Player Matchup

Ra
Ra
Cupie777
Ra
Level 86
God Stats
7W - 14L
1,475 SR
Queue Stats
473W - 501L
1,314 Elo+
Party 1
Cthulhu
Cthulhu
EvoMagicMaceGod
Cthulhu
Level 62
God Stats
43W - 39L
1,489 SR
Queue Stats
109W - 137L
1,329 Elo+
Party 1
Anubis
Anubis
LordOf_Cinder
Anubis
Level 77
God Stats
3W - 6L
1,451 SR
Queue Stats
245W - 259L
1,372 Elo+
Party 1
Heimdallr
Heimdallr
PhatVampire
Heimdallr
Level 74
God Stats
0W - 3L
1,192 SR
Queue Stats
26W - 45L
1,355 Elo+
Solo
Janus
Janus
Piga10000
Janus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,734 Elo+
Solo
Team Averages
Level 74
1,421 SR
1,421 Elo+

VS

Team Averages
Level 92
1,521 SR
1,463 Elo+
Danzaburou
Danzaburou
DAWSSupreme
Danzaburou
Level 114
God Stats
1W - 0L
1,529 SR
Queue Stats
53W - 43L
1,518 Elo+
Party 2
Gilgamesh
Gilgamesh
Drakon246
Gilgamesh
Level 84
God Stats
59W - 60L
1,496 SR
Queue Stats
637W - 749L
1,398 Elo+
Solo
Sol
Sol
EDGE-3737
Sol
Level 88
God Stats
12W - 9L
1,457 SR
Queue Stats
808W - 832L
1,347 Elo+
Solo
Cerberus
Cerberus
ImmediateEel3
Cerberus
Level 68
God Stats
18W - 9L
1,567 SR
Queue Stats
23W - 14L
1,623 Elo+
Party 2
Chronos
Chronos
Little_Bunky
Chronos
Level 105
God Stats
42W - 38L
1,557 SR
Queue Stats
185W - 209L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
7,883
438
5,387
6,668
3,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 1
7,118
395
2,615
8,207
3,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
6 / 5 / 0
8,950
497
12,497
12,881
5,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
PhatVampire
Heimdallr
6
0 / 3 / 0
5,598
311
2,011
5,749
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
Piga10000
Janus
14
2 / 8 / 3
8,667
482
7,876
11,686
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DAWSSupreme
Danzaburou
17
10 / 1 / 5
11,131
618
10,617
11,205
4,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Drakon246
Gilgamesh
14
4 / 2 / 4
9,446
525
4,019
9,422
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 5 / 4
9,714
540
5,022
11,952
3,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
ImmediateEel3
Cerberus
14
4 / 2 / 8
9,892
550
7,409
15,909
10,749
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Little_Bunky
Chronos
17
0 / 0 / 2
10,227
568
5,429
11,305
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
9
Kills
20
20
Deaths
10
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Danzaburou
DAWSSupreme
Danzaburou
10
1
5
12.5
W
Gilgamesh
Drakon246
Gilgamesh
4
2
4
3
W
2
5
4
0.8
L
1
2
1
0.75
W
Cerberus
ImmediateEel3
Cerberus
4
2
8
4
W
Chronos
Little_Bunky
Chronos
0
0
2
1
L
6
5
0
1.2
L
Heimdallr
PhatVampire
Heimdallr
0
3
0
0
L
Janus
Piga10000
Janus
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,386
Damage
32,496
45,191
Taken
59,793
17,079
Mitigated
26,204
12,029
Healing
21,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,387
290
484
2,319
6,668
3,130
0
3,313
3,280
44,143
0
W
Danzaburou
DAWSSupreme
Danzaburou
10,617
4,829
0
3,136
11,205
4,868
458
4,618
6,463
0
73,926
W
Gilgamesh
Drakon246
Gilgamesh
4,019
1,488
0
3,664
9,422
2,989
183
5,313
3,992
0
37,229
W
5,022
1,025
0
3,833
11,952
3,983
4,019
7,459
4,130
52,753
2,883
L
2,615
270
175
1,388
8,207
3,880
147
3,253
4,829
21,313
0
W
Cerberus
ImmediateEel3
Cerberus
7,409
334
0
4,058
15,909
10,749
103
4,428
11,380
33,058
0
W
Chronos
Little_Bunky
Chronos
5,429
1,754
0
7,287
11,305
3,615
6,188
5,377
5,453
71,862
0
L
12,497
582
0
4,664
12,881
5,523
160
5,132
7,649
59,516
0
L
Heimdallr
PhatVampire
Heimdallr
2,011
1,222
111
2,164
5,749
1,272
0
943
4,731
0
14,308
L
Janus
Piga10000
Janus
7,876
255
0
724
11,686
3,274
178
5,084
6,552
49,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,216
Gold Earned
50,410
385
Minions Killed
464
0
Camps Cleared
0
1,337,180
Distance Traveled
1,695,449
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,883
438
102
6
0
287,755
5
W
Danzaburou
11,131
618
106
6
0
318,682
3
W
Gilgamesh
9,446
525
71
4
0
399,827
6
W
Sol
9,714
540
110
6
0
295,644
5
L
Cthulhu
7,118
395
52
3
0
323,966
1
W
Cerberus
9,892
550
44
2
0
361,932
1
W
Chronos
10,227
568
133
7
0
319,364
6
L
Anubis
8,950
497
102
6
0
317,932
4
L
Heimdallr
5,598
311
36
2
0
104,049
1
L
Janus
8,667
482
93
5
0
303,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role