
Discordia
1
6
9
0.92
W
Tsukuyomi
EviIRick
Tsukuyomi
3
7
12
1.29
W
Bellona
3
3
9
2.5
W
Scylla
Sinn Sloth
Scylla
12
1
5
14.5
L
Cu Chulainn
StankyEnigmaZ
Cu Chulainn
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,449
Damage
32,408
40,487
Taken
48,351
29,967
Mitigated
33,791
6,430
Healing
4,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Call Me Heathen
Tsukuyomi
11,197
1,864
0
1,582
16,705
12,927
690
8,238
7,751
0
52,892
L
Discordia
9,909
254
37
1,313
11,287
4,162
433
6,468
4,456
50,245
0
W
Tsukuyomi
EviIRick
Tsukuyomi
12,150
2,331
0
2,816
18,049
16,835
697
4,540
13,284
0
39,944
W
Bellona
4,997
882
255
1,148
10,357
8,497
246
3,183
6,974
0
12,036
W
Scylla
Sinn Sloth
Scylla
24,302
578
0
2,211
12,081
4,635
1,485
3,205
8,751
90,259
0
L
Cu Chulainn
StankyEnigmaZ
Cu Chulainn
11,302
2,061
0
1,541
20,359
16,702
372
8,684
10,965
5,393
55,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,916
Gold Earned
34,860
194
Minions Killed
232
0
Camps Cleared
0
977,464
Distance Traveled
927,094
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,279
646
76
4
0
361,698
8
L
Discordia
11,117
585
82
4
0
273,914
1
W
Tsukuyomi
12,542
660
37
2
0
314,315
2
W
Bellona
12,095
637
8
0
0
343,953
2
W
Scylla
14,279
752
149
8
0
319,196
3
L
Cu Chulainn
11,464
603
74
4
0
291,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role