Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Im Kinda Havel
Hachiman
Level 148
God Stats
1W - 3L
1,287 SR
Queue Stats
258W - 234L
1,650 Elo+
Party 2
Gilgamesh
Gilgamesh
MSTR CHIEF DC
Gilgamesh
Level 119
God Stats
4W - 4L
1,470 SR
Queue Stats
432W - 405L
1,606 Elo+
Party 3
Tiamat
Tiamat
Oopsyy Daisyy
Tiamat
Level 148
God Stats
4W - 4L
1,221 SR
Queue Stats
185W - 169L
1,543 Elo+
Solo
Athena
Athena
WOLFKING THE1ST
Athena
Level 119
God Stats
9W - 5L
1,698 SR
Queue Stats
147W - 129L
1,655 Elo+
Party 2
Team Averages
Level 135
1,435 SR
1,591 Elo+

VS

Team Averages
Level 131
1,489 SR
1,564 Elo+
Sylvanus
Sylvanus
Camonometry
Sylvanus
Level 150
God Stats
9W - 10L
1,614 SR
Queue Stats
468W - 432L
1,539 Elo+
Party 1
Discordia
Discordia
Firestine1998
Discordia
Level 73
God Stats
27W - 10L
1,588 SR
Queue Stats
387W - 324L
1,541 Elo+
Party 1
Ganesha
Ganesha
bRunner1013
Ganesha
Level 146
God Stats
0W - 2L
1,328 SR
Queue Stats
312W - 274L
1,574 Elo+
Party 1
Yemoja
Yemoja
jaqt12
Yemoja
Level 158
God Stats
20W - 20L
1,447 SR
Queue Stats
550W - 517L
1,573 Elo+
Party 1
Gilgamesh
Gilgamesh
tmarlow_132
Gilgamesh
Level 129
God Stats
1W - 4L
1,467 SR
Queue Stats
120W - 118L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
4 / 0 / 0
8,474
565
5,058
8,024
6,306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
13
1 / 4 / 0
7,445
496
3,874
8,118
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
MSTR CHIEF DC
Gilgamesh
14
2 / 1 / 3
7,593
506
5,285
9,552
4,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 1 / 3
8,082
539
5,121
7,580
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 1 / 3
6,676
445
3,931
8,716
5,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Camonometry
Sylvanus
13
0 / 3 / 1
7,478
499
5,274
8,099
4,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
Firestine1998
Discordia
10
0 / 5 / 3
5,677
378
3,038
6,259
1,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
bRunner1013
Ganesha
12
1 / 2 / 3
7,170
478
3,377
10,542
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
jaqt12
Yemoja
10
3 / 1 / 1
6,472
431
3,289
6,136
2,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
tmarlow_132
Gilgamesh
13
3 / 1 / 3
7,668
511
8,605
8,653
3,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
11
Kills
7
7
Deaths
12
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
0
0
4
L
Sylvanus
Camonometry
Sylvanus
0
3
1
0.17
L
Discordia
Firestine1998
Discordia
0
5
3
0.3
W
Hachiman
1
4
0
0.25
W
Gilgamesh
MSTR CHIEF DC
Gilgamesh
2
1
3
3.5
W
2
1
3
3.5
W
2
1
3
3.5
L
Ganesha
bRunner1013
Ganesha
1
2
3
1.25
L
Yemoja
jaqt12
Yemoja
3
1
1
3.5
L
Gilgamesh
tmarlow_132
Gilgamesh
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,269
Damage
23,583
41,990
Taken
39,689
22,515
Mitigated
16,391
13,674
Healing
9,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,058
676
0
982
8,024
6,306
0
3,745
4,279
47,919
0
L
Sylvanus
Camonometry
Sylvanus
5,274
1,418
0
2,510
8,099
4,629
0
4,510
3,589
43,468
5,750
L
Discordia
Firestine1998
Discordia
3,038
589
0
771
6,259
1,965
0
3,376
2,623
26,959
0
W
Hachiman
3,874
2,016
0
3,017
8,118
2,590
58
2,982
5,136
0
46,470
W
Gilgamesh
MSTR CHIEF DC
Gilgamesh
5,285
1,335
0
3,501
9,552
4,854
0
2,032
7,520
0
64,829
W
5,121
942
0
3,412
7,580
2,945
2,819
2,936
4,644
49,585
0
W
3,931
1,149
0
2,762
8,716
5,820
0
2,997
5,719
17,926
0
L
Ganesha
bRunner1013
Ganesha
3,377
1,198
0
4,372
10,542
3,984
39
1,953
8,545
40,714
0
L
Yemoja
jaqt12
Yemoja
3,289
641
890
785
6,136
2,302
0
2,261
3,613
25,627
0
L
Gilgamesh
tmarlow_132
Gilgamesh
8,605
2,781
0
544
8,653
3,511
76
1,356
7,209
0
55,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,270
Gold Earned
34,465
454
Minions Killed
387
0
Camps Cleared
0
1,414,710
Distance Traveled
1,266,789
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,474
565
130
9
0
276,558
4
L
Sylvanus
7,478
499
103
7
0
169,554
6
L
Discordia
5,677
378
51
3
0
282,594
2
W
Hachiman
7,445
496
69
5
0
242,348
2
W
Gilgamesh
7,593
506
104
7
0
303,173
3
W
Tiamat
8,082
539
123
8
0
274,785
1
W
Athena
6,676
445
28
2
0
317,846
4
L
Ganesha
7,170
478
60
4
0
229,237
1
L
Yemoja
6,472
431
61
4
0
271,807
3
L
Gilgamesh
7,668
511
112
7
0
313,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role